curvature Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -21, D:1) a +0 chain mail (9, -22, D:1) a +0 club (18, 4, D:1) a +0 dagger 7 stones (19, -26, D:1) a staff of poison (20, -19, D:1) a +0 dagger (23, -34, D:1) a +0 dagger (27, -15, D:1) a +0 dagger (30, -5, D:1) a +0 whip a stone (33, -8, D:1) a +0 short sword (52, 0, D:1) a +0 short sword (57, -11, D:1) a +0 ring mail (60, -8, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) 2 stones (21, 9, D:2) a +0 chain mail (43, 7, D:2) a +0 club Level 3 of the Dungeon (8, -7, D:3) 3 poisoned darts (15, -23, D:3) a +0 short sword (18, -19, D:3) a +0 falchion a +0 leather armour (18, -18, D:3) a +0 mace a +0 club a +0 chain mail (18, -17, D:3) a +0 short sword (37, 6, D:3) a +0 chain mail (38, -10, D:3) a +0 short sword (40, 6, D:3) 5 stones a +0 ring mail a +0 short sword (44, -32, D:3) a +0 rapier (45, -26, D:3) a +0 whip (46, 24, D:3) a +0 club (48, -33, D:3) a +0 club a +0 leather armour (51, -33, D:3) a +0 club a +0 club (60, -17, D:3) a +0 club a +0 robe Level 4 of the Dungeon (28, 25, D:4) 5 poisoned darts (32, 17, D:4) a +0 whip (32, 20, D:4) a +0 plate armour (34, 28, D:4) a book of Cantrips (35, -1, D:4) a book of Cantrips (36, 30, D:4) a +0 cloak (36, 35, D:4) a +0 club (41, 11, D:4) a +0 robe (46, 38, D:4) a staff of conjuration (55, 34, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (4, -14, D:5) 8 stones (24, -17, D:5) 2 poisoned darts (27, -26, D:5) a +0 mace (27, -20, D:5) a +0 dagger a +0 scale mail a +0 short sword a +0 ring mail a +0 whip a +0 dagger a +0 robe (30, 6, D:5) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. (30, 29, D:5) a +1 rapier of protection (31, 13, D:5) a +0 chain mail (40, 12, D:5) 2 boomerangs of dispersal (42, 13, D:5) 2 boomerangs of dispersal (46, 31, D:5) a +0 morningstar (51, 5, D:5) a +3 flail of draining a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 2 boomerangs of dispersal (2, -1, D:6) 6 stones (3, -16, D:6) 2 boomerangs of dispersal (9, -15, D:6) a +0 whip a +0 robe a +0 spear a +0 club (9, -13, D:6) a +0 spear (9, -12, D:6) 2 boomerangs of dispersal (17, -16, D:6) a +0 shortbow (17, 9, D:6) a +0 spear (17, 13, D:6) 4 boomerangs of dispersal (20, 1, D:6) a +0 dagger (29, 0, D:6) a +0 flail (31, -6, D:6) a +0 dagger a +0 robe (34, -11, D:6) a +0 whip (34, -9, D:6) a +0 flail (35, -10, D:6) a +0 robe a +0 club a +0 buckler a +0 ring mail a +1 spear of flaming (37, -11, D:6) 5 stones (39, -13, D:6) a +0 leather armour 3 boomerangs a +0 club (40, 14, D:6) 6 stones (41, -1, D:6) a +0 halberd a +0 club (42, -2, D:6) a +0 halberd (42, -1, D:6) a +0 spear (46, -10, D:6) a +0 flail (46, 8, D:6) a +0 robe a +1 whip of electrocution (56, 3, D:6) a +0 scale mail a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 mace (2, 0, D:7) a +0 club (2, 13, D:7) 5 javelins (2, 24, D:7) a +0 robe a +0 dagger (3, 1, D:7) a boomerang a +0 club (4, 25, D:7) a +0 ring mail a +0 heavy war axe (5, 13, D:7) a +0 ring mail (6, 0, D:7) a +0 club (10, 4, D:7) 4 poisoned darts a +0 dagger (11, 8, D:7) a +0 robe a +0 dagger of holy wrath (13, 10, D:7) a +0 robe a +0 dagger (14, 6, D:7) a +0 plate armour a +0 mace (15, 32, D:7) a +0 hand axe (17, 22, D:7) an amulet of magic regeneration (21, 33, D:7) a +0 robe a +0 dagger (23, 18, D:7) a +0 robe a +0 dagger (24, 28, D:7) a +0 club (26, 13, D:7) a +1 heavy flail (26, 14, D:7) a +0 robe a +0 dagger (26, 15, D:7) a +0 chain mail a +0 scimitar (26, 16, D:7) a +0 whip (26, 28, D:7) a +0 halberd (27, 27, D:7) a +0 club (40, 22, D:7) a +0 flail a +2 leather armour of poison resistance a +0 short sword (43, 21, D:7) a +0 leather armour a +0 whip (49, 30, D:7) a throwing net (50, 25, D:7) a throwing net Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 dire flail (15, -15, D:8) a +0 spear (17, -13, D:8) a +0 leather armour a +0 whip (18, -12, D:8) a +2 buckler a +0 ring mail a +0 trident (23, -9, D:8) a +0 halberd (23, 2, D:8) 4 stones (26, -34, D:8) 6 stones (26, -33, D:8) a +0 mace a +0 leather armour a +0 dagger (26, -32, D:8) a +0 hand axe 2 silver boomerangs a +0 chain mail (26, -31, D:8) a +0 robe a +0 dagger (27, -30, D:8) a +0 robe a +0 dagger (27, -11, D:8) a +1 war axe of draining (29, -8, D:8) a +0 scale mail a +0 short sword (29, -1, D:8) a +0 cloak (30, -24, D:8) a +0 chain mail 3 boomerangs a +0 battleaxe (31, -24, D:8) a +1 ring mail of willpower a +0 dagger (31, -3, D:8) a +0 robe a +0 dagger (32, -24, D:8) a +0 robe a +0 dagger of flaming (33, -24, D:8) a +0 robe a +0 dagger (33, 0, D:8) a +0 robe a +0 dagger (34, -29, D:8) a +0 club (37, -2, D:8) a +0 scale mail (51, -11, D:8) a +2 hand axe of freezing Level 9 of the Dungeon [Shop] Oremauru's Book Shoppe Ugeina's Incunabulum of Peccant Enchantment (330 gold) Spells Type Level a - Slow Hexes 1 b - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 c - Summon Guardian Golem Hexes/Summoning 3 d - Yara's Violent Unravelling Hexes/Transmutation 5 the Commentary on Anathema and Skeletons (264 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Inner Flame Hexes/Fire 3 c - Leda's Liquefaction Hexes/Earth 4 a manual of Throwing (880 gold) a book of Flames (308 gold) the Collected Works on the Gross Mountains (462 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Eringya's Noxious Bog Transmutation/Poison 6 c - Shatter Earth 9 a book of Power (462 gold) Oghitumyco's Spellbook of Macabre Ozone (396 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Lightning Bolt Conjuration/Air 5 c - Infestation Necromancy 8 a book of Decay (330 gold) [Shop] Giasuadgh's Book Emporium a book of Fire (540 gold) a manual of Long Blades (1440 gold) a book of Armaments (648 gold) Maxwell's Memoranda (684 gold) the Handbook of Coruscating Shaping (792 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Ice Form Ice/Transmutation 4 c - Iron Shot Conjuration/Earth 6 d - Orb of Destruction Conjuration 7 a book of Debilitation (360 gold) [Shop] Mokameet's Assorted Antiques a +1 hand axe of electrocution (464 gold) a scroll of identify (64 gold) a +3 war axe of flaming (745 gold) a +3 great mace of holy wrath (918 gold) an orb of wrath (416 gold) a phial of floods (1280 gold) a box of beasts (1280 gold) a condenser vane (1280 gold) (0, 0, D:9) a +0 mace a +0 ring mail (0, 10, D:9) a +0 flail a +0 leather armour (1, -7, D:9) a +0 club a +0 robe (1, 9, D:9) a +0 hand axe a +0 leather armour (4, 13, D:9) a +0 dagger (15, -9, D:9) a +0 shortbow (16, -8, D:9) a +0 chain mail a +0 scimitar a +0 arbalest (18, -8, D:9) a +0 leather armour (18, -3, D:9) a +0 hand axe a +0 leather armour (19, -4, D:9) a +0 dagger a +0 robe (26, -34, D:9) a +0 giant spiked club a +0 giant spiked club (27, -7, D:9) a +0 leather armour a +1 short sword of protection (36, -7, D:9) a +0 club (36, 7, D:9) a +0 flail (36, 10, D:9) a +0 whip (37, -6, D:9) a +0 flail (37, -5, D:9) a +0 leather armour a +0 whip (37, 7, D:9) a +0 club (38, -33, D:9) a +0 shortbow (39, 20, D:9) a +0 dire flail a +0 dire flail (62, -37, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a +0 mace (7, 2, D:10) a +0 tower shield (18, -28, D:10) a +0 dagger a +0 robe (18, -27, D:10) a +0 short sword (19, -27, D:10) a +0 dagger (19, 5, D:10) a +1 dagger of chaos a +0 robe (20, -32, D:10) the +5 ring mail "Gugopt" {rC+ Will- Str+2} Str: It affects your strength (+2). rC: It protects you from cold. Will: It decreases your willpower. (20, -27, D:10) a +0 club (25, -8, D:10) a +0 plate armour a +0 war axe (26, -10, D:10) 7 stones (26, -2, D:10) 13 gold pieces (36, 0, D:10) a +0 ring mail (51, -23, D:10) a +0 club (52, -23, D:10) a +0 whip (54, -23, D:10) a +0 spear (55, -23, D:10) a +0 robe a +0 club (56, -23, D:10) a +0 pair of gloves Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe a +0 leather armour (9, 14, D:11) 5 large rocks (13, -14, D:11) a +0 spear of flaming (13, -4, D:11) 5 stones (15, 6, D:11) a +0 ring mail (17, 7, D:11) a +0 plate armour a +0 hand axe (21, 4, D:11) a +0 robe (24, -20, D:11) a +0 ring mail (24, -3, D:11) 2 large rocks (25, 14, D:11) 4 stones (28, -6, D:11) a +0 club 2 stones (28, -3, D:11) a +0 dagger a +0 robe (28, 2, D:11) a +0 quarterstaff (29, -4, D:11) a +0 short sword 7 poisoned darts (30, 11, D:11) a +0 spear (31, -6, D:11) a +0 dagger a curare-tipped dart a +0 dagger (33, -7, D:11) a +0 short sword 5 poisoned darts (35, -7, D:11) a +0 dagger a +2 robe of willpower (37, -7, D:11) a +0 short sword 3 poisoned darts Level 12 of the Dungeon [Shop] Hubigit's Mass Market a +0 tower shield (63 gold) a +0 plate armour (322 gold) 3 large rocks (63 gold) a +0 crystal plate armour (1120 gold) a +0 giant club (23 gold) a +0 giant club (23 gold) a +0 tower shield (63 gold) a +0 plate armour (322 gold) a +2 tower shield (231 gold) a +0 executioner's axe (140 gold) [Shop] Huabepown's Elemental Accessories a lightning rod (4/4) (510 gold) a wand of iceblast (3) (122 gold) a staff of fire (425 gold) the Enchiridion on the Caves (952 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Lehudib's Crystal Spear Conjuration/Earth 8 d - Shatter Earth 9 (0, 0, D:12) a +1 hat (5, 12, D:12) 5 poisoned darts (5, 28, D:12) a +0 mace (7, 19, D:12) a +0 mace a +2 heavy flail a +0 plate armour (8, 19, D:12) a +0 dagger a +0 leather armour a +0 club a +0 ring mail (9, 19, D:12) a +0 short sword a +0 leather armour (12, 22, D:12) 4 large rocks (12, 42, D:12) a +0 flail (12, 48, D:12) a +0 robe (13, 27, D:12) a +1 cloak (13, 30, D:12) a potion of attraction (13, 35, D:12) 4 atropa-tipped darts (14, 33, D:12) the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (14, 57, D:12) a +0 flail (15, 32, D:12) 5 stones (17, 32, D:12) a +0 chain mail a +1 halberd of venom (19, 23, D:12) a +0 giant spiked club a +0 giant club (19, 30, D:12) a +0 war axe (20, 28, D:12) a +0 robe a +0 dagger a +0 flail (22, 16, D:12) a +2 dagger of venom a +0 robe (25, 38, D:12) 3 stones Level 13 of the Dungeon (0, 0, D:13) a +0 dagger 8 stones (3, 0, D:13) an amulet of faith (4, 0, D:13) a +0 chain mail a +0 bardiche (5, 0, D:13) a +0 plate armour a +0 great mace (6, 0, D:13) a +0 robe a +0 dagger (11, 27, D:13) 6 stones (13, 9, D:13) a +0 dagger 9 stones (13, 13, D:13) a +0 scimitar of flaming (15, 28, D:13) a +0 scale mail (18, 10, D:13) a +0 long sword (19, 0, D:13) a +0 helmet of see invisible (19, 10, D:13) a +0 trident (21, 10, D:13) a +0 robe a +0 war axe (21, 23, D:13) 2 stones (26, -14, D:13) a +0 giant spiked club a +0 giant spiked club (26, 4, D:13) a +0 helmet (28, 20, D:13) the +3 scimitar of Rotten True Grit {spect, *Rage +Blink Str+5 Stlth+} Str: It affects your strength (+5). +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. (30, 10, D:13) a +0 buckler (30, 11, D:13) 3 large rocks (31, 15, D:13) a +0 buckler a +0 leather armour a +0 war axe (42, 14, D:13) a +1 robe of willpower a +0 whip (55, 4, D:13) 8 stones a +0 ring mail (55, 16, D:13) a +0 shortbow (59, 15, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a +0 morningstar (4, -1, D:14) a +0 shortbow (4, 0, D:14) a +0 shortbow (5, -3, D:14) a +0 cloak (6, -3, D:14) a +0 shortbow (6, -1, D:14) 2 stones a +4 shortbow (6, 0, D:14) a +0 leather armour a +0 long sword (7, -1, D:14) a +0 shortbow (7, 13, D:14) a +2 pair of boots of rampaging (8, 13, D:14) a +0 club 8 stones (11, -22, D:14) a +0 shortbow (30, 12, D:14) 4 large rocks (34, -6, D:14) a +0 shortbow (34, -2, D:14) a +0 shortbow 2 javelins (38, -16, D:14) a +0 shortbow (38, 7, D:14) a +0 mace (43, -14, D:14) a +0 shortbow (44, -15, D:14) a +0 shortbow (45, -32, D:14) a +0 broad axe (50, -3, D:14) a +0 morningstar (53, -13, D:14) a +0 giant spiked club (53, 8, D:14) 2 boomerangs (63, 3, D:14) a +0 dagger a +0 robe Level 15 of the Dungeon (7, 30, D:15) an amulet of faith (10, 30, D:15) a +0 long sword a +0 ring mail (11, 27, D:15) 3 large rocks (12, 3, D:15) 13 gold pieces a +0 giant club (13, 2, D:15) 24 gold pieces a +0 giant club (13, 3, D:15) 16 gold pieces a +0 giant club (31, 9, D:15) a potion of cancellation (33, 5, D:15) 15 gold pieces (36, 10, D:15) 15 gold pieces (40, 5, D:15) a +0 ring mail (41, 13, D:15) a scroll of identify the Ecumenical Temple Level 1 of the Orcish Mines (2, 5, Orc:1) a +0 giant club (36, 42, Orc:1) a +0 scimitar a +0 chain mail (39, 43, Orc:1) a +0 giant spiked club (50, 14, Orc:1) a +0 flail (50, 15, Orc:1) a +0 leather armour a +0 club (50, 29, Orc:1) a +0 leather armour a +0 dagger (50, 30, Orc:1) a +0 short sword (50, 32, Orc:1) a +0 leather armour a +0 whip (51, 18, Orc:1) a +0 plate armour a +0 long sword of holy wrath (51, 27, Orc:1) a +0 plate armour a +0 trident (52, 20, Orc:1) a +0 whip (53, 20, Orc:1) a +0 hand axe (53, 27, Orc:1) a +0 falchion (54, 23, Orc:1) a +0 robe a +0 dagger (54, 26, Orc:1) a +0 leather armour a +0 flail (55, 21, Orc:1) a +0 dagger (55, 23, Orc:1) a +0 short sword Level 2 of the Orcish Mines [Shop] Viguylir's Firing Range a +0 sling (24 gold) 2 javelins (96 gold) 4 silver javelins (576 gold) 4 boomerangs (128 gold) a +0 triple crossbow (160 gold) 5 boomerangs (160 gold) a +0 shortbow (48 gold) [Shop] Dohitt's Antique Armour Emporium a +0 leather armour (52 gold) a +3 scale mail of fire resistance (676 gold) a +0 robe (18 gold) a +0 leather armour (52 gold) a +0 plate armour (598 gold) a +0 robe (18 gold) a +1 cloak of poison resistance (351 gold) the +1 ring mail "Woacaor" {rElec rF+} (780 gold) rF: It protects you from fire. rElec: It insulates you from electricity. [Shop] Irghiwol's Jewellery Emporium a ring of ice (350 gold) a ring of see invisible (210 gold) a +6 ring of dexterity (504 gold) a ring of poison resistance (280 gold) a ring of positive energy (280 gold) an amulet of reflection (420 gold) a ring of protection from fire (350 gold) [Shop] Aprigaph's Antique Weapon Emporium a +0 quarterstaff (132 gold) a +0 mace (99 gold) a +1 great sword of distortion (765 gold) a +2 mace of draining (574 gold) a +2 spear of freezing (574 gold) a +1 great sword of draining (617 gold) a +0 trident (115 gold) a +0 rapier (132 gold) [Shop] Hugodiuwn's General Store 5 stones (7 gold) a potion of attraction (45 gold) a +0 robe (10 gold) a potion of lignification (45 gold) a +0 ring mail (60 gold) 3 poisoned darts (27 gold) a scroll of torment (142 gold) a potion of attraction (45 gold) [Shop] Xidgh's Book Boutique the Thoughts on the Comitatus and Dark Arts (684 gold) Spells Type Level a - Call Imp Summoning 2 b - Death Channel Necromancy 6 c - Necromutation Transmutation/Necromancy 8 a manual of Armour (1440 gold) a manual of Poison Magic (1440 gold) a There-And-Back Book (540 gold) Maxwell's Memoranda (684 gold) (0, 22, Orc:2) a +0 short sword (4, 9, Orc:2) a stone a stone (4, 10, Orc:2) a throwing net (6, 10, Orc:2) a poisoned dart (6, 19, Orc:2) a +0 dire flail a +0 dire flail (8, 10, Orc:2) a javelin (11, 12, Orc:2) a +0 plate armour a +0 battleaxe (14, 11, Orc:2) a +0 robe a +0 dagger (14, 12, Orc:2) a +0 flail a +0 ring mail a +0 club (15, 11, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +2 glaive of venom (15, 25, Orc:2) a +0 plate armour 2 boomerangs a +0 hand axe (15, 35, Orc:2) a +0 falchion (16, 10, Orc:2) a +0 plate armour a +0 hand axe a +0 chain mail a +0 war axe (16, 11, Orc:2) a +0 flail (16, 25, Orc:2) a +0 chain mail a +0 hand axe (17, -8, Orc:2) a +0 plate armour a +0 long sword (17, 10, Orc:2) a +0 ring mail a +0 whip (18, 35, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 trident (19, 35, Orc:2) a +0 chain mail a +1 trident of freezing (20, 33, Orc:2) a +0 arbalest (23, -2, Orc:2) a +0 leather armour a +0 dagger (24, 3, Orc:2) a +0 spear (24, 6, Orc:2) a +0 robe a +0 club (24, 8, Orc:2) a +0 club (25, 3, Orc:2) a +0 spear (25, 31, Orc:2) a +0 plate armour a +0 battleaxe (27, 3, Orc:2) a +0 robe a +0 dagger (27, 32, Orc:2) a +0 mace (28, 1, Orc:2) a +0 dagger (28, 2, Orc:2) a +0 chain mail a +0 mace (28, 7, Orc:2) a +0 club (29, -5, Orc:2) a +0 leather armour a +0 war axe (29, 16, Orc:2) a +3 battleaxe a +0 chain mail (30, -5, Orc:2) a +0 short sword (30, -4, Orc:2) a +0 hand axe (30, 2, Orc:2) a +0 hand axe (30, 18, Orc:2) a +2 mace of protection a +0 plate armour (30, 31, Orc:2) a +2 robe of positive energy a +0 dagger (30, 33, Orc:2) a +0 plate armour a +0 war axe (31, -5, Orc:2) a +0 plate armour a +2 heavy great sword (31, -2, Orc:2) a +0 chain mail a +0 dire flail (33, 43, Orc:2) a +0 chain mail a +0 flail (37, 41, Orc:2) a +0 giant spiked club a +0 robe a +0 dagger (38, 30, Orc:2) a +0 robe a +0 dagger (39, 31, Orc:2) a +0 robe a +0 dagger (40, 29, Orc:2) a +0 leather armour a +0 hand axe (41, 27, Orc:2) a +0 chain mail a +0 halberd (41, 42, Orc:2) a +0 scale mail a +0 club (43, 25, Orc:2) a +0 trident (43, 26, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 great sword (43, 27, Orc:2) a +0 chain mail a +0 mace a +0 ring mail a +0 hand axe (44, 16, Orc:2) a +0 ring mail a +0 hand axe (44, 23, Orc:2) a +0 plate armour a +0 flail (44, 24, Orc:2) a +0 robe a +0 dagger (44, 25, Orc:2) a +0 plate armour 3 boomerangs a +0 glaive (44, 26, Orc:2) a +0 leather armour a +0 hand axe a +0 plate armour a +0 war axe (44, 27, Orc:2) a +0 plate armour a +1 war axe of electrocution (44, 28, Orc:2) a +0 plate armour a +0 war axe (45, 23, Orc:2) a +0 robe a +0 dagger a +0 dagger (45, 24, Orc:2) a +1 trident of venom (45, 25, Orc:2) a +0 plate armour a +0 trident a +0 ring mail a +0 club a +0 robe a +0 dagger (45, 42, Orc:2) a +0 dagger a +0 ring mail (46, 25, Orc:2) a +0 leather armour a +0 whip (46, 43, Orc:2) a +0 hand axe (47, 21, Orc:2) a +0 robe a +0 dagger (47, 23, Orc:2) a +0 club (48, 21, Orc:2) a +0 leather armour a +0 hand axe (49, 41, Orc:2) a +0 chain mail a +0 hand axe a +0 arbalest Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (25, -24, Lair:1) 6 stones (31, -45, Lair:1) 4 stones (34, 5, Lair:1) a +0 leather armour (37, 4, Lair:1) a +0 flail (47, 12, Lair:1) a +0 halberd (59, -26, Lair:1) a +0 quarterstaff of distortion Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (30, -2, Lair:2) a +0 ring mail (30, 22, Lair:2) a +0 plate armour (43, -2, Lair:2) a +0 falchion (61, -4, Lair:2) a +0 hat Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger (0, 1, Lair:3) a +0 robe (3, -7, Lair:3) a +1 short sword of venom 4 curare-tipped darts (9, 8, Lair:3) a +0 ring mail (13, -21, Lair:3) a staff of fire (13, -20, Lair:3) a +0 pair of gloves (13, -19, Lair:3) 5 poisoned darts (27, 17, Lair:3) a +0 mace (31, -5, Lair:3) a +0 long sword (32, 12, Lair:3) 7 stones (33, 2, Lair:3) 2 datura-tipped darts (39, 3, Lair:3) a +0 mace (48, -15, Lair:3) a +0 dagger (59, 2, Lair:3) a +0 short sword (66, -42, Lair:3) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. Level 4 of the Lair of Beasts (0, 0, Lair:4) 5 boomerangs (35, -29, Lair:4) a scroll of enchant armour (38, 10, Lair:4) a +0 flail (43, 5, Lair:4) a +0 dagger (44, 23, Lair:4) a +0 leather armour (45, -17, Lair:4) +0 storm dragon scales (47, 3, Lair:4) a +0 ring mail (57, -23, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) the +8 lajatang of Mayhem {holy, Fragile rCorr Int+3} Int: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. (1, 17, Lair:5) a +0 shortbow (12, -20, Lair:5) a +0 buckler (30, 19, Lair:5) a +0 falchion (33, -12, Lair:5) a +0 mace (43, -27, Lair:5) a book of Burglary (48, -25, Lair:5) a +0 sling (57, 22, Lair:5) 4 stones (58, 21, Lair:5) 12 gold pieces Level 1 of the Swamp (0, 0, Swamp:1) 13 gold pieces (1, 1, Swamp:1) a Fen Folio