december12 Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (11, 8, D:1) 5 stones (13, 37, D:1) a +0 sling (15, 32, D:1) a bat corpse (skeletalised by now) (15, 33, D:1) a +0 club (16, -2, D:1) a jackal skeleton (16, 34, D:1) a +0 robe (17, -1, D:1) a +0 dagger a goblin skeleton (17, 7, D:1) 2 stones (18, 8, D:1) a bat skeleton (20, 7, D:1) a bat skeleton (21, 4, D:1) a jackal corpse (skeletalised by now) (32, -5, D:1) a +0 ring mail (36, 13, D:1) a +0 dagger (37, -10, D:1) 6 stones (37, 1, D:1) 4 atropa-tipped darts (38, -6, D:1) 2 stones (39, -10, D:1) 4 stones (39, 28, D:1) a +0 leather armour (44, 30, D:1) a rat skeleton (44, 34, D:1) a rat corpse (skeletalised by now) (44, 36, D:1) a rat corpse (skeletalised by now) (48, 30, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Tasaivvydgh's General Store a scroll of immolation (56 gold) a +0 dagger (28 gold) a +0 scale mail (56 gold) a +0 war axe (49 gold) 8 stones (11 gold) 7 stones (9 gold) the +8 long sword of Doom {pain, *Noise Str+3 Int-2 Dex+8} (995 gold) Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Dex+8: It affects your dexterity (+8). *Noise: It may make a loud noise when swung. The Shining One disapproves of the use of such an item. 7 stones (9 gold) a potion of brilliance (56 gold) a scroll of identify (28 gold) [Shop] Jocwigar's Distillery a potion of might (48 gold) a potion of mutation (96 gold) a potion of heal wounds (60 gold) a potion of haste (120 gold) a potion of lignification (36 gold) a potion of mutation (96 gold) a potion of berserk rage (60 gold) [Shop] Xiozorph's General Store a potion of curing (33 gold) a +2 antimagic lajatang (627 gold) a scroll of noise (11 gold) a potion of enlightenment (55 gold) a scroll of identify (22 gold) a scroll of fog (44 gold) a scroll of identify (22 gold) 3 stones (3 gold) a +0 dagger (22 gold) a book of Conjurations (220 gold) [Shop] Foff's Weapon Shoppe a +0 dagger (20 gold) a +0 spear (30 gold) a +0 hand axe (30 gold) a +1 mace of draining (124 gold) a +0 rapier (40 gold) 2 datura-tipped darts (18 gold) (0, 0, D:2) a +4 halberd (5, 9, D:2) a giant cockroach corpse (9, 3, D:2) a +0 hand axe (10, 1, D:2) a hobgoblin skeleton (12, 2, D:2) a human skeleton (16, -13, D:2) a gnoll skeleton (20, -14, D:2) a +0 sling (21, -13, D:2) 6 stones (23, -23, D:2) 5 boomerangs (23, -10, D:2) 14 gold pieces (24, -24, D:2) a +0 club a goblin corpse (skeletalised by now) (24, -13, D:2) a gnoll skeleton (25, -24, D:2) a jackal corpse (skeletalised by now) (29, -31, D:2) a +0 ring mail (30, -21, D:2) a +0 club (33, -13, D:2) 7 stones (35, -40, D:2) a +1 short sword of holy wrath (36, -35, D:2) a frilled lizard corpse (skeletalised by now) (37, -35, D:2) a hobgoblin corpse (skeletalised by now) (37, -34, D:2) a +0 dagger (40, -2, D:2) 6 stones (46, -14, D:2) a +0 ring mail (51, -1, D:2) a +0 pair of gloves (52, 10, D:2) a +0 dagger (56, 8, D:2) a +0 club a hobgoblin corpse (skeletalised by now)