Dungeon Crawl Stone Soup version 0.32-a0-699-g1ee5eff (webtiles) character file. Game seed: 10804622895570844840 4 december12 the Trooper (level 1, 0/19 HPs) Began as a Barachi Monk on Mar 13, 2024. Slain by a gnoll ... wielding a +0 whip (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (178 turns). december12 the Trooper (Barachi Monk) Turns: 178, Time: 00:00:18 Health: 0/19 AC: 2 Str: 12 XL: 1 Next: 60% Magic: 1/1 EV: 12 Int: 10 God: Gold: 26 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: unable to hop, glowing, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls g - a scroll of torment {unknown} Potions e - a potion of heal wounds {unknown} f - a potion of might {unknown} h - a potion of invisibility {unknown} i - a potion of curing {unknown} Skills: * Level 4.0 Fighting - Level 3.6 Long Blades - Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! Unknown command. Hop to where? Press: ? - help, Dir - move target Boing! You are confused. You feel invigorated. You bump into the rock wall. You feel less invigorated. You feel less confused. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 whip! Ouch! That really hurt! The dart slug briefly extends its eye-stalks. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip! You die... ......##..####.# #...#...# ##).......# #.###.......# ##.##.##.......#.......### ##.##.##..######.....#.# ##.##.....# ###..####.# #.#####.## #.......#.. #.# #.# #.#..##....# #.. .# #.#..####.## ### # #@......# #g#####.# #....##.# #w##.# #.##.##.#.. #.)..w..... ##.....#..# #.....# #.....# You could see a gnoll and a dart slug. Vanquished Creatures A ball python (D:1) 2 kobolds (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | december12 the Barachi Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 166 | D:1 | Reached skill level 4 in Fighting 178 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.0 Long Blades | | 3.6 Dodging | | 3.2 Action || total ---------------------------++------- Melee: Falchion || 16 Ability: Hop || 1 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 210 | 210 | 0 | 0 | 166 | 1 | 210.0 | Dungeon | 210 | 210 | 0 | 0 | 166 | 1 | 210.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 210 daAuts