creamycarl Level 1 of the Dungeon [Shop] Nemyip's Assorted Antiques a phial of floods (800 gold) a +0 whip (50 gold) +1 fire dragon scales (1140 gold) a phial of floods (800 gold) a phantom mirror (800 gold) a scroll of acquirement (1040 gold) a lightning rod (4/4) (800 gold) [Shop] Cumel's Book Emporium a book of the Senses (480 gold) Great Wizards, Vol. VII (360 gold) a book of Dreams (288 gold) a book of Minor Magic (192 gold) a book of Minor Magic (192 gold) a book of Conjurations (240 gold) a book of Frost (240 gold) a Grand Grimoire (408 gold) a book of Debilitation (264 gold) [Shop] Cyah's Antique Weapon Shop a +0 hand axe (63 gold) a +2 long sword of freezing (384 gold) a +0 short sword (63 gold) a +1 mace of draining (260 gold) a +0 club (10 gold) a +0 dagger (42 gold) a +0 hand axe (63 gold) a +0 hand axe (63 gold) a +0 club (10 gold) [Shop] Muynuv's Antique Weapon Shop a +0 sling (31 gold) a +0 flail (73 gold) a +0 dagger (42 gold) a +0 sling (31 gold) a +0 dagger (42 gold) a +0 mace (63 gold) a +0 dagger (42 gold) a +0 dagger (42 gold) a +7 antimagic shortbow (966 gold) a +0 whip (52 gold) a +0 whip (52 gold) [Shop] Cirrel's Jewellery Boutique a ring of protection from fire (unknown) (325 gold) a ring of ice (unknown) (325 gold) a ring of ice (unknown) (325 gold) a +4 ring of protection (unknown) (468 gold) a talisman of death (1040 gold) the brooch of Shielding {Spirit SH+8} (845 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a +6 ring of strength (unknown) (468 gold) a ring of positive energy (unknown) (260 gold) (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (8, 14, D:1) a +0 robe (9, 7, D:1) a +0 hand axe (18, 24, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, 21, D:1) a bat corpse (skeletalised by now) (22, 26, D:1) a +0 robe (32, 10, D:1) a +0 short sword a kobold skeleton (33, -30, D:1) a bat corpse (skeletalised by now) (35, 8, D:1) a rat skeleton (35, 10, D:1) a +0 dagger a goblin corpse (38, 11, D:1) a bat skeleton (38, 14, D:1) a ball python skeleton (41, -18, D:1) a +0 leather armour (43, -18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, -15, D:1) a hobgoblin skeleton (48, -17, D:1) a +0 dagger (51, -20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (56, 20, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 2, D:2) a +0 whip (2, 6, D:2) a +0 club (3, 6, D:2) a bat corpse (7, 5, D:2) a hobgoblin corpse a frilled lizard corpse (12, 13, D:2) a +0 dagger (12, 14, D:2) a +0 club a +0 sling a +0 club a +0 club a goblin corpse a goblin corpse a goblin corpse an adder corpse (13, 14, D:2) a +0 sling a +0 dagger a +0 sling a +0 dagger a +0 club a +0 dagger a goblin corpse a goblin corpse a kobold corpse (14, 14, D:2) a +0 club a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (14, 15, D:2) a hobgoblin corpse (16, 14, D:2) a hobgoblin corpse (16, 15, D:2) a ball python corpse (18, 14, D:2) 7 stones