Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 8968288061205310984 92 creamycarl the Magician (level 4, -6/33 HPs) Began as an Armataur Conjurer on May 29, 2025. Killed from afar by an orc wizard (9 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:08:16 (2011 turns). creamycarl the Magician (Armataur Conjurer) Turns: 2011, Time: 00:08:17 Health: -6/33 AC: 5 Str: 13 XL: 4 Next: 35% Magic: 7/18 EV: 8 Int: 20 God: Gold: 167 SH: 0 Dex: 8 Spells: 3/10 levels left rFire + . . d - +2 short sword (speed) rCold . . . (no offhand) rNeg . . . h - +1 robe {rF+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + l - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.16/turn %: roll @: confused A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons d - a +2 short sword of speed (weapon) Missiles e - 27 stones Armour a - a +0 robe c - a +4 ring mail h - a +1 robe of fire resistance (worn) Jewellery l - a ring of magical power (worn) n - a ring of fire Wands p - a wand of flame (8) Scrolls k - 2 scrolls of blinking {unknown} q - a scroll of identify {unknown} Potions b - a potion of magic f - 2 potions of ambrosia {unknown} g - a potion of mutation {unknown} i - 2 potions of might {unknown} j - 2 potions of lignification {unknown} m - a potion of moonshine {unknown} Talismans o - a medusa talisman Skills: - Level 1.3 Dodging - Level 2.1 Stealth * Level 3.9 Spellcasting - Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Iskenderun's Mystic Conj/Tloc 11% 2d4 (+2d2 52% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 44% 2d8 6% 1 Confusing Touch Hex 3% N/A 36% 3 Teleport Other Tloc 3% N/A 36% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Dispel Undead Necr 3% 3d7 78% 4 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History The orc wizard freezes you. The searing ray hits the orc wizard. The orc wizard is severely wounded. You finish channelling your searing ray. The orc wizard hits you with a +2 dagger of freezing. The orc wizard freezes you. The orc wizard hits you with a +2 dagger of freezing. * * * LOW HITPOINT WARNING * * * The orc wizard freezes you. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +2 dagger of freezing and wearing a +0 robe (severely wounded, 72% to hit) You focus your ray upon the orc wizard. The searing ray misses the orc wizard. (Press . to maintain the ray.) The orc wizard hits you but does no damage. The searing ray misses the orc wizard. The orc wizard hits you with a +2 dagger of freezing. * * * LOW HITPOINT WARNING * * * The orc wizard freezes you. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc wizard but does no damage. The orc wizard is severely wounded. The orc wizard closely misses you. The searing ray hits the orc wizard. The orc wizard is almost dead. You finish channelling your searing ray. The orc wizard hits you with a +2 dagger of freezing. * * * LOW HITPOINT WARNING * * * The orc wizard freezes you. * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell at you. You are confused. The orc wizard points at you and mumbles some strange words. The magic dart hits you! You die... ####### ..... ... ... #o# # ... ##@# ..#... ##.$# ..).. #####..## .....###...†.## #.# #.#...##### ..###...###### #....#........# ..##.....####..# .# ##.##.# You could see an orc wizard. Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) 2 dart slugs 8 orcs 6 endoplasms 2 giant cockroaches 5 hobgoblins 3 quokkas 5 ball pythons 2 bats (D:2) 2 frilled lizards 7 goblins 8 kobolds 6 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | creamycarl the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 216 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/5 958 | D:2 | Learned a level 2 spell: Searing Ray 1251 | D:2 | Reached XP level 3. HP: 26/26 MP: 7/7 1461 | D:2 | Reached XP level 4. HP: 26/33 MP: 9/9 1926 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2011 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic D:2: minmay_chambers_of_twos, layout_basic D:3: layout_rooms, marbit_many_paths, okawaru_ov_weapons_minmay Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 3 | 3.9 Dodging | | 1.3 Stealth | | 2.1 Conjurations | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Tailslap | 4 | 1 || 5 Short sword | 14 | 5 || 19 Cast: Magic Dart | 36 | 13 || 49 Searing Ray | 16 | 10 || 26 Stab: Sleeping | 1 | || 1 Armour: Ring mail | 17 | || 17 Robe | 31 | 19 || 50 Dodge: Dodged | 29 | 8 || 37