dddddd Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (7, 0, D:1) a +0 leather armour (9, 37, D:1) a hobgoblin corpse (skeletalised by now) (16, 17, D:1) a +0 short sword 2 stones (18, 17, D:1) a +0 club 2 stones a kobold skeleton (18, 31, D:1) a ball python corpse (skeletalised by now) (36, 18, D:1) a ball python corpse (skeletalised by now) (50, 13, D:1) a ball python corpse (skeletalised by now) (50, 23, D:1) 5 stones (53, 23, D:1) 3 stones (63, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (65, -2, D:1) a +0 whip 3 stones Level 2 of the Dungeon (0, 0, D:2) a potion of degeneration (3, -15, D:2) a +0 club a kobold corpse (skeletalised by now) (6, 0, D:2) a +0 chain mail (11, -23, D:2) a hobgoblin corpse (skeletalised by now) (17, -1, D:2) a +0 ring mail (28, -13, D:2) a +0 morningstar (32, -13, D:2) a rat corpse (skeletalised by now) (35, -16, D:2) a +0 sling (35, -10, D:2) a +0 dagger (37, 13, D:2) a frilled lizard corpse (skeletalised by now) (38, -13, D:2) 4 stones (48, 2, D:2) an adder corpse (skeletalised by now) (51, -5, D:2) a +0 dagger of speed (53, 11, D:2) a ball python corpse (skeletalised by now) (59, 6, D:2) 4 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 spear (10, -8, D:3) a +2 dagger of protection 6 poisoned darts (15, -9, D:3) a +0 short sword (26, 7, D:3) a +0 trident (27, -25, D:3) a ball python corpse (skeletalised by now) (29, -20, D:3) a bat corpse (skeletalised by now) (31, 12, D:3) a +0 sling (32, -13, D:3) a +0 short sword an orc skeleton (33, 3, D:3) 2 stones (34, -24, D:3) a +2 long sword of freezing (37, -29, D:3) a +0 short sword (49, -3, D:3) a hobgoblin corpse (skeletalised by now) (54, 2, D:3) 2 stones (55, 2, D:3) 5 stones (57, -10, D:3) a +0 short sword (59, -10, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 mace (3, -6, D:4) a +0 short sword (7, 21, D:4) the +7 rapier of Wicked Trial by Ordeal {flame, rF+ Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. Stlth+: It makes you more stealthy. (9, 22, D:4) a +0 dagger 2 stones (15, 28, D:4) a +0 club a +0 dagger a +2 robe of cold resistance (15, 29, D:4) a +0 club (16, 26, D:4) a +0 dagger a +0 ring mail (25, 7, D:4) a +0 hand axe (28, -4, D:4) a +2 short sword of freezing a kobold skeleton (28, 27, D:4) a +0 trident a +0 leather armour (29, -4, D:4) a hound skeleton (29, 25, D:4) a +0 dagger 2 stones (33, -10, D:4) a +0 club (33, 25, D:4) 2 poisoned darts (34, 20, D:4) a scroll of noise Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (2, -19, D:5) the +11 falchion of the Land of Plenty {heavy, rN+} rN+: It protects you from negative energy. (18, -49, D:5) a +0 buckler (19, -30, D:5) 4 stones (19, -19, D:5) a +0 robe (22, -25, D:5) a +0 dagger (23, -8, D:5) 5 javelins (27, -35, D:5) 7 stones (27, -26, D:5) a +0 robe a +1 whip of freezing (27, -18, D:5) 3 large rocks (29, -33, D:5) a +0 dagger (30, -15, D:5) a +0 giant spiked club (35, -19, D:5) 5 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (1, 5, D:6) a +0 ring mail (6, -24, D:6) a +0 hand axe (13, 2, D:6) 6 stones (26, -12, D:6) a +0 whip (27, -12, D:6) a +2 hand axe of electrocution 3 boomerangs a +0 leather armour (29, -12, D:6) a +0 whip a +0 robe (30, -13, D:6) a +0 halberd (31, -12, D:6) a +1 flail of holy wrath (31, 4, D:6) 5 stones (32, -16, D:6) a +0 club a +0 leather armour a +0 flail (32, -15, D:6) a +0 whip (32, -13, D:6) a +0 spear (34, -16, D:6) a +0 spear (34, -15, D:6) a +0 club a +0 orcbow (35, -16, D:6) a +0 spear (38, -17, D:6) a +0 pair of gloves (39, -18, D:6) 3 boomerangs (40, 1, D:6) a +0 trident (45, -3, D:6) a +2 flail of protection a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 5 stones (4, -18, D:7) 7 stones (5, 2, D:7) 4 stones (6, 0, D:7) 6 stones (7, 19, D:7) a +1 falchion of holy wrath (19, -16, D:7) a +0 club (19, -14, D:7) a +0 hand axe (21, -6, D:7) a +0 shortbow (22, -12, D:7) 7 stones (25, 9, D:7) a +0 robe (29, 26, D:7) the +5 scale mail of the Leaf {+Inv rF+ Int-2} Int-2: It affects your intelligence (-2). rF+: It protects you from fire. +Inv: It lets you turn invisible. (32, -11, D:7) a +0 robe (32, -4, D:7) a +3 falchion of freezing a +0 robe (33, -4, D:7) a +1 battleaxe of freezing a +0 robe (33, 15, D:7) a +0 sling (34, -4, D:7) a +4 dagger a +0 robe (35, 15, D:7) a +0 whip a +0 leather armour (35, 16, D:7) a +0 halberd (36, 15, D:7) a +0 club (36, 16, D:7) a +0 halberd Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 chain mail a +0 trident (0, 1, D:8) a +0 club a +0 leather armour (1, 1, D:8) a +0 mace a +0 leather armour (1, 2, D:8) 16 gold pieces (13, 1, D:8) 18 gold pieces (21, 3, D:8) a +0 flail a +0 spear (21, 4, D:8) a +0 spear a gnoll corpse (22, 3, D:8) a +0 club (25, -3, D:8) a +0 trident a +0 scale mail a +0 buckler the Ecumenical Temple