Dungeon Crawl Stone Soup version 0.32-a0-705-g60f2335 (webtiles) character file. Game seed: 16858831724831925300 2 december12 the Trooper (level 1, 0/19 HPs) Began as a Barachi Monk on Mar 14, 2024. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (38 turns). december12 the Trooper (Barachi Monk) Turns: 38, Time: 00:00:10 Health: 0/19 AC: 2 Str: 12 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 10 God: Gold: 7 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: unable to hop, glowing, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Jewellery f - an amulet of faith Scrolls e - a scroll of revelation {unknown} Potions c - a potion of ambrosia Skills: * Level 3.9 Fighting - Level 3.6 Long Blades - Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 36% 1 Stone Arrow Conj/Erth 0% 3d7 75% 3 Brom's Barrelling Bould Conj/Erth 0% 2d3 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. Hop to where? Press: ? - help, Dir - move target Boing! There are no items here. You hit the ball python. You kill the ball python! The endoplasm hits you. You see here a ball python corpse. You hit the endoplasm. You kill the endoplasm! You hit the hobgoblin but do no damage. The hobgoblin completely misses you. You barely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You die... .... ######.#### ....####...#..##. #............. #............. #..........### ## #.>........#. #.. #............. #...######...........## #.....@g.#...........# ##.#####.#...........# #...:...#.###.# ##...##...# .# #.......#.# .# #..........# #........#.# #........#.# ##...)..## . You could see a hobgoblin. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | december12 the Barachi Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 38 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_rooms Action || total ---------------------------++------- Melee: Falchion || 7 Ability: Hop || 1 Armour: Robe || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 43 | 43 | 0 | 0 | 21 | 1 | 43.0 | Dungeon | 43 | 43 | 0 | 0 | 21 | 1 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 43 daAuts