crazyjoe98 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -39, D:1) a hobgoblin skeleton (2, -29, D:1) a parchment of Passwall (3, -46, D:1) a frilled lizard skeleton (6, -25, D:1) a quokka corpse (skeletalised by now) (8, 11, D:1) a +0 hand axe (12, 4, D:1) a parchment of Rending Blade (14, -19, D:1) a +0 ring mail (14, -18, D:1) a bat skeleton (19, 15, D:1) a +0 short sword a goblin corpse (skeletalised by now) (24, -31, D:1) 4 poisoned darts (25, -34, D:1) a rat skeleton (25, -3, D:1) a frilled lizard corpse (skeletalised by now) (25, 3, D:1) 4 stones (27, -3, D:1) a +0 scale mail (28, -31, D:1) a +0 dagger 2 stones a +0 club a kobold skeleton (34, -29, D:1) a bat skeleton (40, -35, D:1) a +0 dagger (40, -27, D:1) a frilled lizard skeleton (43, -30, D:1) a jackal corpse (skeletalised by now) (56, -28, D:1) a +0 robe (56, -1, D:1) 3 poisoned darts (61, 9, D:1) a parchment of Kinetic Grapnel Level 2 of the Dungeon (0, 0, D:2) a +1 mace of concussion (8, 29, D:2) an adder corpse (skeletalised by now) (12, 0, D:2) a +0 club (13, 1, D:2) a +0 short sword (14, 13, D:2) a parchment of Volatile Blastmotes (16, 1, D:2) an adder skeleton (17, 4, D:2) a quokka skeleton (17, 5, D:2) a frilled lizard skeleton (17, 30, D:2) a ball python corpse (skeletalised by now) (18, 30, D:2) a +0 club (19, 3, D:2) a +0 flail (19, 6, D:2) a rat skeleton (20, 5, D:2) a book of Cantrips (22, 0, D:2) a ball python corpse (skeletalised by now) (28, 21, D:2) a +0 dagger the +0 robe of Hesebus {-Tele rElec rPois Regen+} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (30, 16, D:2) a quill talisman (31, 17, D:2) a rat skeleton a ball python skeleton (32, 18, D:2) a +0 dagger 5 stones a kobold skeleton (40, 8, D:2) a +0 scythe a +0 robe (44, 24, D:2) a +0 robe (46, 26, D:2) a +0 leather armour (48, -1, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a scarab talisman (6, 4, D:3) a +0 robe (27, 19, D:3) a +0 dagger 5 stones (28, 18, D:3) a +0 dagger a +0 sling (28, 19, D:3) a +0 club