Dungeon Sprint DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 17007689594313754219 32 dcgchant the Magician (level 3, -10/37 HPs) Began as a Djinni Fire Elementalist on Mar 8, 2024. Was an Initiate of Ashenzari. Killed from afar by a deep elf zephyrmancer (20 damage) ... with a bolt of lightning ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:15 (110 turns). dcgchant the Magician (Djinni Fire Elementalist) Turns: 110, Time: 00:03:17 Health: -10/37 AC: 2 Str: 7 XL: 3 Next: 42% Gold: 0 EV: 12 Int: 30 God: Ashenzari [......] SH: 7 Dex: 19 rFire + + . y - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold x . . x - +3 buckler rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth t - +6 ring of intelligence HPRegen 0.26/turn r - +6 ring of dexterity MPRegen 0.00/turn %: no teleportation, infuse magic (-11 HP) @: berserking, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch Inventory: Hand Weapons y - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour a - a +0 robe (worn) x - a +3 buckler (worn) Jewellery j - a ring of wizardry r - a +6 ring of dexterity (right hand) s - a +6 ring of dexterity t - a +6 ring of intelligence (left hand) u - a +6 ring of intelligence v - a +6 ring of strength w - a +6 ring of strength Wands o - a wand of mindburst (7) p - a wand of iceblast (7) q - a wand of light (7) Scrolls f - 4 scrolls of blinking l - 7 scrolls of fog m - 5 scrolls of identify n - 2 scrolls of fear Potions b - 10 potions of curing c - 9 potions of heal wounds d - 6 potions of haste e - 2 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance k - 5 potions of might Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 0.0 Shields + Level 7.2 Spellcasting + Level 7.2 Conjurations + Level 7.2 Hexes + Level 7.2 Summonings + Level 7.2 Necromancy + Level 7.2 Translocations + Level 7.2 Fire Magic + Level 7.2 Ice Magic + Level 7.2 Air Magic + Level 7.2 Earth Magic + Level 7.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 d - Inner Flame Hex/Fire 53% N/A 1% 3 e - Flame Wave Conj/Fire 53% 2d13 3% 4 f - Necrotise Necr 100% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The deep elf knight is wielding a +1 vampiric long sword. The deep elf pyromancer shouts! The deep elf zephyrmancer shouts! Found three items. Found a transporter. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 rapier and wearing a +0 leather armour (chance to affect: 85%) The deep elf pyromancer is filled with an inner flame. The deep elf zephyrmancer gestures wildly while chanting. The deep elf zephyrmancer blinks! Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The deep elf zephyrmancer hits you with a +0 short sword. You feel much better. The foxfire hits the deep elf pyromancer but does no damage. The foxfire hits the deep elf pyromancer. Flame seeps out of the deep elf pyromancer. The deep elf pyromancer is lightly wounded. The deep elf pyromancer is engulfed in blazing flames. Flame seeps out of the deep elf pyromancer. The deep elf zephyrmancer gestures at you while chanting. The bolt of lightning hits you! Ouch! That really hurt! The bolt of lightning misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The deep elf pyromancer hits you with a +0 rapier! * * * LOW HITPOINT WARNING * * * The deep elf zephyrmancer gestures at you while chanting. The bolt of lightning hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.?/|.▓.....▓ ▓.....▓.).†.▓ ▓.....▓.....▓ ▓..○..▓.....▓ ▓..ee.▓..©..▓ ▓..@e.▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a deep elf knight, a deep elf pyromancer (inner flame) and a deep elf zephyrmancer. Vanquished Creatures An iguana (D) A jackal (D) 2 creatures vanquished. Vanquished Creatures (others) 3 foxfires (D) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dcgchant the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | dcgchant set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 73 | D | Became a worshipper of Ashenzari the Shackled 77 | D | Reached XP level 2. HP: 21/21 MP: 0/0 90 | D | Entered arena 2. 90 | D | Found a transporter. 92 | D | Reached XP level 3. HP: 25/25 MP: 0/0 92 | D | Learned a level 1 spell: Necrotise 106 | D | Entered arena 3. 106 | D | Noticed a deep elf knight 106 | D | Noticed a deep elf pyromancer 106 | D | Noticed a deep elf zephyrmancer 106 | D | Found a transporter. 110 | D | Killed from afar by a deep elf zephyrmancer Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 6 7 | 7.2 Conjurations | 6 7 | 7.2 Hexes | 6 7 | 7.2 Summonings | 6 7 | 7.2 Necromancy | 6 7 | 7.2 Translocations | 6 7 | 7.2 Fire Magic | 6 7 | 7.2 Ice Magic | 6 7 | 7.2 Air Magic | 6 7 | 7.2 Earth Magic | 6 7 | 7.2 Alchemy | 6 7 | 7.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Scorch || 1 Foxfire || 2 Inner Flame || 1 Use: Potion || 3 Armour: Robe || 4 Dodge: Dodged || 1 Block: Buckler || 1