Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 7504282189766311025 184 crazyjoe98 the Magician (level 5, -1/37 HPs) Began as a Djinni Fire Elementalist on Feb 14, 2026. Splashed by a jelly's acid (12 damage) ... on level 4 of the Dungeon. The game lasted 00:03:58 (3602 turns). crazyjoe98 the Magician (Djinni Fire Elementalist) Turns: 3602, Time: 00:03:58 Health: -1/37 AC: -1 Str: 7 XL: 5 Next: 95% Gold: 240 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + + (20%) d - +4 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... c - ring of protection from cold Stlth ++ e - ring of protection from fire HPRegen 0.26/turn %: infuse magic (-2 HP) @: corroded (-4), flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 240 gold pieces. Inventory: Hand Weapons d - a +4 dagger (weapon) Missiles b - 5 poisoned darts Armour a - a +1 robe (worn) Magical Staves h - a staff of air Jewellery c - a ring of protection from cold (worn) e - a ring of protection from fire (worn) g - a ring of protection from fire Talismans f - a blade talisman Wands a - a wand of flame (15) Scrolls t - a scroll of teleportation w - a scroll of enchant weapon Skills: * Level 1.0 Fighting * Level 2.6 Dodging + Level 1.7 Stealth * Level 4.6 Spellcasting * Level 4.6 Conjurations * Level 4.6 Hexes * Level 4.6 Summonings * Level 4.6 Necromancy * Level 4.6 Translocations * Level 4.6 Forgecraft * Level 4.6 Fire Magic * Level 4.6 Ice Magic * Level 4.6 Air Magic * Level 4.6 Earth Magic * Level 4.6 Alchemy + Level 0.5 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 88% 2x1d8 1% 1 b - Scorch Fire 44% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 44% 2d13 6% 3 d - Inner Flame Hex/Fire 22% N/A 6% 3 e - Flame Wave Conj/Fire 22% 2d8 19% 4 f - Slow Hex 88% N/A 1% 1 g - Static Discharge Conj/Air 44% 3-5/arc 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You encounter a goblin. It is wielding a +0 club. A goblin is nearby! You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! The foxfire burns the goblin. You kill the goblin! You conjure some foxfire! You conjure some foxfire! Your foxfire dissipates. x2 You conjure some foxfire! Your foxfire dissipates. x2 Your foxfire dissipates. x2 Your foxfire dissipates. x2 Your foxfire dissipates. You encounter a jelly. Found 4 gold pieces. You see here 14 gold pieces. A jelly is nearby! You now have 240 gold pieces (gained 14). The jelly quivers. You conjure some foxfire! You conjure some foxfire! The jelly closely misses you. You miscast Foxfire. Nothing appears to happen. The jelly hits you. You are splashed with acid! You conjure some foxfire! The jelly hits you. You are splashed with acid! The acid corrodes you! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Scorch (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the jelly. The jelly is moderately wounded. The jelly's fire resistance burns away. The foxfire burns the jelly. The jelly is burned terribly! The jelly is severely wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ###..# ......#.# #..... .# . ####...###... .. #. #.....#...#.# .# #.##...### ..#.# ..# #.###.#..#v..#.#... #.##..#...###J§.# #<#...#....v#@..# #.#...§###..§###...# #.#..v#...#..§....#.. .###...#|#...###...### ......##.#...# #.#.)# ##.##.#...###.. .# ..# # #.#...# ... .# .. #.####. ###..$ . #.# .. .# You could see a jelly (combustible). Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) 4 gnolls 2 adders A hound zombie (D:4) A shadow imp (D:4) A clockroach zombie (D:4) A ribbon worm (D:2) 3 orcs (D:3) 3 endoplasms 7 hobgoblins 5 jackals 3 quokkas 5 ball pythons 3 bats 4 frilled lizards 6 goblins 5 kobolds 8 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crazyjoe98 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | crazyjoe98 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 189 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 462 | D:1 | Found a faded altar of an unknown god. 1124 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 1124 | D:2 | Learned a level 1 spell: Slow 1606 | D:2 | Reached XP level 4. HP: 22/31 MP: 0/0 2612 | D:3 | Reached XP level 5. HP: 11/36 MP: 0/0 2612 | D:3 | Learned a level 2 spell: Static Discharge 3370 | D:4 | Reached skill level 1 in Fighting 3602 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, nicolae_ecumenical_lake_church, nrook_mini_vaults D:2: layout_basic, darby_backdoor_grove, minmay_misc_feat_more_columns D:3: layout_loops_ring, kennysheep_boxes D:4: layout_loops_ring, mainiacjoe_overflow_cross_hatched, nicolae_hepliaklqana_hazy_memory, serial_undead, serial_undead_d, serial_undead_f, serial_undead_b, nicolae_titane Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Forgecraft | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Fighting | 1 | 1.0 Dodging | | 2.6 Stealth | | 1.7 Evocations | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | 5 || 11 Melee: Dagger | 6 | 5 || 11 Cast: Foxfire | 146 | 121 || 267 Scorch | | 7 || 7 Drink: Cancellation | 1 | || 1 Curing | 1 | 1 || 2 Attraction | | 1 || 1 Read: Teleportation | 1 | 1 || 2 Enchant weapon | 1 | || 1 Enchant armour | 1 | || 1 Revelation | 1 | || 1 Silence | 1 | || 1 Identify | | 1 || 1 Noise | | 1 || 1 Amnesia | | 1 || 1 Armour: Robe | 10 | 15 || 25 Dodge: Dodged | 4 | 17 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3602 | 3495 | 107 | 142 | 2901 | 4 | 900.5 | Dungeon | 3602 | 3495 | 107 | 142 | 2901 | 4 | 900.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1301 daAuts D:1: 1047 daAuts D:3: 1013 daAuts D:4: 240 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+