Dungeon Crawl Stone Soup version 0.35-a0-27-g71f451d4b8 (webtiles) character file. Game seed: 11208897913059951979 131 crazyjoe98 the Magician (level 5, -2/36 HPs) Began as a Djinni Fire Elementalist on Jan 30, 2026. Slain by a gnoll ... wielding a +0 flail ... led by a gnoll bouda (11 damage) ... on level 3 of the Dungeon. The game lasted 00:03:55 (2328 turns). crazyjoe98 the Magician (Djinni Fire Elementalist) Turns: 2328, Time: 00:03:56 Health: -2/36 AC: 5 Str: 7 XL: 5 Next: 37% Gold: 162 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . (33%) b - staff of necromancy rCold x . . (150%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) g - +1 helmet rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-3 HP) @: brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons c - a +4 dagger i - the +1 dagger "Vulugh Owae" {devious, rF+ SInv} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. Armour a - a +0 robe (worn) d - a +0 cloak (worn) e - a +0 buckler f - a +0 scale mail g - a +1 helmet (worn) Magical Staves b - a staff of necromancy (weapon) h - a staff of conjuration Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of fear {unknown} h - 3 scrolls of identify {unknown} j - a scroll of brand weapon {unknown} k - a scroll of immolation {unknown} l - 2 scrolls of poison {unknown} m - a scroll of fog {unknown} q - a scroll of enchant armour {unknown} Potions d - a potion of curing {unknown} b - a potion of brilliance n - a potion of invisibility {unknown} o - a potion of lignification {unknown} Skills: + Level 0.8 Fighting + Level 0.7 Staves + Level 0.8 Armour + Level 2.7 Dodging + Level 2.0 Stealth + Level 0.8 Shields + Level 3.5 Spellcasting + Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Forgecraft + Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy + Level 0.8 Invocations + Level 0.8 Evocations + Level 0.6 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 96% 2x1d8 3% 1 b - Scorch Fire 48% 2d7 5% 2 c - Volatile Blastmotes Fire/Tloc 48% 2d14 11% 3 d - Inner Flame Hex/Fire 24% N/A 11% 3 e - Flame Wave Conj/Fire 24% 2d8 34% 4 f - Kiss of Death Conj/Necr 100% 2d13 3% 1 g - Searing Ray Conj 48% 2d6 5% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Done exploring. There is a stone staircase leading down here. You fly downwards. The gnoll hits you but does no damage. The endoplasm hits you but does no damage. The gnoll barely misses you. The gnoll closely misses you. x2 There is a stone staircase leading up here. The endoplasm barely misses you. The gnolls pick up the pace! The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. x2 The gnoll hits you with a +0 flail. You fly upwards. There is a stone staircase leading down here. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The endoplasm barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll misses you. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (98% to hit) You focus your ray upon the endoplasm. The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) The gnoll hits you with a +0 flail! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The gnoll completely misses you. The gnoll barely misses you. It was a potion of brilliance. You feel clever all of a sudden. f -> b - a potion of brilliance The gnoll hits you with a +0 flail! You die... .......÷....######..##.#.# ##.... .......#######...#..##...#####... ..#....#...# #.ß.#..#.......##### .##....#.<.###...####.......# # ###....#....................# ##.#####........⌠.........# #.## #..................# #..####.......####...:...# ##...........@# #.......# #...⌠......jj############ #..............# ######...###.>.# #.ß.# #...# #...# ##### ##### You could see 2 gnolls. Vanquished Creatures An orc priest (D:3) Robin (D:2) 4 adders 2 dart slugs 2 orcs (D:3) 7 endoplasms 10 hobgoblins 3 quokkas 5 ball pythons 7 bats 4 frilled lizards 9 goblins 4 kobolds 5 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crazyjoe98 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | crazyjoe98 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 154 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 534 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 534 | D:1 | Learned a level 1 spell: Kiss of Death 1127 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1127 | D:2 | Encountered Robin 1133 | D:2 | Killed Robin 1827 | D:3 | Reached XP level 5. HP: 33/36 MP: 0/0 1827 | D:3 | Learned a level 2 spell: Searing Ray 1906 | D:3 | Found a faded altar of an unknown god. 1997 | D:3 | Identified the +1 dagger "Vulugh Owae" {devious, rF+ SInv} 2328 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_rooms, minmay_misc_feat_square D:2: layout_rooms, uniq_robin D:3: layout_rooms, vehumet_crystals, dreamdust_ecumenical_altar_hidden_monk_grotto, kennysheep_generic_room_12, nicolae_elevator_lobby_asterisk D:4: layout_basic, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Stealth | 2 | 2.0 Fighting | | 0.8 Staves | | 0.7 Armour | | 0.8 Dodging | | 2.7 Shields | | 0.8 Invocations | | 0.8 Evocations | | 0.8 Shapeshifting | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 6 || 7 Melee: Unarmed | 1 | || 1 Staff | | 6 || 6 Cast: Foxfire | 155 | 94 || 249 Searing Ray | | 1 || 1 Scorch | | 1 || 1 Drink: Brilliance | | 1 || 1 Armour: Robe | 1 | 15 || 16 Dodge: Dodged | 6 | 14 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2329 | 2110 | 219 | 0 | 1685 | 4 | 582.2 | Dungeon | 2329 | 2110 | 219 | 0 | 1685 | 4 | 582.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 811 daAuts D:3: 810 daAuts D:2: 702 daAuts D:4: 6 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+