Dungeon Crawl Stone Soup version 0.31-a0-1352-gc98d92d (webtiles) character file. Game seed: 2820185227417331471 114 danspanner the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on Dec 22, 2023. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:07:40 (3551 turns). danspanner the Conjurer (Octopode Conjurer) Turns: 3551, Time: 00:07:41 Health: -2/27 AC: 5 Str: 6 XL: 4 Next: 97% Magic: 2/8 EV: 12 Int: 37 God: Gold: 150 SH: 0 Dex: 3 Spells: 2/8 levels left rFire . . . h - +1 dagger (holy) rCold + + + (no shield) rNeg . . . (helmet restricted) rPois . r - amulet of regeneration rElec . i - ring of protection from cold rCorr + n - ring of resist corrosion SInv . d - ring "Cuchail" {rC+++ rCorr Str-2 Int+8 Dex-4} Will ..... q - +4 ring of protection Stlth +++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-2 -> -9) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, clever 2, strong 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons h - a +1 dagger of holy wrath (weapon) Jewellery d - the ring "Cuchail" (on tentacle) {rC+++ rCorr Str-2 Int+8 Dex-4} (You found it on level 3 of the Dungeon) [ring of resist corrosion] Str-2: It affects your strength (-2). Int+8: It affects your intelligence (+8). Dex-4: It affects your dexterity (-4). rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. i - a ring of protection from cold (left tentacle) n - a ring of resist corrosion (right tentacle) q - a +4 ring of protection (on tentacle) r - an amulet of regeneration (around mantle) Scrolls g - a scroll of revelation p - a scroll of butterflies {unknown} Potions a - a potion of magic b - 3 potions of lignification c - a potion of cancellation f - a potion of haste {unknown} j - a potion of enlightenment {unknown} k - a potion of curing {unknown} l - 2 potions of might m - a potion of heal wounds {unknown} o - a potion of ambrosia Skills: + Level 2.9 Dodging + Level 4.2 Stealth + Level 2.8 Spellcasting + Level 4.5 Conjurations + Level 0.0 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Swiftness Air 5% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 7% 2 Passwall Alch/Erth 4% N/A 7% 2 Fulminant Prism Conj/Alch 11% 3d9 17% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Your mind is very acute. (Int +8, Str/Dex -2) Your muscles are strong. (Str +4, Int/Dex -1) Message History The scorpion is severely wounded. You constrict the scorpion, but do no damage. You feel sick. The scorpion barely misses you. The endoplasm jiggles. The endoplasm hits you. The scorpion stings you. You are more poisoned. The scorpion poisons you! You hit the scorpion. You tentacle-slap the scorpion, but do no damage. You squeeze the scorpion. The scorpion is almost dead. You constrict the scorpion. You feel very sick. The endoplasm freezes you. You are frozen. You resist. The scorpion misses you. You hit the scorpion but do no damage. You squeeze the scorpion, but do no damage. The scorpion is almost dead. You constrict the scorpion, but do no damage. You feel very sick. The endoplasm hits you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You release your grip on the scorpion. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion attacks as it pursues you! The scorpion closely misses you. You hit the scorpion but do no damage. Your grab misses the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. The endoplasm freezes you. You are frozen. You resist. Okay, then. It was a potion of mutation. You feel extremely strange. You feel clever. You feel stronger. You feel clever. You die... # #........~~..# #.## ..#.........?..# #.## #.............. .. #.#...........######### #.........###.#........ #.........# #.######. ##........# #........ #.....J.!# #..#####. #....@s..# #..<...). ########## #..#####. #.... #. ....... #. ...###. #. .. #. #. . .. #. #. #. You could see a scorpion and an endoplasm. Vanquished Creatures 5 adders 2 worms (D:2) 3 dart slugs An orc (D:4) 5 ball pythons 2 bats 6 endoplasms 3 giant cockroaches 5 goblins (D:1) 3 hobgoblins 4 jackals (D:1) 6 kobolds 2 quokkas (D:1) 6 frilled lizards 2 rats (D:1) 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | danspanner the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 257 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 463 | D:1 | You fall into a shaft and drop 1 floor! 693 | D:1 | Learned a level 2 spell: Searing Ray 841 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1961 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/7 3093 | D:3 | Identified the ring "Cuchail" {rC+++ rCorr Str-2 Int+8 | Dex-4} 3403 | D:3 | Learned a level 3 spell: Swiftness 3529 | D:4 | Noticed a scorpion 3550 | D:4 | HP: 1/27 [poisoned by a scorpion] 3551 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 3551 | D:4 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 3551 | D:4 | Gained mutation: Your mind is very acute. (Int +8, Str/Dex | -2) [potion of mutation] 3551 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_corners, minmay_cupped D:2: layout_loops_corners D:3: layout_basic D:4: cheibrodos_helix_gallery, layout_basic, hangedman_abyss_or_decor_stabs Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.2 Dodging | | 2.9 Spellcasting | | 2.8 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 16 | 21 || 37 Constrict | 5 | 5 || 10 Tentacles | 4 | 7 || 11 Punch | | 1 || 1 Cast: Magic Dart | 47 | 6 || 53 Searing Ray | 5 | 6 || 11 Use: Scroll | 1 | 6 || 7 Potion | | 1 || 1 Stab: Sleeping | 4 | 6 || 10 Armour: Skin | 8 | 18 || 26 Dodge: Dodged | 7 | 23 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3546 | 3458 | 88 | 0 | 3106 | 4 | 886.5 | Dungeon | 3546 | 3458 | 88 | 0 | 3106 | 4 | 886.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1620 daAuts D:2: 1013 daAuts D:3: 823 daAuts D:4: 89 daAuts