Dungeon Crawl Stone Soup version 0.32-a0-12-g7fc57aa (webtiles) character file. Game seed: 71508731453424174 48 dhlexpress the Conjurer (level 3, 20/20 HPs) Began as a Deep Elf Conjurer on Dec 24, 2023. Quit the game on level 2 of the Dungeon on Jan 14, 2024. The game lasted 00:01:50 (1306 turns). dhlexpress the Conjurer (Deep Elf Conjurer) Turns: 1306, Time: 00:01:50 Health: 20/20 AC: 2 Str: 4 XL: 3 Next: 50% Magic: 1/10 EV: 12 Int: 24 God: Gold: 89 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery i - an amulet of faith Scrolls c - a scroll of identify {unknown} d - a scroll of summoning {unknown} f - a scroll of vulnerability {unknown} h - a scroll of enchant armour {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} g - a potion of mutation {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 4% N/A 30% 3 Sigil of Binding Hex 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 34% 4 Dimensional Bullseye Hex/Tloc 2% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 66% to hit) The searing ray misses the adder. (Press . to maintain the ray.) The adder barely misses you. The searing ray hits the adder! You kill the adder! The searing ray hits the worm! The worm is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (heavily wounded, 93% to hit) The searing ray hits the worm! The worm is almost dead. (Press . to maintain the ray.) The searing ray hits the worm! You kill the worm! Saving game... please wait. Options error: Unknown explore stop condition 'greedy_sacrificeable' (dhlexpress.rc:459) Options error: Bad tile_display_mode value: glyphs false (should be glyph, glyphs, hybrid or tiles) (dhlexpress.rc:474) Welcome back, dhlexpress the Deep Elf Conjurer. Press ? for a list of commands and other information. Options error: Unknown explore stop condition 'greedy_sacrificeable' (dhlexpress.rc:459) Options error: Bad tile_display_mode value: glyphs false (should be glyph, glyphs, hybrid or tiles) (dhlexpress.rc:474) Welcome back, dhlexpress the Deep Elf Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #...# #...# #...########## #...##.......# ######...##.......# #........##........ ###.....@..†....... #....^#.###........ #.....#...#........ #.....###.#........ #.....# #.######### #.....# #.### #.....# #...# #.....# #.### ###.#####.### There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) An endoplasm (D:1) 4 hobgoblins A kobold (D:1) 2 quokkas (D:1) 4 ball pythons 3 bats 7 frilled lizards 5 goblins 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dhlexpress the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 96 | D:1 | Reached skill level 1 in Fighting 261 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 574 | D:1 | Learned a level 2 spell: Searing Ray 1151 | D:2 | Reached XP level 3. HP: 20/20 MP: 8/10 1157 | D:2 | Reached skill level 5 in Conjurations 1306 | D:2 | Upgraded the game from 0.31-a0-1377-g7102d64 to | 0.32-a0-12-g7fc57aa 1306 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_loops_ring D:2: layout_basic, chequers_ecumenical_altar_simple_redux, st_stairs_2, minmay_tetromino_l4 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 46 Searing Ray || 4 Armour: Robe || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1305 | 1288 | 17 | 0 | 1143 | 2 | 652.5 | Dungeon | 1305 | 1288 | 17 | 0 | 1143 | 2 | 652.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 910 daAuts D:2: 395 daAuts