da312102 Level 1 of the Dungeon [Shop] Sussat's Assorted Antiques a scroll of identify (44 gold) a +0 sling (33 gold) a scroll of enchant weapon (165 gold) a potion of invisibility (176 gold) a potion of resistance (220 gold) a scroll of identify (44 gold) [Shop] Yzemopho's Antique Weapon Shoppe a +0 dagger (48 gold) a +0 dagger (48 gold) a +0 spear (72 gold) a +0 sling (36 gold) a +1 hand axe of flaming (297 gold) a +0 mace (72 gold) a +0 trident (84 gold) [Shop] Imoniaf's Weapon Emporium 5 stones (7 gold) a +0 hand axe (42 gold) a +0 short sword (42 gold) a +0 mace (42 gold) a +0 dagger (28 gold) 2 stones (2 gold) 6 stones (8 gold) the +3 great mace of Sadenn {distort, rF+ rC+ rN+ Str+4} (907 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+4). rF: It protects you from fire. rC: It protects you from cold. rN: It protects you from negative energy. (0, 0, D:1) a +0 club 3 stones (2, -1, D:1) a +0 spear (18, 7, D:1) a +0 short sword 5 stones (22, 17, D:1) a +0 club (28, 34, D:1) 5 atropa-tipped darts (45, 13, D:1) a +0 short sword (45, 34, D:1) a +0 club 4 stones (48, 15, D:1) a +0 leather armour (49, 7, D:1) a +0 short sword (56, 9, D:1) a +0 club (61, 39, D:1) a +0 dagger (62, 2, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (0, 0, D:2) an adder corpse (0, 23, D:2) a +0 club a goblin corpse (5, 22, D:2) a +0 flail (10, 26, D:2) a scroll of identify (11, 29, D:2) a bat corpse (17, 35, D:2) a scroll of fear (32, 4, D:2) 2 poisoned darts (37, 29, D:2) a +0 whip