Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 8695728147863883145 18 creamycarl the Conjurer (level 2, -3/20 HPs) Began as an Armataur Conjurer on May 29, 2025. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:20 (859 turns). creamycarl the Conjurer (Armataur Conjurer) Turns: 859, Time: 00:03:20 Health: -3/20 AC: 5 Str: 12 XL: 2 Next: 51% Magic: 3/5 EV: 8 Int: 18 God: Gold: 31 SH: 0 Dex: 8 Spells: 5/6 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +1 robe (worn) e - a +0 leather armour Potions b - a potion of magic c - a potion of haste {unknown} f - a potion of attraction {unknown} g - a potion of enlightenment {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth * Level 2.7 Spellcasting - Level 3.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 6% 2 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Found 11 stones. The goblin moves out of view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (100% to hit) The magic dart hits Terence. Terence is lightly wounded. The orc shouts! The hobgoblin shouts! You hear a shout! x2 An orc comes into view. It is wielding a +0 flail. Terence attacks as he pursues you! Terence hits you with a +0 flail. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 flail! Terence attacks as he pursues you! Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Okay, then. You aren't carrying any scrolls. Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.. #.....# (... #.....# #.o##..<..# #.g#..#..# #..g....# ...###o....#### .......g....... #######@######### ...#.@.......# ##.#......##.# .###............# ........>.....##.# ...##..#.######### .......#<....... .#............ #...#.####### ........... You could see Terence, 2 orcs, 2 hobgoblins and a goblin. Vanquished Creatures 3 dart slugs (D:1) 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | creamycarl the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 317 | D:1 | Reached XP level 2. HP: 18/20 MP: 3/5 735 | D:2 | Noticed Terence 859 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_cross D:2: kennysheep_big_flooded_room, layout_basic, shapermc_ecumenical_altar_flowoftime, guppyfry_early_orc_mine, uniq_terence Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.7 Dodging | | 1.3 Stealth | | 2.1 Conjurations | | 3.6 Action || total ---------------------------++------- Melee: Short sword || 8 Tailslap || 2 Cast: Magic Dart || 27 Use: Scroll || 3 Stab: Sleeping || 1 Armour: Robe || 11 Dodge: Dodged || 3