Dungeon Sprint DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 4106901493696718596 5284 dcgchant the Nimble (level 10, -6/79 HPs) Began as a Djinni Fire Elementalist on Mar 8, 2024. Was the Champion of Makhleb. Mangled by a hellwing (8 damage) ... summoned by a mummy priest ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:11:44 (866 turns). dcgchant the Nimble (Djinni Fire Elementalist) Turns: 866, Time: 00:11:45 Health: -6/79 AC: 1 Str: 9 XL: 10 Next: 94% Gold: 0 EV: 15 Int: 34 God: Makhleb [******] SH: 14 Dex: 13 rFire + + . w - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold + . . x - +3 buckler rNeg . . . B - +2 leather armour {rPois} rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will +.... H - amulet "Ypnauxad" {Reflect rC+ rCorr Str+2 SH+5} Stlth ++++ q - +6 ring of intelligence HPRegen 0.33/turn I - ring of protection from cold MPRegen 0.00/turn %: no teleportation, reflection, infuse magic (-7 HP) @: corroded, flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Minor Destruction, Lesser Servant of Makhleb, Major Destruction, Greater Servant of Makhleb You were in the Dungeon. You worshipped Makhleb. Makhleb was exalted by your worship. You visited 1 branch Inventory: Hand Weapons w - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour a - a +0 robe x - a +3 buckler (worn) y - a +3 kite shield B - a +2 leather armour of poison resistance (worn) E - the +2 robe of Hadjma {rF+} (You found it in the Dungeon) rF+: It protects you from fire. Jewellery j - a ring of willpower o - a +6 ring of dexterity p - a +6 ring of dexterity q - a +6 ring of intelligence (left hand) r - a +6 ring of intelligence s - a +6 ring of strength t - a +6 ring of strength D - a +5 ring of evasion G - the amulet of Hilif {Spirit rElec rN+ Will+} (You found it in the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. H - the amulet "Ypnauxad" (around neck) {Reflect rC+ rCorr Str+2 SH+5} (You found it in the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+2: It affects your strength (+2). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). I - a ring of protection from cold (right hand) K - the ring "Ganloc" {Fly rElec} (You found it in the Dungeon) [ring of flight] rElec: It insulates you from electricity. Fly: It grants you flight. M - a ring of protection from fire Wands u - a wand of mindburst (7) v - a wand of quicksilver (7) C - a wand of flame (7) F - a wand of paralysis (3) J - a wand of digging (8) L - a wand of roots (4) Scrolls f - 4 scrolls of blinking l - 7 scrolls of fog m - 5 scrolls of identify n - 2 scrolls of fear Potions b - 10 potions of curing c - 4 potions of heal wounds d - 3 potions of haste e - 3 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance k - 5 potions of might Miscellaneous z - a box of beasts A - a lightning rod (4/4) Skills: + Level 9.7 Fighting - Level 5.0 Armour - Level 11.1 Dodging - Level 9.3 Stealth - Level 8.0 Shields - Level 10.4 Spellcasting - Level 10.4 Conjurations - Level 10.4 Hexes - Level 10.4 Summonings - Level 10.4 Necromancy - Level 10.4 Translocations - Level 10.4 Fire Magic - Level 10.4 Ice Magic - Level 10.4 Air Magic - Level 10.4 Earth Magic - Level 10.4 Alchemy + Level 9.7 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 d - Inner Flame Hex/Fire 73% N/A 1% 3 e - Flame Wave Conj/Fire 73% 2d16 1% 4 f - Necrotise Necr 100% 1d9 1% 1 g - Call Imp Summ 100% N/A 1% 2 h - Swiftness Air 73% N/A 1% 3 i - Iskenderun's Mystic Conj/Tloc 73% 2d15 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to intensify the flame waves.) The rust devil hits you. * * * LOW HITPOINT WARNING * * * The chaos spawn completely misses you. The hellwing closely misses you. You block the hellwing's attack. Unknown command. Unknown command. You feel much better. You block the jiangshi's attack. The jiangshi claws you. The mummy priest utters an invocation to its god. Okay, then. Casting: Flame Wave (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the hellwing! The hellwing is almost dead. The flame wave engulfs the jiangshi. The jiangshi is lightly damaged. The flame wave engulfs the guardian mummy! The guardian mummy is moderately damaged. The flame wave engulfs the mummy priest. The mummy priest is moderately damaged. The flame wave engulfs the rust devil. The rust devil completely resists. The flame wave engulfs the chaos spawn! You kill the chaos spawn! The chaos spawn degenerates into a cloud of primal chaos! (Press . to intensify the flame waves.) You block the jiangshi's attack. x2; The rust devil hits you. The hellwing closely misses you. The hellwing hits you! The guardian mummy hits you!! * * * LOW HITPOINT WARNING * * * Unknown command. You feel much better. The jiangshi claws you! * * * LOW HITPOINT WARNING * * * You block the jiangshi's attack. The mummy priest hits you! * * * LOW HITPOINT WARNING * * * The rust devil hits you! * * * LOW HITPOINT WARNING * * * You block the hellwing's attack. The hellwing hits you! You die... ▓...8©8...▓ ▓..)|"[:..▓...|).[..▓ ▓..|)|=)..▓...::)|..▓ ▓.........▓.........▓ ▓.........▓.........▓ ▓..M......▓.........▓ ▓...MMZ.V.▓...††....▓ ▓..M44Wz..▓.▓.†...▓.▓ ▓.▓ZM@MZ▓.▓....©....▓ ▓...V©W...▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓ You could see 2 mummy priests, 2 jiangshi, a phantasmal warrior (summoned), a hellwing (summoned), a guardian mummy, a rust devil (summoned), a wraith (summoned), 3 mummies, a wight (summoned), a ball python zombie (summoned), an adder zombie and a quokka zombie. Vanquished Creatures A deep elf pyromancer (D) A deep elf zephyrmancer (D) 2 rime drakes (D) A freezing wraith (D) A wind drake (shapeshifter) (D) 2 polar bears (D) 3 tarantellas (D) A glass eye (D) 2 jumping spiders (D) A spriggan (D) 2 redbacks (D) A swamp worm (shapeshifter) (D) A water moccasin (D) 2 orc warriors (D) 2 black bears (D) A phantom (D) 5 necrophages (D) 4 scorpions (D) 4 wights (D) An orc priest (D) 2 mummies (D) 2 adders (D) A white imp (D) An adder skeleton (D) 2 adder zombies (D) 4 orcs (D) A bat skeleton (D) 3 bat zombies (D) An endoplasm (D) A ball python (D) 2 ball python zombies (D) 58 creatures vanquished. Vanquished Creatures (others) 62 foxfires (D) 62 creatures vanquished. Grand Total: 120 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dcgchant the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | dcgchant set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 42 | D | Reached XP level 2. HP: 21/21 MP: 0/0 46 | D | Became a worshipper of Makhleb the Destroyer 53 | D | Entered arena 2. 53 | D | Noticed a glass eye 53 | D | Found a transporter. 61 | D | Killed a glass eye 62 | D | Reached skill level 5 in Dodging 62 | D | Reached XP level 3. HP: 20/25 MP: 0/0 62 | D | Learned a level 1 spell: Necrotise 62 | D | Reached XP level 4. HP: 25/31 MP: 0/0 62 | D | Reached XP level 5. HP: 28/35 MP: 0/0 62 | D | Learned a level 2 spell: Call Imp 62 | D | Reached XP level 6. HP: 32/40 MP: 0/0 107 | D | Entered arena 3. 107 | D | Noticed a spriggan 107 | D | Noticed a black bear 107 | D | Noticed a black bear 107 | D | Found a transporter. 111 | D | Killed a black bear 111 | D | Reached * piety under Makhleb 112 | D | Reached skill level 6 in Dodging 112 | D | Reached skill level 5 in Stealth 112 | D | Reached skill level 5 in Shields 113 | D | Killed a spriggan 114 | D | Reached skill level 7 in Dodging 114 | D | Reached XP level 7. HP: 45/45 MP: 0/0 114 | D | Learned a level 3 spell: Swiftness 118 | D | Reached skill level 8 in Dodging 174 | D | Entered arena 4. 174 | D | Noticed a water moccasin 174 | D | Found a transporter. 177 | D | Reached ** piety under Makhleb 183 | D | Killed a water moccasin 232 | D | Entered arena 5. 232 | D | Noticed a redback 232 | D | Noticed a harpy 232 | D | Noticed a deep elf pyromancer 232 | D | Noticed a deep elf zephyrmancer 232 | D | Found a transporter. 235 | D | a redback changed into a steelbarb worm 235 | D | Noticed a steelbarb worm (glowing shapeshifter) 238 | D | a steelbarb worm changed into a wolf spider 238 | D | Noticed a wolf spider (glowing shapeshifter) 239 | D | Killed a deep elf zephyrmancer 239 | D | Reached *** piety under Makhleb 240 | D | Reached skill level 5 in Armour 240 | D | Reached skill level 9 in Dodging 240 | D | Reached XP level 8. HP: 48/50 MP: 0/0 240 | D | a harpy changed into a wind drake 240 | D | Noticed a wind drake (shapeshifter) 242 | D | Killed a deep elf pyromancer 243 | D | Reached skill level 10 in Dodging 243 | D | Reached XP level 9. HP: 55/55 MP: 0/0 243 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 243 | D | Killed a wind drake 244 | D | Reached skill level 11 in Dodging 244 | D | Reached skill level 10 in Spellcasting 244 | D | Reached skill level 10 in Conjurations 244 | D | Reached skill level 10 in Hexes 244 | D | Reached skill level 10 in Summonings 244 | D | Reached skill level 10 in Necromancy 244 | D | Reached skill level 10 in Translocations 244 | D | Reached skill level 10 in Fire Magic 244 | D | Reached skill level 10 in Ice Magic 244 | D | Reached skill level 10 in Air Magic 244 | D | Reached skill level 10 in Earth Magic 244 | D | Reached skill level 10 in Alchemy 244 | D | a wolf spider changed into a swamp worm 257 | D | Got the +2 robe of Hadjma {rF+} 267 | D | Entered arena 6. 267 | D | Noticed a tarantella 267 | D | Found a transporter. 269 | D | Reached **** piety under Makhleb 274 | D | Killed a tarantella 277 | D | Reached ***** piety under Makhleb 388 | D | Entered arena 7. 388 | D | Noticed a rime drake 388 | D | Noticed a polar bear 388 | D | Noticed a polar bear 388 | D | Noticed a rime drake 388 | D | Noticed a freezing wraith 394 | D | Killed a rime drake 394 | D | Killed a polar bear 395 | D | Reached skill level 5 in Fighting 395 | D | Reached XP level 10. HP: 70/70 MP: 0/0 395 | D | Killed a rime drake 396 | D | Reached skill level 5 in Evocations 398 | D | Killed a freezing wraith 399 | D | Found a transporter. 406 | D | Got the amulet of Hilif {Spirit rElec rN+ Will+} 414 | D | Entered arena 8. 415 | D | Found a transporter. 421 | D | Reached ****** piety under Makhleb 461 | D | Entered arena 9. 462 | D | Found a transporter. 477 | D | Got the amulet "Ypnauxad" {Reflect rC+ rCorr Str+2 SH+5} 495 | D | Entered arena 10. 511 | D | Found a transporter. 673 | D | Got the ring "Ganloc" {Fly rElec} 677 | D | Entered arena 11. 678 | D | Found a transporter. 847 | D | Entered arena 12. 847 | D | Noticed a mummy priest 847 | D | Noticed a mummy priest 854 | D | Noticed a rust devil 861 | D | Noticed a jiangshi 865 | D | Noticed a phantasmal warrior 865 | D | Noticed a jiangshi 866 | D | HP: 2/79 [rust devil[a mummy priest] (9)] 866 | D | Mangled by a hellwing Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 6 7 8 9 10 | 10.4 Conjurations | 6 7 8 9 10 | 10.4 Hexes | 6 7 8 9 10 | 10.4 Summonings | 6 7 8 9 10 | 10.4 Necromancy | 6 7 8 9 10 | 10.4 Translocations | 6 7 8 9 10 | 10.4 Fire Magic | 6 7 8 9 10 | 10.4 Ice Magic | 6 7 8 9 10 | 10.4 Air Magic | 6 7 8 9 10 | 10.4 Earth Magic | 6 7 8 9 10 | 10.4 Alchemy | 6 7 8 9 10 | 10.4 Dodging | 5 7 9 10 11 | 11.1 Stealth | 4 6 7 8 9 | 9.3 Shields | 4 5 8 | 8.0 Armour | 5 | 5.0 Fighting | 5 9 | 9.7 Evocations | 4 9 | 9.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Cast: Scorch | 4 | 2 | 13 | 10 || 29 Foxfire | 3 | 4 | 13 | 13 || 33 Flame Wave | | | 14 | 35 || 49 Call Imp | | | 2 | || 2 Use: Potion | 2 | | 2 | 6 || 10 Armour: Robe | | | 6 | || 6 Leather armour | | | 13 | 26 || 39 Dodge: Dodged | | 1 | 10 | 20 || 31 Block: Buckler | | | 12 | 38 || 50