Dungeon Crawl Stone Soup version 0.31-a0-1237-gabc64e7 (webtiles) character file. Game seed: 12473023513585388676 69 danspanner the Conjurer (level 4, -3/27 HPs) Began as an Octopode Conjurer on Dec 15, 2023. Killed from afar by Terence (15 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:05:52 (1753 turns). danspanner the Conjurer (Octopode Conjurer) Turns: 1753, Time: 00:05:53 Health: -3/27 AC: 1 Str: 6 XL: 4 Next: 20% Magic: 0/7 EV: 13 Int: 22 God: Gold: 67 SH: 0 Dex: 10 Spells: 5/8 levels left rFire x . . g - +0 dagger rCold + . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . f - ring of ice rCorr . h - ring of poison resistance SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Jewellery f - a ring of ice (left tentacle) h - a ring of poison resistance (right tentacle) Scrolls b - a scroll of amnesia Potions a - a potion of magic d - 4 potions of enlightenment e - a potion of degeneration {unknown} i - a potion of might Skills: + Level 2.7 Dodging + Level 3.8 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 24% 3d8 8% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Blink Tloc 4% N/A 21% 2 Ensorcelled Hibernation Hex/Ice 8% N/A 21% 2 Lesser Beckoning Tloc 4% N/A 21% 2 Passwall Tmut/Erth 1% N/A 21% 2 Swiftness Air 2% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History d - 4 potions of enlightenment (gained 1) Terence the Incautious comes into view. He is wielding a +0 hand axe and carrying a wand of flame. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe, wearing a +0 chain mail and carrying a wand of flame (asleep, 100% to hit) The searing ray hits Terence! Terence is heavily wounded. Terence shouts! (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is heavily wounded. The searing ray hits Terence but does no damage. Terence is heavily wounded. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe, wearing a +0 chain mail and carrying a wand of flame (severely wounded, 84% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence misses you. Terence barely misses you. You barely miss Terence. You grab Terence. Your squeeze misses Terence. Terence is severely wounded. You constrict Terence, but do no damage. Terence hits you with a +0 hand axe! You hit Terence but do no damage. Terence is severely wounded. You constrict Terence. Terence hits you with a +0 hand axe! You release your grip on Terence. Terence zaps a wand. The puff of flame hits you! The fire burns you terribly! Ouch! That really hurt! You die... Terence says, "Rest in peace." #. ##. # #.. ##.###### #.. ........##### #.. ...........)######## ##. .#.####.......)....# #. #.......##.######.# #. ######.@......##..#####> #..##......#....... #.@#####..###.####. #..# #..## ##...#. #..# #... #...... #... ... .#.###.## #.## #. #.# .. #.# #. #.# You could see Terence. Vanquished Creatures Natasha (D:2) 2 worms (D:2) 3 dart slugs (D:1) 3 ball pythons 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins 6 hobgoblins A kobold (D:2) 2 quokkas A bat (D:1) A frilled lizard (D:2) 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | danspanner the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 292 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 311 | D:1 | Learned a level 2 spell: Searing Ray 679 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1600 | D:2 | Noticed Natasha 1603 | D:2 | Killed Natasha 1604 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 1656 | D:2 | Found a faded altar of an unknown god. 1740 | D:2 | Noticed Terence 1753 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_loops_cross, minmay_misc_feat_plants, minmay_door_square, serial_bayou_lake_a D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount, grunt_ministairs_7, uniq_natasha, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.8 Dodging | | 2.7 Spellcasting | | 2.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Tentacles | 7 | || 7 Constrict | 5 | 1 || 6 Dagger | 7 | 2 || 9 Punch | 1 | || 1 Cast: Magic Dart | 35 | 1 || 36 Searing Ray | 5 | 2 || 7 Use: Scroll | 3 | || 3 Stab: Sleeping | 1 | || 1 Armour: Skin | 7 | 3 || 10 Dodge: Dodged | 19 | 3 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1751 | 1725 | 26 | 4 | 1559 | 2 | 875.5 | Dungeon | 1751 | 1725 | 26 | 4 | 1559 | 2 | 875.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1133 daAuts D:2: 617 daAuts