december12 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, 8, D:1) a +0 club (15, 8, D:1) 3 poisoned darts (17, 23, D:1) a +0 dagger (21, 41, D:1) a bat skeleton (21, 55, D:1) 6 stones (28, 19, D:1) a jackal skeleton a jackal skeleton (28, 49, D:1) a +2 dagger of pain a goblin skeleton (29, 15, D:1) a +0 short sword (30, 19, D:1) a +0 leather armour (30, 46, D:1) 6 poisoned darts (31, 26, D:1) a flux talisman (32, 60, D:1) a quokka skeleton (35, 13, D:1) a staff of earth (35, 17, D:1) a +0 dagger a goblin skeleton (39, 16, D:1) a +0 club (42, 0, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Uqooq's Antique Armour Emporium a +0 leather armour (66 gold) a +0 chain mail (148 gold) the +6 ice dragon scales of Ufenit {Harm rF- rC++ Str-4 Dex-4 SInv} (2970 gold) Str-4: It affects your strength (-4). Dex-4: It affects your dexterity (-4). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. a +1 plate armour of fire resistance (1155 gold) a +0 chain mail (148 gold) a +0 robe (23 gold) a +2 robe of willpower (584 gold) a +0 chain mail (148 gold) a +0 robe (23 gold) a +0 pair of gloves (148 gold) (0, 0, D:2) a flux talisman (4, 5, D:2) a hobgoblin skeleton (9, 18, D:2) a hobgoblin corpse (skeletalised by now) (11, 25, D:2) the +1 scale mail of Jeke {+Inv Regen+ rCorr Str-2} Str-2: It affects your strength (-2). +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (11, 28, D:2) a frilled lizard skeleton (13, -8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (24, -4, D:2) a +0 dagger (29, 31, D:2) a +0 dagger (33, -9, D:2) a +0 whip (35, -5, D:2) a +0 ring mail (35, 30, D:2) a +0 club (42, 6, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 spear (0, 2, D:3) a +0 mace (2, 0, D:3) a +0 hand axe (2, 2, D:3) a +0 falchion (12, 1, D:3) a +0 short sword (12, 29, D:3) a bat skeleton (28, 7, D:3) a +0 hammer (30, 34, D:3) a +0 club a goblin skeleton (31, 31, D:3) an adder skeleton (31, 34, D:3) a +0 club (34, 28, D:3) an adder skeleton (37, 39, D:3) a +0 ring mail (43, 47, D:3) 7 stones (45, 47, D:3) a +0 club (46, 40, D:3) a +0 trident an orc corpse (skeletalised by now) (47, 40, D:3) a jackal corpse (skeletalised by now) (48, 35, D:3) a +0 short sword a kobold corpse (skeletalised by now) (51, -2, D:3) a +0 sling