Dungeon Sprint DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 12982879661430866277 3505 dcgchant the Nimble (level 10, -4/60 HPs) Began as a Djinni Fire Elementalist on Mar 8, 2024. Was the Champion of Makhleb. Slain by a sun demon (27 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:14:37 (736 turns). dcgchant the Nimble (Djinni Fire Elementalist) Turns: 736, Time: 00:14:39 Health: -4/60 AC: 4 Str: 7 XL: 10 Next: 28% Gold: 0 EV: 18 Int: 33 God: Makhleb [******] SH: 14 Dex: 18 rFire + + . w - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold x . . x - +3 kite shield rNeg . . . y - +2 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth +++++ s - +6 ring of intelligence HPRegen 0.30/turn q - +6 ring of dexterity MPRegen 0.00/turn %: no teleportation, infuse magic (-5 HP) @: unable to call your familiar, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, clumsy 1, inability to drink after injury 1 a: Renounce Religion, Minor Destruction, Lesser Servant of Makhleb, Major Destruction, Greater Servant of Makhleb You were in the Dungeon. You worshipped Makhleb. Makhleb was exalted by your worship. You visited 1 branch Inventory: Hand Weapons w - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). G - the +7 sceptre of Torment {pain, torment} (You found it in the Dungeon) Armour x - a +3 kite shield (worn) y - a +2 robe (worn) Magical Staves B - the staff "Verphun" {rElec rN+ Str+6 Dex-2 Conj} (You found it in the Dungeon) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery q - a +6 ring of dexterity (right hand) r - a +6 ring of dexterity s - a +6 ring of intelligence (left hand) t - a +6 ring of intelligence u - a +6 ring of strength v - a +6 ring of strength C - an amulet of faith D - a +6 ring of dexterity Wands j - a wand of roots (3) o - a wand of mindburst (7) p - a wand of light (7) A - a wand of flame (15) E - a wand of charming (15) Scrolls f - 3 scrolls of blinking l - 6 scrolls of fog m - 5 scrolls of identify n - a scroll of fear F - a scroll of brand weapon Potions b - 2 potions of curing c - a potion of heal wounds d - 5 potions of haste e - 3 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance k - 5 potions of might Miscellaneous a - a sack of spiders z - a lightning rod (4/4) Skills: + Level 13.1 Dodging + Level 11.1 Stealth - Level 8.0 Shields + Level 11.3 Spellcasting + Level 11.3 Conjurations + Level 11.3 Hexes + Level 11.3 Summonings + Level 11.3 Necromancy + Level 11.3 Translocations + Level 11.3 Fire Magic + Level 11.3 Ice Magic + Level 11.3 Air Magic + Level 11.3 Earth Magic + Level 11.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 d - Inner Flame Hex/Fire 76% N/A 1% 3 e - Flame Wave Conj/Fire 76% 2d17 1% 4 f - Summon Small Mammal Summ 100% N/A 1% 1 g - Searing Ray Conj 100% 2d8 1% 2 h - Hailstorm Conj/Ice 76% 3d13 1% 3 i - Call Canine Familiar Summ 76% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are clumsy. (Dex -2) You occasionally lose the ability to drink potions when taking damage. Message History You assume a fearsome visage. The shadow is unaffected. The shadow imp looks frightened! The crimson imp looks frightened! The sun demon resists with almost no effort. The shadow imp looks frightened! The iron imp looks frightened! The crimson imp blinks! As you read the scroll of fog, it dissolves into smoke. The crimson imp blinks! Your inugami closely misses the shadow imp. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The sun demon hits your inugami! Your inugami is engulfed in flames! You feel much better. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail misses the sun demon. Unknown command. Unknown command. Casting: Hailstorm (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sun demon Aim: a sun demon (black smoke, heavily wounded, 79% to hit) The searing ray hits the sun demon! The sun demon is severely wounded. (Press . to maintain the ray.) You block the sun demon's attack. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sun demon Aim: a sun demon (black smoke, severely wounded, 79% to hit) The searing ray misses the sun demon. (Press . to maintain the ray.) The sun demon hits you!! You die... ▓....))...▓..).... ▓.........▓....... ▓.........▓....).. ▓.........▓...)... ▓.........▓...)... ▓.▓.....▓.▓.▓.))▓. ▓....©....▓...©... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓@§§8§8...▓..8©8.. ▓§3§§§)%..▓..:)).. ▓§§§§§)...▓..):... ▓§§§......▓....... ▓.§5...{..▓....... ▓.....h...▓....... ▓......3..▓....... ▓.▓....5▓.▓....... ▓....©..55▓...©... You could see a sun demon. Vanquished Creatures A shining eye (D) An eye of devastation (D) 2 tarantellas (D) 2 jumping spiders (D) A slime creature (D) A ynoxinul (D) A golden eye (D) 2 orc warriors (D) 2 small abominations (D) A necrophage (D) 5 scorpions (D) A crimson imp (D) 2 quasits (D) 3 orc priests (D) A jelly (D) An orc wizard (D) 2 shadow imps (D) An adder zombie (D) 2 orcs (D) An endoplasm (D) A quokka zombie (D) 34 creatures vanquished. Vanquished Creatures (collateral kills) A mana viper (D) A hell hound (D) A quasit (D) A shadow imp (D) 4 creatures vanquished. Vanquished Creatures (others) An orc wizard (D) 23 foxfires (D) 24 creatures vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dcgchant the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | dcgchant set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 25 | D | Became a worshipper of Makhleb the Destroyer 44 | D | Reached XP level 2. HP: 21/21 MP: 0/0 57 | D | Entered arena 2. 57 | D | Noticed a necrophage 57 | D | Found a transporter. 66 | D | Killed a necrophage 67 | D | Reached skill level 3 in Dodging 67 | D | Reached XP level 3. HP: 18/25 MP: 0/0 67 | D | Learned a level 1 spell: Summon Small Mammal 67 | D | Reached XP level 4. HP: 23/31 MP: 0/0 117 | D | Entered arena 3. 117 | D | Found a transporter. 119 | D | Reached * piety under Makhleb 124 | D | Reached skill level 4 in Dodging 124 | D | Reached XP level 5. HP: 18/35 MP: 0/0 124 | D | Learned a level 2 spell: Searing Ray 199 | D | Entered arena 4. 199 | D | Noticed a hell hound 199 | D | Found a transporter. 201 | D | Reached ** piety under Makhleb 204 | D | Reached skill level 5 in Dodging 217 | D | Killed a hell hound 218 | D | Reached skill level 6 in Dodging 218 | D | Reached skill level 5 in Stealth 218 | D | Reached skill level 5 in Shields 218 | D | Reached XP level 6. HP: 24/40 MP: 0/0 282 | D | Got the staff "Verphun" {rElec rN+ Str+6 Dex-2 Conj} 285 | D | Entered arena 5. 285 | D | Noticed a jumping spider 285 | D | Found a transporter. 293 | D | Reached *** piety under Makhleb 296 | D | Reached skill level 7 in Dodging 296 | D | Killed a jumping spider 297 | D | Reached skill level 8 in Dodging 297 | D | Reached XP level 7. HP: 44/45 MP: 0/0 297 | D | Learned a level 3 spell: Hailstorm 307 | D | Entered arena 6. 307 | D | Noticed a tarantella 307 | D | Noticed a tarantella 307 | D | Noticed a jumping spider 307 | D | Found a transporter. 312 | D | Killed a tarantella 312 | D | Reached **** piety under Makhleb 313 | D | Reached XP level 8. HP: 32/50 MP: 0/0 316 | D | Killed a tarantella 317 | D | Reached skill level 9 in Dodging 321 | D | Killed a jumping spider 321 | D | Reached ***** piety under Makhleb 397 | D | Entered arena 7. 405 | D | Reached skill level 10 in Dodging 409 | D | Reached XP level 9. HP: 31/55 MP: 0/0 409 | D | Learned a level 3 spell: Call Canine Familiar 547 | D | Found a transporter. 563 | D | Entered arena 8. 563 | D | Noticed an eye of devastation 563 | D | Noticed a shining eye 565 | D | Found a transporter. 572 | D | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [a shining eye] 579 | D | Gained mutation: You are clumsy. (Dex -2) [a shining eye] 582 | D | Reached skill level 11 in Dodging 582 | D | Reached skill level 10 in Spellcasting 582 | D | Reached skill level 10 in Conjurations 582 | D | Reached skill level 10 in Hexes 582 | D | Reached skill level 10 in Summonings 582 | D | Reached skill level 10 in Necromancy 582 | D | Reached skill level 10 in Translocations 582 | D | Reached skill level 10 in Fire Magic 582 | D | Reached skill level 10 in Ice Magic 582 | D | Reached skill level 10 in Air Magic 582 | D | Reached skill level 10 in Earth Magic 582 | D | Reached skill level 10 in Alchemy 584 | D | Killed a shining eye 584 | D | Reached ****** piety under Makhleb 586 | D | Killed an eye of devastation 587 | D | Reached skill level 12 in Dodging 587 | D | Reached skill level 10 in Stealth 595 | D | Entered arena 9. 595 | D | Found the +7 sceptre of Torment {pain, torment} 595 | D | Noticed a mana viper 597 | D | Found a transporter. 602 | D | Killed a mana viper 603 | D | Reached XP level 10. HP: 60/60 MP: 0/0 609 | D | Reached skill level 13 in Dodging 712 | D | Entered arena 10. 712 | D | Noticed a sun demon 713 | D | Found a transporter. 736 | D | Slain by a sun demon Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 6 7 8 9 11 | 11.3 Conjurations | 6 7 8 9 11 | 11.3 Hexes | 6 7 8 9 11 | 11.3 Summonings | 6 7 8 9 11 | 11.3 Necromancy | 6 7 8 9 11 | 11.3 Translocations | 6 7 8 9 11 | 11.3 Fire Magic | 6 7 8 9 11 | 11.3 Ice Magic | 6 7 8 9 11 | 11.3 Air Magic | 6 7 8 9 11 | 11.3 Earth Magic | 6 7 8 9 11 | 11.3 Alchemy | 6 7 8 9 11 | 11.3 Dodging | 3 4 6 8 10 12 13 | 13.1 Stealth | 2 3 5 6 7 8 10 11 | 11.1 Shields | 2 3 5 6 7 8 | 8.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Bo | | 2 | | 1 || 3 Cast: Scorch | 4 | 9 | 3 | || 16 Foxfire | 2 | 8 | 4 | || 14 Searing Ray | | 11 | 15 | 5 || 31 Summon Small Mamm | | 1 | | || 1 Flame Wave | | 2 | 14 | || 16 Inner Flame | | | 1 | || 1 Call Canine Famil | | | 2 | 1 || 3 Volatile Blastmot | | | 1 | 1 || 2 Hailstorm | | | | 5 || 5 Use: Potion | 2 | 2 | 11 | 4 || 19 Scroll | | | | 3 || 3 Armour: Robe | 2 | 14 | 16 | 9 || 41 Dodge: Dodged | | 7 | 11 | 4 || 22 Block: Kite shield | 2 | 24 | 22 | 16 || 64