Dungeon Crawl Stone Soup version 0.32-a0-938-g40ac7a0 (webtiles) character file. Game seed: 10682533208875962135 3 csikos the Vexing (level 1, 0/11 HPs) Began as a Deep Elf Hexslinger on Apr 16, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (80 turns). csikos the Vexing (Deep Elf Hexslinger) Turns: 80, Time: 00:00:14 Health: 0/11 AC: 2 Str: 5 XL: 1 Next: 41% Magic: 5/5 EV: 12 Int: 17 God: Gold: 15 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - 2 scrolls of identify {unknown} Skills: - Level 0.8 Fighting + Level 3.1 Ranged Weapons - Level 2.4 Dodging - Level 1.5 Spellcasting - Level 4.0 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 10% N/A 22% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! Your Ranged Weapons skill increases to level 3! You shoot a sling bullet. The sling bullet hits the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet barely misses the jackal. x2 The jackal barely misses you. The jackal bites you. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits the jackal. The jackal is heavily wounded. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet hits the jackal but does no damage. The jackal is heavily wounded. The jackal bites you. You die... #.......####.# #.......####.# #..........).# #.......####.####.# # #.................# .# #.......####.#######.# ###.##### #......... #. #.#####.###.## . #...@hh......# . #######.###..# .# h# .# .# .# ## You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | csikos the Deep Elf Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 80 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_a Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 3 | 3.1 Fighting | | 0.8 Dodging | | 2.4 Spellcasting | | 1.5 Hexes | | 4.0 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 16 Armour: Robe || 10 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 83 | 83 | 0 | 0 | 57 | 1 | 83.0 | Dungeon | 83 | 83 | 0 | 0 | 57 | 1 | 83.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 83 daAuts