ddoljuk Level 1 of the Dungeon (0, 0, D:1) 3 stones (7, -4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (13, 8, D:1) a quokka skeleton (18, -12, D:1) a ball python skeleton (25, -35, D:1) 2 poisoned darts (25, 18, D:1) a +0 spear (28, 9, D:1) a ball python skeleton (35, 18, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (7, 1, D:2) the felid skeleton of Natasha (7, 10, D:2) a +0 dagger (8, 2, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (8, 3, D:2) a +0 dagger a stone (10, 13, D:2) a +0 whip a +0 leather armour an orc skeleton (10, 14, D:2) a +0 hand axe a +0 leather armour (11, 12, D:2) a +0 dagger a +0 dagger a +0 ring mail a goblin skeleton an orc skeleton (11, 14, D:2) a +0 club a +0 robe (12, 12, D:2) a +3 short sword 4 stones (19, -14, D:2) a +0 sling (20, 26, D:2) a +0 hand axe (24, -2, D:2) a quokka skeleton (27, 1, D:2) the felid skeleton of Natasha (32, -3, D:2) a +0 robe (35, 1, D:2) a +0 rapier (35, 7, D:2) the felid corpse of Natasha (skeletalised by now) (37, -12, D:2) a rat corpse (skeletalised by now) (39, -13, D:2) a +0 ring mail (43, 6, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +2 short sword of speed 2 stones a rat skeleton a kobold skeleton (7, -2, D:3) a +0 dagger a +0 robe (7, -1, D:3) a +0 hand axe a +0 leather armour (8, -2, D:3) a +0 falchion a +0 leather armour (9, -2, D:3) a +0 hand axe a +0 leather armour (10, -6, D:3) a +0 dagger (10, 1, D:3) a +0 mace (10, 12, D:3) a +0 mace an orc corpse (skeletalised by now) (14, -8, D:3) a +0 hammer (14, -6, D:3) a +0 hammer (15, -7, D:3) a +0 hammer (15, -5, D:3) a +0 hammer (15, -4, D:3) a +2 hammer of protection (15, -1, D:3) a +0 hammer (15, 0, D:3) a +0 hammer (15, 1, D:3) a +0 hammer (16, -3, D:3) a +0 hammer (16, -2, D:3) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (16, -1, D:3) the +0 hammer of Circular Logic {flame, *Noise Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). *Noise: It may make a loud noise when swung. (16, 0, D:3) a +0 hammer (17, -22, D:3) a +0 plate armour (17, -1, D:3) a +0 hammer (17, 0, D:3) a +0 hammer (17, 1, D:3) a +0 hammer (18, -16, D:3) a +0 club (26, 10, D:3) a +0 robe (27, 2, D:3) a bat corpse (skeletalised by now) (28, -9, D:3) a +0 short sword of speed a kobold corpse (skeletalised by now) Level 4 of the Dungeon (6, 13, D:4) a +0 flail (6, 41, D:4) a +0 club a goblin corpse (skeletalised by now) (8, 7, D:4) a jackal corpse (skeletalised by now) (8, 8, D:4) a jackal corpse (skeletalised by now) (10, 8, D:4) an adder corpse (skeletalised by now) (12, 13, D:4) a +0 flail a +0 flail (18, 15, D:4) a +0 whip a gnoll corpse (skeletalised by now) (19, 29, D:4) a +0 flail (28, 29, D:4) a +0 club (29, 9, D:4) an adder corpse (skeletalised by now) (29, 22, D:4) a +0 club (30, 0, D:4) a +0 club a +0 sling (30, 9, D:4) a +0 dagger a goblin corpse (skeletalised by now) (30, 21, D:4) a ball python skeleton (32, 21, D:4) 4 stones (32, 28, D:4) a hound corpse (skeletalised by now) (36, 5, D:4) a +0 dagger a goblin corpse (skeletalised by now) (37, 18, D:4) a +0 giant spiked club a +0 ring mail a +0 falchion a +0 dagger a +0 hand axe an orc skeleton (37, 19, D:4) a +0 robe a +0 dagger (40, 3, D:4) a +0 leather armour (47, -2, D:4) the +1 mace of Eternal Night {heavy, +Blink} +Blink: It lets you blink. (48, -7, D:4) a +0 dagger 4 stones (49, 0, D:4) an adder skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (11, -24, D:5) a +0 hand axe (29, -21, D:5) a black bear skeleton (40, -15, D:5) an iguana skeleton (41, -8, D:5) a +0 club a +0 ring mail an orc skeleton (43, -19, D:5) a hound skeleton (45, -31, D:5) a +0 quarterstaff (46, -6, D:5) a +0 long sword (51, -4, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a potion of attraction (1, -9, D:6) a +0 buckler (4, 11, D:6) 3 scrolls of teleportation (9, 19, D:6) a bullfrog corpse (14, 4, D:6) 6 stones (19, 7, D:6) a +0 dagger a +0 robe the elf corpse of Dowan the Ecumenical Temple