Dungeon Crawl Stone Soup version 0.32-a0-705-g60f2335 (webtiles) character file. Game seed: 4847648588707801891 1 december12 the Trooper (level 1, -1/19 HPs) Began as a Barachi Monk on Mar 14, 2024. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (64 turns). december12 the Trooper (Barachi Monk) Turns: 64, Time: 00:00:28 Health: -1/19 AC: 2 Str: 12 XL: 1 Next: 20% Magic: 1/1 EV: 2 Int: 10 God: Gold: 9 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: unable to hop, glowing, constricted, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Potions c - a potion of ambrosia Skills: * Level 3.7 Fighting - Level 3.6 Long Blades - Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You don't know any spells. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. Hop to where? Press: ? - help, Dir - move target You hop free of the ball python. Boing! You barely miss the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You hit the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. You die... ##.#....# #.###.### ###.#.## ..##.## #.##.# ## #.##.# #.##.##.# #.#.##.# #...S@# #.#.#### #.##.# ... ..# ### #### You could see a ball python. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | december12 the Barachi Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 64 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_corners, shapermc_ecumenical_altar_flowoftime, minmay_misc_feat_cross, minivault_26 Action || total ---------------------------++------- Melee: Falchion || 9 Ability: Hop || 1 Armour: Robe || 28 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 75 | 0 | 0 | 54 | 1 | 75.0 | Dungeon | 75 | 75 | 0 | 0 | 54 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 75 daAuts