dcgchant the Dungeon (3, 2, D) a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) a +0 buckler a +0 scale mail the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +7 mace of Variability {chaos, chaos arc} The Shining One disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) the +5 scythe "Finisher" {speed, execute} (unseen) (59, 37, D) a wand of charming (4) (60, 36, D) a +1 spear of venom (unseen) (60, 37, D) a staff of earth (unseen) (61, 0, D) a staff of earth (61, 26, D) a +2 sling of electrocution (unseen) (61, 36, D) a +2 mace of protection (unseen) (61, 37, D) a wand of flame (7) (62, 0, D) the +5 great mace of Ignis {freeze, *Slow rCorr Str+8} Str+8: It affects your strength (+8). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (62, 1, D) a staff of cold (62, 8, D) a staff of air (62, 16, D) a staff of death (62, 17, D) a +1 arbalest of flaming (unseen) (62, 20, D) +0 steam dragon scales a steam dragon corpse (62, 21, D) +0 steam dragon scales a steam dragon corpse (62, 26, D) a book of Unlife (62, 27, D) the +0 robe of Yrphil {+Blink +Inv} +Inv: It lets you turn invisible. +Blink: It lets you blink. (unseen) (62, 30, D) a bullfrog corpse (62, 36, D) the ring of Afoagu Wets {Will+ Slay+6} [ring of willpower] Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Will+: It increases your willpower. (unseen) (62, 37, D) a +3 trident of protection (unseen) (63, 8, D) a +0 long sword (63, 16, D) a +4 orcbow of electrocution (63, 17, D) a ring of wizardry (63, 20, D) a rime drake corpse (63, 26, D) a +1 rapier of venom (63, 27, D) the +4 scale mail "Ampusak" {rPois Str+4 Int-4} Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). rPois: It protects you from poison (unseen) (63, 36, D) the +11 arbalest of Xom's Envy {flame, SInv} SInv: It lets you see invisible. (unseen) (63, 37, D) a wand of acid (5) (64, 17, D) a +3 heavy war axe (64, 20, D) +0 acid dragon scales an acid dragon corpse (64, 21, D) +0 steam dragon scales a steam dragon corpse (64, 27, D) a ring of flight (65, 26, D) a ring of flight (67, 0, D) a +2 dagger of electrocution (unseen) (68, 0, D) a +1 heavy battleaxe (69, 0, D) a +0 leather armour of willpower (69, 36, D) a staff of conjuration (unseen) (70, 8, D) a +6 ring of strength (70, 9, D) the staff "Lice" {rF+ Str+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (70, 36, D) a +3 plate armour of fire resistance (71, 8, D) a +4 antimagic scimitar (71, 16, D) a +0 demon trident of electrocution (71, 17, D) a staff of fire (unseen) (71, 27, D) a +0 great sword of freezing (71, 31, D) a water moccasin corpse (71, 37, D) a +0 helmet of intelligence (72, 9, D) a staff of death (unseen) (72, 11, D) a necrophage corpse (skeletalised by now) (72, 16, D) a +1 heavy morningstar (72, 26, D) a +2 executioner's axe of pain (72, 27, D) the +0 tower shield of Freedom {rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (72, 30, D) a +0 dire flail (73, 1, D) a staff of fire (73, 16, D) a +6 ring of dexterity (73, 17, D) a +2 flail of protection (73, 26, D) a +5 sling of freezing (73, 36, D) the staff of Calculation {rElec rF+ MP+9 Int+3 Stlth- Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Stlth-: It makes you less stealthy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (unseen) (73, 37, D) a +0 war axe of pain (unseen)