Dungeon Crawl Stone Soup version 0.32-a0-22-g6ae6769 (webtiles) character file. Game seed: 740431188160260913 156 danspanner the Conjurer (level 5, -6/31 HPs) Began as an Octopode Conjurer on Jan 18, 2024. Was an Initiate of Vehumet. Killed from afar by an orc wizard (11 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:14:08 (3751 turns). danspanner the Conjurer (Octopode Conjurer) Turns: 3751, Time: 00:14:09 Health: -6/31 AC: 1 Str: 7 XL: 5 Next: 38% Magic: 16/18 EV: 13 Int: 22 God: Vehumet [......] Gold: 132 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . a - +0 sling of the Realm of Zot {heavy, rC+ MP+9} rCold + . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) %: no passive effects @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons a - the +0 sling of the Realm of Zot (weapon) {heavy, rC+ MP+9} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). b - a +0 dagger r - the +1 dagger "Kozoaneg" {venom, Dex+2} (You found it on level 4 of the Dungeon) Dex+2: It affects your dexterity (+2). Missiles k - 15 stones Talismans f - a blade talisman Scrolls h - 2 scrolls of enchant armour {unknown} o - 2 scrolls of fog {unknown} q - a scroll of teleportation {unknown} t - a scroll of brand weapon {unknown} Potions c - a potion of enlightenment d - a potion of lignification e - a potion of magic g - a potion of invisibility i - a potion of might j - a potion of heal wounds {unknown} l - a potion of curing {unknown} m - a potion of attraction n - 2 potions of mutation {unknown} p - a potion of resistance {unknown} s - a potion of haste {unknown} Skills: + Level 1.0 Ranged Weapons + Level 3.1 Dodging + Level 4.4 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 13% 1 Stone Arrow Conj/Erth 26% 3d8 14% 3 Passwall Erth 3% N/A 36% 3 Summon Ice Beast Ice/Summ 3% N/A 36% 3 Brom's Barrelling Bould Conj/Erth 13% 2d4 43% 4 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Summon Mana Viper Hex/Summ 3% N/A 98% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Dithmenos Kikubaaqudgha Qazlal Vehumet Shops: D:1 ( Annotations: D:3 3 runed translucent doors, iloveai's ghost, amateur HOFi Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ribbon worm misses you. Something hits you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Something hits you but does no damage. An orc comes into view. It is wielding a +0 mace. The orc attacks as it pursues you! The orc hits you with a +0 hand axe. There is a web here. You struggle to detach yourself from the web. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! The orc hits you with a +0 hand axe. The web tears apart. Something hits you. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Something barely misses you. The orc attacks as it pursues you! The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You see here a +0 pair of boots. You open the door. Something hits you. * * * LOW HITPOINT WARNING * * * Something completely misses you. There is an open door here. The orc attacks as it pursues you! The orc closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe (78% to hit) The searing ray hits the orc. The orc is severely wounded. The searing ray hits something! The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) You hear some strange, mumbled words. You are confused. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... #...#########+#... ########.............#... #....................+... ####+###....................#... #.....'.................... #... #.....#.......wo.......... #... #.....#......##{########.####... #...>.#########...######.#....## #.....##.....##@o........#....## #####'##......#..........#...... #.....##......#..........'...#.. #.............'..........#...#.. #.....##.....##..........#...#.8 #.....##.....##..##.######...#.. #.....##.....##..##.##.# ...##^. #.....#.......#...#....#....+##. #..[..'.......#...#....#....# ## You could see a ribbon worm and 2 orcs. Vanquished Creatures A bombardier beetle (D:3) 4 adders A ribbon worm (D:2) A dart slug (D:3) 7 ball pythons 12 bats 6 endoplasms 4 giant cockroaches 9 goblins 11 hobgoblins 3 jackals (D:2) 3 quokkas 5 frilled lizards 6 kobolds 6 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | danspanner the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 147 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 462 | D:1 | Learned a level 2 spell: Searing Ray 528 | D:1 | Reached XP level 3. HP: 18/21 MP: 1/6 890 | D:1 | Found Cuwkop's Antique Weapon Boutique. 1416 | D:2 | Reached XP level 4. HP: 26/27 MP: 2/7 1664 | D:2 | Identified the +0 sling of the Realm of Zot {heavy, rC+ | MP+9} 2869 | D:3 | Reached XP level 5. HP: 31/31 MP: 9/9 3278 | D:3 | Found a runed translucent gate. 3278 | D:3 | Found a runed translucent gate. 3278 | D:3 | Found a runed translucent gate. 3280 | D:3 | Identified the +6 whip of Quloutos {elec, rPois} 3281 | D:3 | Noticed iloveai's ghost (amateur HOFi) 3543 | D:4 | Identified the +1 dagger "Kozoaneg" {venom, Dex+2} 3551 | D:4 | Reached skill level 1 in Ranged Weapons 3585 | D:4 | Found a shadowy altar of Dithmenos. 3594 | D:4 | Found a broken altar of Ashenzari. 3598 | D:4 | Found a stormy altar of Qazlal. 3601 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3608 | D:4 | Found a radiant altar of Vehumet. 3615 | D:4 | Became a worshipper of Vehumet 3751 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, serial_shops, nicolae_lakefront_shop D:2: layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window], aquarium_window_fake, aquarium_window_fake, aquarium_view_2c D:3: layout_loops_ring, biasface_ghost_orc_armoury D:4: layout_gridville, mainiacjoe_overflow_six_doors_small, old_standard_altar, nicolae_overflow_hallway_of_the_gods, minmay_temple_entry_fiery, gup_sewer_entry_bowl, nicolae_shop_gadgets Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.4 Dodging | 3 | 3.1 Ranged Weapons | 1 | 1.0 Spellcasting | | 2.9 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Dagger | 31 | 10 || 41 Constrict | 8 | 2 || 10 Tentacles | 6 | 3 || 9 Fire: Sling | | 38 || 38 Throw: Stone | | 3 || 3 Cast: Magic Dart | 30 | 6 || 36 Searing Ray | 9 | 15 || 24 Use: Scroll | 2 | 3 || 5 Stab: Sleeping | 3 | 2 || 5 Armour: Skin | 23 | 31 || 54 Dodge: Dodged | 37 | 26 || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3787 | 3567 | 220 | 190 | 2770 | 4 | 946.8 | Dungeon | 3787 | 3567 | 220 | 190 | 2770 | 4 | 946.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1528 daAuts D:3: 1033 daAuts D:1: 977 daAuts D:4: 247 daAuts