Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 9034588496463757186 1466 danspanner the Sneak (level 8, -6/46 HPs) Began as an Octopode Conjurer on Oct 15, 2024. Was a Follower of Sif Muna. Mangled by an ogre ... wielding a +0 giant spiked club (36 damage) ... on level 6 of the Dungeon. The game lasted 00:24:03 (6133 turns). danspanner the Sneak (Octopode Conjurer) Turns: 6133, Time: 00:24:04 Health: -6/46 AC: 1 Str: 6 XL: 8 Next: 77% Magic: 10/15 EV: 13 Int: 23 God: Sif Muna [*.....] Gold: 334 SH: 0 Dex: 10 Spells: 6/16 levels left rFire . . . p - +7 Throatcutter {drain, coup de grace} rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . m - amulet of regeneration rElec . i - ring of willpower rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth ++++ (no ring) HPRegen 1.07/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Channel Magic You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 334 gold pieces. Inventory: Hand Weapons c - a +6 dagger p - the +7 Throatcutter (weapon) {drain, coup de grace} (You found it on level 5 of the Dungeon) Missiles b - 2 throwing nets Jewellery i - a ring of willpower (left tentacle) m - an amulet of regeneration (around mantle) Wands o - a wand of roots (7) s - a wand of charming (8) t - a wand of flame (3) Scrolls f - 2 scrolls of fear g - 3 scrolls of enchant armour j - 2 scrolls of teleportation k - a scroll of poison l - 3 scrolls of immolation q - a scroll of noise {unknown} r - a scroll of fog {unknown} w - a scroll of summoning Potions a - 2 potions of magic d - a potion of curing {unknown} e - 2 potions of haste h - a potion of lignification n - a potion of berserk rage {unknown} u - a potion of mutation {unknown} v - a potion of brilliance {unknown} Skills: + Level 2.9 Long Blades + Level 5.1 Dodging + Level 7.1 Stealth + Level 4.6 Spellcasting + Level 6.1 Conjurations + Level 3.0 Summonings + Level 1.1 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Call Canine Familiar Summ 19% N/A 9% 3 d - Fulminant Prism Conj/Alch 11% 3d9 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 28% 3 Sigil of Binding Hex 5% N/A 28% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Irradiate Conj/Alch 11% 3d15 52% 5 Fireball Conj/Fire 9% 3d6 61% 5 Cause Fear Hex 2% N/A 67% 4 Dimensional Bullseye Hex/Tloc 2% N/A 67% 4 Ignition Fire 2% 3d3 100% 8 Dragon's Call Summ 9% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Makhleb Nemelex Xobeh Ru Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You open the door. Found a stone staircase leading down. There is an open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. w - a scroll of summoning As you open the door, it creaks loudly! There is an open door here. You now have 334 gold pieces (gained 7). You open the door. There is an open door here. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. There is an open door here. The ogre shouts! You completely miss the ogre. The ogre hits you with a +0 giant spiked club!! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (91% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The ogre barely misses you. The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre! The ogre is severely wounded. The ogre barely misses you. The searing ray hits the ogre! The ogre is almost dead. You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club!!! Ouch! That really hurt! You die... ....... .........# .......... ........# .......... .......# .......... ......# .......... .....+ ......... ....####. ........ ######........#+###.... #....'@O......#...'.... #....#........#...#.... #....#........#...#.... #....##+#######...#.... ###'####...........#.... #......#.........>.##### #......#............# #......##'##.......## #......#..############## You could see an ogre. Vanquished Creatures Menkaure (D:6) A sky beast (D:6) 2 ice beasts (D:6) A kobold brigand (D:6) 4 scorpions 4 hounds 2 jellies (D:5) A bombardier beetle (D:5) A gnoll bouda (D:5) 3 orc priests A sleepcap (D:4) An iguana (D:6) 3 orc wizards 6 gnolls 9 adders 2 shadow imps A white imp (D:5) 4 dart slugs 3 ribbon worms 23 orcs 3 ball pythons 9 endoplasms 5 giant cockroaches 6 goblins (D:1) 9 hobgoblins 8 quokkas 5 bats 2 frilled lizards (D:1) 10 kobolds 8 rats 138 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:6) A frilled lizard (D:2) 2 creatures vanquished. Grand Total: 140 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | danspanner the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 75 | D:1 | Reached skill level 3 in Stealth 75 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 78 | D:1 | Learned a level 2 spell: Searing Ray 690 | D:1 | You fall into a shaft and drop 1 floor! 725 | D:2 | Reached XP level 3. HP: 20/21 MP: 1/6 1680 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 1928 | D:2 | Identified the +1 ring mail "Mafry" {rN+ Int+6} 2527 | D:3 | Found a faded altar of an unknown god. 2643 | D:3 | Reached skill level 4 in Stealth 3167 | D:3 | Reached XP level 5. HP: 24/31 MP: 9/9 3319 | D:4 | Reached XP level 6. HP: 36/36 MP: 1/10 3423 | D:4 | Reached skill level 5 in Conjurations 3426 | D:4 | Reached skill level 5 in Stealth 3747 | D:4 | Learned a level 3 spell: Call Canine Familiar 3774 | D:5 | Entered Level 5 of the Dungeon 4124 | D:5 | Found a staircase to the Ecumenical Temple. 4125 | D:5 | Found the +7 Throatcutter {drain, coup de grace} 4140 | D:5 | Reached skill level 1 in Summonings 4140 | D:5 | Reached XP level 7. HP: 30/41 MP: 12/12 4142 | Temple | Entered the Ecumenical Temple 4252 | Temple | Became a worshipper of Sif Muna the Loreminder 4481 | D:5 | Found a broken altar of Ashenzari. 4510 | D:5 | Reached skill level 1 in Long Blades 4842 | D:5 | Reached skill level 6 in Stealth 4880 | D:5 | Found a basalt altar of Yredelemnul. 5086 | D:6 | Reached XP level 8. HP: 41/46 MP: 14/14 5600 | D:6 | Learned a level 4 spell: Fulminant Prism 5759 | D:6 | Reached * piety under Sif Muna 5899 | D:6 | Reached skill level 5 in Dodging 5899 | D:6 | Reached skill level 7 in Stealth 5990 | D:6 | Noticed Menkaure 5995 | D:6 | Killed Menkaure 5996 | D:6 | Reached skill level 1 in Alchemy 6133 | D:6 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic D:2: layout_basic D:3: layout_basic, angelslayer_ecumenical_altar_broken_walls_simple D:4: layout_rooms D:5: layout_loops_ring, old_standard_altar, mainiacjoe_overflow_chevrons, minmay_temple_entry_grid D:6: layout_gridville, item_on_display_a, uniq_menkaure Temple: nicolae_temple_superstar Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 6 7 | 7.1 Dodging | 3 4 5 | 5.1 Spellcasting | 3 4 | 4.6 Conjurations | 5 6 | 6.1 Summonings | 1 2 3 | 3.0 Long Blades | 1 2 | 2.9 Alchemy | 1 | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Tentacles | 2 | 16 | 9 || 27 Unarmed | 1 | | || 1 Dagger | 11 | 82 | || 93 Constrict | 1 | 17 | 9 || 27 Long sword | | 3 | 52 || 55 Cast: Magic Dart | 22 | 10 | 10 || 42 Searing Ray | 19 | 9 | 15 || 43 Call Canine Famil | | | 1 || 1 Evoke: Wand | | | 7 || 7 Use: Scroll | 7 | 5 | 1 || 13 Potion | | | 1 || 1 Stab: Sleeping | 4 | 12 | 8 || 24 Armour: Skin | 8 | 29 | 36 || 73 Dodge: Dodged | 6 | 42 | 37 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6129 | 5943 | 186 | 192 | 4639 | 7 | 875.6 | Dungeon | 6006 | 5833 | 173 | 192 | 4628 | 6 | 1001.0 | Temple | 123 | 110 | 13 | 0 | 11 | 1 | 123.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1258 daAuts D:6: 1080 daAuts D:2: 1055 daAuts D:5: 1011 daAuts D:3: 950 daAuts D:4: 648 daAuts Temple: 123 daAuts