dforspid Level 1 of the Dungeon (0, 0, D:1) 3 javelins (3, -8, D:1) a +0 club (3, -3, D:1) a +0 leather armour (4, -53, D:1) a jackal corpse (6, -23, D:1) 5 stones (6, -16, D:1) a +0 short sword (7, -53, D:1) a +0 club a goblin skeleton a hobgoblin skeleton (15, -48, D:1) a +0 kite shield (15, -45, D:1) a +0 club a goblin skeleton (18, -56, D:1) 3 stones (28, -55, D:1) a +0 ring mail (37, -11, D:1) a +0 dagger (38, -48, D:1) a +0 whip (38, -44, D:1) a +0 whip (40, -53, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (47, -45, D:1) a quokka corpse (skeletalised by now) (48, -13, D:1) a +0 club (49, -53, D:1) a +2 short sword of protection (51, -12, D:1) a +0 club (54, -3, D:1) a frilled lizard corpse (skeletalised by now) (60, -11, D:1) a bat corpse (skeletalised by now) (63, -14, D:1) a hobgoblin corpse (skeletalised by now) (65, -46, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 0, D:2) a +0 club (1, 1, D:2) a +0 whip (4, 13, D:2) an adder corpse (skeletalised by now) (10, 10, D:2) 5 stones (21, 5, D:2) a quokka corpse (21, 6, D:2) a jackal corpse (22, 6, D:2) a jackal corpse (27, 1, D:2) a +0 short sword (30, 11, D:2) a book of Touch (40, 32, D:2) a +0 club