Dungeon Crawl Stone Soup version 0.32-a0-705-g60f2335 (webtiles) character file. Game seed: 16581815627835968836 0 december12 the Slasher (level 1, 0/18 HPs) Began as a Barachi Monk on Mar 14, 2024. Slain by a kobold ... wielding a +1 dagger of electrocution (18 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (52 turns). december12 the Slasher (Barachi Monk) Turns: 52, Time: 00:00:11 Health: 0/18 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 10 God: Gold: 5 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: unable to hop, glowing, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls e - a scroll of teleportation {unknown} f - a scroll of enchant armour {unknown} Skills: * Level 3.6 Fighting - Level 3.6 Long Blades - Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Press: ? - help, v - describe, . - travel Here: a kobold, wielding a +1 dagger of electrocution and quivering stones (haloed) The floor. Unknown command. You hit the kobold but do no damage. The kobold barely misses you. The kobold hits you with a +1 dagger of electrocution. * * * LOW HITPOINT WARNING * * * Hop to where? Press: ? - help, Dir - move target Boing! You are confused. You feel invigorated. You bump into the rock wall. The kobold barely misses you. The kobold closely misses you. You bump into the closed door. You feel less invigorated. You feel less confused. The kobold misses you. You hit the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You are electrocuted!! Ouch! That really hurt! You die... ############# ##...........# #######...########.# #.....+...#.....# .####### #..<..+...'.....# ........ #.....##.##.....# ........ #####''###.####'####........ #......##...##..K........... .......##...##.?@..##.##.### .####'####.####+###...# #.....##.## #### #.....'...+ #.....#...# #######...# ##.... ###..# .## You could see a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | december12 the Barachi Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 52 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms, serial_shops, nicolae_lakefront_shop Action || total ---------------------------++------- Melee: Falchion || 4 Ability: Hop || 1 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 59 | 59 | 0 | 0 | 40 | 1 | 59.0 | Dungeon | 59 | 59 | 0 | 0 | 40 | 1 | 59.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 59 daAuts