dddddd Level 1 of the Dungeon [Shop] Pinyhecu's General Store 3 poisoned darts (23 gold) 3 scrolls of identify (78 gold) a scroll of teleportation (39 gold) a scroll of amnesia (52 gold) a scroll of brand weapon (123 gold) a +0 whip (32 gold) [Shop] Foniokh's Book Shop a book of the Warp (620 gold) a There-And-Back Book (360 gold) a Young Poisoner's Handbook (200 gold) a book of Death (440 gold) a book of Air (220 gold) a book of Air (220 gold) a book of Debilitation (200 gold) a book of Storms (260 gold) Great Wizards, Vol. II (380 gold) [Shop] Hiyn's Jewellery Emporium a ring of wizardry (390 gold) a ring of resist corrosion (260 gold) a ring of poison resistance (260 gold) a +4 ring of protection (468 gold) an amulet of magic regeneration (390 gold) a ring of fire (325 gold) the ring "Tuts" {rC+ Str+6 Stlth+} (686 gold) [ring of strength] Str+6: It affects your strength (+6). rC+: It protects you from cold. Stlth+: It makes you more stealthy. an amulet of guardian spirit (390 gold) [Shop] Halas's Antique Armour Shop a +0 ring mail (88 gold) a +0 ring mail (88 gold) a +0 scale mail (88 gold) a +0 robe (15 gold) a +1 pair of boots of flying (363 gold) a +0 helmet (99 gold) a +0 robe (15 gold) the +0 plate armour of the True Pharaoh {rElec rF- rN++ Int+9} (1306 gold) Int+9: It affects your intelligence (+9). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. a +0 robe (15 gold) [Shop] Sejiarora's Weapon Shop a +0 long sword (35 gold) a +0 spear (30 gold) a +0 dagger (20 gold) a +0 dagger (20 gold) 3 stones (3 gold) a +0 trident (35 gold) (0, 0, D:1) a +0 hand axe (11, 46, D:1) a +0 whip a kobold corpse (skeletalised by now) (13, -8, D:1) a +0 club a kobold skeleton (21, 35, D:1) a jackal skeleton (21, 36, D:1) 5 stones a jackal skeleton (22, -4, D:1) a +0 hand axe (23, 36, D:1) a jackal skeleton (30, 46, D:1) a +0 leather armour (32, -2, D:1) 5 stones (36, 47, D:1) a +0 short sword (41, 6, D:1) a merfolk skeleton (43, 10, D:1) a demigod skeleton (43, 48, D:1) a +0 leather armour (45, 4, D:1) a draconian skeleton (47, 2, D:1) a +0 scale mail (47, 8, D:1) a merfolk skeleton (52, 29, D:1) a stone (56, 25, D:1) a +0 club (60, 29, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) 9 stones (1, -1, D:2) a +0 sling (11, 4, D:2) a +0 short sword (19, 4, D:2) 5 stones (19, 28, D:2) 3 stones (20, 6, D:2) a staff of alchemy (21, 8, D:2) a hobgoblin skeleton (21, 30, D:2) 5 stones (22, 10, D:2) a bat skeleton (22, 26, D:2) a +0 dagger (22, 28, D:2) 5 stones (23, -2, D:2) the +2 sling of Joluwon {freeze, MP+9 Int+5} Int+5: It affects your intelligence (+5). MP+9: It affects your magic capacity (+9). (23, 26, D:2) a +0 dagger (31, -12, D:2) 5 stones (32, -11, D:2) a bat corpse (32, 28, D:2) a +0 whip (39, 17, D:2) a +0 rapier (42, -14, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a book of the Senses (1, 0, D:3) a frilled lizard corpse