Seeded DCSS version 0.32-a0-918-g0f22ef8 (webtiles) character file. Game seed: 3741840556892626594 (custom seed) 32 ddoljuk the Vexing (level 3, 0/29 HPs) Began as a Mountain Dwarf Hexslinger on Apr 7, 2024. Succumbed to an adder's poison ... on level 1 of the Dungeon on Apr 10, 2024. The game lasted 00:01:39 (765 turns). ddoljuk the Vexing (Mountain Dwarf Hexslinger) Turns: 765, Time: 00:01:41 Health: 0/29 AC: 2 Str: 10 XL: 3 Next: 8% Magic: 4/4 EV: 11 Int: 13 God: Gold: 43 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -7) A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison f - a scroll of teleportation {unknown} g - a scroll of vulnerability {unknown} h - a scroll of identify {unknown} Potions d - a potion of magic {unknown} e - a potion of enlightenment {unknown} i - a potion of brilliance {unknown} Skills: + Level 1.9 Fighting + Level 2.0 Ranged Weapons + Level 1.2 Armour - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 3.2 Hexes - Level 1.2 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 12% 2 Sigil of Binding Hex 8% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Hailstorm Conj/Ice 0% 3d5 63% 3 Summon Ice Beast Ice/Summ 0% N/A 63% 3 Dimensional Bullseye Hex/Tloc 2% N/A 82% 4 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder hisses angrily. The rat squeaks loudly. You hear an angry hiss. You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. The adder bites you. The rat bites you. The adder closely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. An adder comes into view. The rat closely misses you. The adder closely misses you. The rat bites you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you but does no damage. The rat barely misses you. The adder bites you. You shoot a sling bullet. The sling bullet misses the adder. The adder closely misses you. The rat bites you but does no damage. The adder barely misses you. You shoot a sling bullet. The sling bullet misses the adder. The adder bites you. You are poisoned. The adder poisons you! The rat barely misses you. The adder barely misses you. The adder bites you but does no damage. The rat misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder misses you. x2; The rat closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The rat bites you. * * * LOW HITPOINT WARNING * * * You climb upwards. You die... ### ##### ##.#####...# #########..rS@S....# #...........####...# #.########..# ##.######## #.# ##..# #........# # #.# #...# ###......##### #.# #.#.#######.####...... ####.# #...........# ##)##### .....# ##.########## #....... #############.#### ######.#.#### You could see 2 adders and a rat. Vanquished Creatures 6 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 5 goblins (D:1) A hobgoblin (D:1) 3 kobolds (D:1) A quokka (D:1) 4 ball pythons (D:1) 2 frilled lizards (D:1) 7 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ddoljuk the Mountain Dwarf Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | Upgraded the game from 0.32-a0-913-g739538a to | 0.32-a0-918-g0f22ef8 215 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/3 427 | D:1 | Reached skill level 1 in Armour 546 | D:1 | Reached XP level 3. HP: 29/29 MP: 4/4 765 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_ring D:2: layout_loops_ring, grunt_ministairs_1, chequers_serial_rivers_room_a Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.2 Ranged Weapons | 2 | 2.0 Fighting | | 1.9 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 3.2 Fire Magic | | 1.2 Action || total ---------------------------++------- Fire: Sling || 88 Armour: Robe || 40 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 792 | 775 | 17 | 0 | 617 | 2 | 396.0 | Dungeon | 792 | 775 | 17 | 0 | 617 | 2 | 396.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 780 daAuts D:2: 12 daAuts