Dungeon Sprint DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 6098324539431854579 6 dcgchant the Magician (level 2, -4/21 HPs) Began as a Djinni Fire Elementalist on Mar 8, 2024. Was an Initiate of Makhleb. Slain by a draconian ... wielding a +0 short sword (18 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:52 (73 turns). dcgchant the Magician (Djinni Fire Elementalist) Turns: 73, Time: 00:01:53 Health: -4/21 AC: 2 Str: 7 XL: 2 Next: 0% Gold: 0 EV: 12 Int: 28 God: Makhleb [......] SH: 7 Dex: 19 rFire + + . x - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold x . . y - +3 buckler rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ t - +6 ring of intelligence HPRegen 0.23/turn r - +6 ring of dexterity MPRegen 0.00/turn %: no teleportation, infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Hand Weapons x - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour a - a +0 robe (worn) y - a +3 buckler (worn) z - a +3 kite shield Jewellery r - a +6 ring of dexterity (right hand) s - a +6 ring of dexterity t - a +6 ring of intelligence (left hand) u - a +6 ring of intelligence v - a +6 ring of strength w - a +6 ring of strength Wands o - a wand of mindburst (7) p - a wand of iceblast (7) q - a wand of acid (7) Scrolls f - 3 scrolls of blinking l - 7 scrolls of fog m - 5 scrolls of identify Potions b - 10 potions of curing c - 7 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance k - 5 potions of might Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 6.6 Spellcasting + Level 6.6 Conjurations + Level 6.6 Hexes + Level 6.6 Summonings + Level 6.6 Necromancy + Level 6.6 Translocations + Level 6.6 Fire Magic + Level 6.6 Ice Magic + Level 6.6 Air Magic + Level 6.6 Earth Magic + Level 6.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 92% 2d8 1% 2 c - Volatile Blastmotes Fire/Tloc 92% 2d17 1% 3 d - Inner Flame Hex/Fire 46% N/A 1% 3 e - Flame Wave Conj/Fire 46% 2d12 6% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! The foxfire hits the draconian! You feel better. The draconian is heavily wounded. The foxfire hits the draconian but does no damage. The draconian is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the draconian. You feel better. The draconian is severely wounded. The draconian's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A voice whispers, "Now, try casting something FUN." The foxfire hits the draconian. You feel better. The draconian is lightly wounded. The foxfire hits the draconian but does no damage. The draconian is severely wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the draconian. You feel better. The draconian is lightly wounded. The draconian's fire resistance burns away. Unknown command. Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the draconian. The draconian is burned terribly! You feel better. The draconian is moderately wounded. The draconian hits you with a +0 short sword!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8@▓ ▓...dd▓ ▓.[./.▓ ▓.....▓ ▓.....▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see 2 draconians. Vanquished Creatures (others) 11 foxfires (D) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dcgchant the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | dcgchant set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 44 | D | Became a worshipper of Makhleb the Destroyer 45 | D | Reached XP level 2. HP: 21/21 MP: 0/0 52 | D | Entered arena 2. 52 | D | Noticed a draconian 52 | D | Noticed a draconian 52 | D | Found a transporter. 73 | D | Slain by a draconian Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Spellcasting | 6 | 6.6 Conjurations | 6 | 6.6 Hexes | 6 | 6.6 Summonings | 6 | 6.6 Necromancy | 6 | 6.6 Translocations | 6 | 6.6 Fire Magic | 6 | 6.6 Ice Magic | 6 | 6.6 Air Magic | 6 | 6.6 Earth Magic | 6 | 6.6 Alchemy | 6 | 6.6 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Foxfire || 7 Scorch || 5 Use: Potion || 4 Scroll || 3 Armour: Robe || 5 Dodge: Dodged || 1