Dungeon Crawl Stone Soup version 0.32-a0-596-g69a5a37 (webtiles) character file. Game seed: 13865676381051001220 11 danspanner the Magician (level 2, -1/21 HPs) Began as a Djinni Fire Elementalist on Mar 2, 2024. Was a Follower of the Shining One. Slain by a ribbon worm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:35 (878 turns). danspanner the Magician (Djinni Fire Elementalist) Turns: 878, Time: 00:03:35 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 40% Gold: 88 EV: 12 Int: 16 God: the Shining One [*.....] SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Divine Shield You were on level 2 of the Dungeon. You worshipped the Shining One. The Shining One was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of noise {unknown} d - a scroll of immolation Potions c - a potion of ambrosia {unknown} e - a potion of heal wounds {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the ribbon worm. The ribbon worm is severely wounded. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm misses you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is heavily wounded. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you but does no damage. You struggle to detach yourself from the web. The ribbon worm bites you! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The web tears apart. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The web tears apart. The ribbon worm bites you. You die... .. .. .## ..# #.# #.# #.# #w# .# #@# ######.## ###v###.......# #.......##..... #.#............ ###.###.#.#.....# #...............# #....#.##...#... #.#....#..#.#..# #..............# You could see a ribbon worm (catching breath, ally target). Vanquished Creatures 2 ball pythons An endoplasm (D:1) 3 hobgoblins A quokka (D:1) A goblin (D:1) A kobold (D:2) 2 rats (D:2) 11 creatures vanquished. Vanquished Creatures (others) 39 foxfires 39 creatures vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | danspanner the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | danspanner set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 382 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 819 | D:2 | Found a faded altar of an unknown god. 828 | D:2 | Prayed at the altar of an unknown god. 828 | D:2 | Became a worshipper of the Shining One 828 | D:2 | Reached * piety under the Shining One 874 | D:2 | HP: 1/21 [ribbon worm (6)] 878 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic D:2: layout_loops_corners, hellmonk_ecumenical_altar_blasted, columned_hall_lemuel, uniq_terence, uniq_natasha Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Foxfire || 28 Armour: Robe || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 877 | 860 | 17 | 0 | 750 | 2 | 438.5 | Dungeon | 877 | 860 | 17 | 0 | 750 | 2 | 438.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 704 daAuts D:2: 173 daAuts