Dungeon Crawl Stone Soup version 0.34-a0-603-g50ae0a3e31 (webtiles) character file. Game seed: 11536749916162895964 10 deizak2 the Grave Robber (level 2, 20/20 HPs) Began as a Human Necromancer on Aug 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:07:54 (416 turns). deizak2 the Grave Robber (Human Necromancer) Turns: 416, Time: 00:07:55 Health: 20/20 AC: 2 Str: 8 XL: 2 Next: 20% Magic: 5/5 EV: 11 Int: 15 God: Gold: 12 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 short sword (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} Potions g - a potion of magic h - a potion of haste d - a potion of might {unknown} f - a potion of moonshine {unknown} Skills: + Level 0.4 Fighting + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 5% 2 Vampiric Draining Necr 14% 2d7 11% 3 Animate Dead Necr 14% N/A 34% 4 Curse of Agony Necr 14% N/A 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Found a quarterstaff. There is an open door here. Your soul wisp disappears in a puff of smoke! There is an open door here. Found a stone staircase leading down. HP restored. A quokka comes into view. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit the quokka. You kill the quokka! A hobgoblin comes into view. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. The hobgoblin closely misses you. Your soul wisp touches the hobgoblin but does no damage. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. Your soul wisp barely misses the hobgoblin. You completely miss the hobgoblin. The hobgoblin closely misses you. Your soul wisp touches the hobgoblin but does no damage. You hit the hobgoblin but do no damage. The hobgoblin hits you. Your soul wisp touches the hobgoblin. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. Your soul wisp touches the hobgoblin. The hobgoblin dies! You see here a hobgoblin corpse. Sorry, you're not good enough to have a special ability. Magic restored. Your soul wisp disappears in a puff of smoke! You see here a hobgoblin corpse. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .......#......# .......#......# .......#......# .......+..)...# .......#......# .####.##......# #####.############ #................# #.###....#######@##### ..#....#.# #....†...# ########.# #.##.###.# .........# # #.# #.# ########## #.# #.# #.# #.# #.# #.# #.# #.# #.###.# There were no monsters in sight! Vanquished Creatures A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) 3 hobgoblins (D:1) A ball python (D:1) A bat (D:1) 2 rats (D:1) 7 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deizak2 the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 328 | D:1 | Reached XP level 2. HP: 6/20 MP: 5/5 416 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, columned_hall_lemuel, minmay_3d_cube Action || total ---------------------------++------- Melee: Short sword || 21 Dagger || 7 Cast: Soul Splinter || 6 Use: Scroll || 2 Armour: Robe || 14 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 416 | 266 | 150 | 0 | 124 | 1 | 416.0 | Dungeon | 416 | 266 | 150 | 0 | 124 | 1 | 416.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 416 daAuts