dcgchant the Dungeon (3, 2, D) a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +7 mace of Variability {chaos, chaos arc} The Shining One disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 8, D) a +1 vampiric hand axe (62, 1, D) a staff of air (62, 9, D) a +4 spear of freezing (62, 16, D) the +0 dagger of Vanity {freeze, ^Fragile Int-4 Dex+8 SInv} Int-4: It affects your intelligence (-4). Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. ^Fragile: It will be destroyed if unequipped. (62, 17, D) +1 acid dragon scales (62, 20, D) a +0 dagger a +0 robe (62, 21, D) a +0 dagger a +0 robe an orc corpse (62, 26, D) a +2 ring mail of willpower (62, 27, D) the staff of Evisceration {rC+ Str-2 Dex+2 Fire Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (62, 30, D) a +0 flail a +0 robe (63, 0, D) a staff of death (unseen) (63, 8, D) a +2 long sword of protection (63, 16, D) a staff of fire (63, 17, D) a +2 great sword of protection (63, 20, D) a +0 falchion a +0 hand axe an orc corpse (63, 26, D) the +2 cloak of Emitzita {Harm Rampage ^Drain rPois} rPois: It protects you from poison ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (63, 27, D) the +0 chain mail of Weightlessness {rPois rN+ Dex-4} Dex-4: It affects your dexterity (-4). rPois: It protects you from poison rN+: It protects you from negative energy. (63, 29, D) a +4 trident of freezing a +0 robe (64, 16, D) 4 potions of haste (64, 19, D) a +0 halberd a +0 plate armour (64, 20, D) a +0 mace (64, 21, D) a +0 long sword a +0 plate armour (67, 2, D) a +0 whip an orc corpse (skeletalised by now) (68, 0, D) a +2 robe of positive energy (68, 2, D) a +0 whip an orc corpse (skeletalised by now) (68, 3, D) a +0 club (69, 0, D) a +2 orcbow of flaming (69, 22, D) a +0 whip a +0 robe (69, 36, D) a +2 robe (unseen) (70, 9, D) a +2 heavy halberd (70, 23, D) a +0 battleaxe a ball python corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (70, 36, D) a wand of polymorph (2) (70, 37, D) a book of Weapons (71, 8, D) a staff of alchemy (71, 16, D) a +2 vampiric trident (71, 26, D) the +6 mace of Destiny {freeze, rElec Int-5 Dex+5 SInv} Int-5: It affects your intelligence (-5). Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. SInv: It lets you see invisible. (71, 27, D) a +3 longbow of flaming (unseen) (71, 36, D) a +2 heavy flail (unseen) (71, 37, D) the ring "Bosin" {rElec rN+ Int-5 Dex+4 Slay+5} [ring of positive energy] Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (unseen) (72, 8, D) a staff of conjuration (72, 9, D) a +1 long sword of holy wrath (72, 12, D) a water moccasin corpse (skeletalised by now) (72, 16, D) a staff of conjuration (72, 17, D) a staff of alchemy (72, 36, D) the +7 staff of the Meek {protect, meekguard} (unseen) (72, 37, D) a wand of charming (2) (73, 16, D) the +1 robe of Dar Wiab {Rampage MP-9 Int-3 Stlth+} Int-3: It affects your intelligence (-3). MP-9: It affects your magic capacity (-9). Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. (73, 36, D) a staff of cold (unseen) (73, 37, D) a Fen Folio (74, 32, D) a yak corpse a bullfrog corpse (74, 33, D) a jackal corpse (75, 1, D) a +1 leather armour of fire resistance (75, 32, D) an iguana corpse