Dungeon Crawl Stone Soup version 0.32-a0-699-g1ee5eff (webtiles) character file. Game seed: 4088541937037361122 4 december12 the Trooper (level 1, -5/19 HPs) Began as a Barachi Monk on Mar 13, 2024. Slain by a gnoll ... wielding a +0 spear (10 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (78 turns). december12 the Trooper (Barachi Monk) Turns: 78, Time: 00:00:08 Health: -5/19 AC: 2 Str: 12 XL: 1 Next: 70% Magic: 1/1 EV: 12 Int: 10 God: Gold: 18 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: confused, ambrosia-drunk, glowing, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Skills: * Level 4.1 Fighting - Level 3.6 Long Blades - Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! Unknown command. Unknown command. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. The gnoll hits you with a +0 spear! Ouch! That really hurt! You die... .......# #.......# ......####.......# ............#.#..# .................+ ♣♣#######...#.#..# #..........## #.######..## # #. ##.####.# #. #....@g.# .. .......######...... .# ##...#. ..## . ....... # ###.#### #. # You could see a gnoll. Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | december12 the Barachi Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 24 | D:1 | Reached skill level 4 in Fighting 78 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, chequers_ecumenical_altar_twisty, serial_glass, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_b Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.1 Long Blades | | 3.6 Dodging | | 3.2 Action || total ---------------------------++------- Melee: Falchion || 13 Use: Potion || 1 Armour: Robe || 12 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 91 | 0 | 0 | 65 | 1 | 91.0 | Dungeon | 91 | 91 | 0 | 0 | 65 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 91 daAuts