diche Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 2, D:1) a jackal skeleton (3, 5, D:1) a stone a +0 dagger (6, 14, D:1) a +0 rapier (9, 15, D:1) a +0 short sword (14, -9, D:1) a +0 club (15, 2, D:1) 7 stones (16, -6, D:1) a +0 dagger (18, -4, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, -8, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (22, 18, D:1) a +0 club a stone (23, -6, D:1) a +0 dagger a goblin skeleton (24, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (24, 6, D:1) a +0 dagger (25, 3, D:1) a +0 whip 4 stones a kobold skeleton (28, -18, D:1) a +0 whip (44, -4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +3 dagger of Moral Flaws {pain, rC+ Int-3 Dex+3 SInv} Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. SInv: It lets you see invisible. (8, -15, D:2) the felid corpse of Natasha (skeletalised by now) (12, -16, D:2) a rat skeleton (13, 3, D:2) a +0 chain mail (15, -1, D:2) a +0 short sword a stone a kobold skeleton (15, 4, D:2) a +0 antimagic rapier (17, -35, D:2) a +0 flail 7 stones (17, -34, D:2) a +0 halberd (19, -45, D:2) a +0 short sword (20, 11, D:2) a bat skeleton (23, -32, D:2) a +0 club (25, -30, D:2) a +0 club a +0 club (28, -16, D:2) a hobgoblin skeleton (28, -5, D:2) a quokka skeleton (29, -2, D:2) a hobgoblin skeleton (35, -22, D:2) a jackal skeleton (36, -22, D:2) a bat skeleton a jackal skeleton (40, -15, D:2) a +0 sling (40, -9, D:2) a +0 club a goblin skeleton (41, -8, D:2) a +0 dagger (44, -13, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (1, -30, D:3) a rat corpse (skeletalised by now) (7, -27, D:3) a +0 short sword (9, -27, D:3) 6 stones (9, -24, D:3) a +0 flail (14, -21, D:3) a +0 ring mail (14, -13, D:3) a +0 dagger a kobold corpse (skeletalised by now) (14, -7, D:3) a beast talisman (17, -7, D:3) a +0 long sword (18, -16, D:3) a +0 short sword of freezing 5 stones (29, -9, D:3) a +0 whip (31, -14, D:3) a +0 spear (33, -8, D:3) a +0 club (34, -18, D:3) a hobgoblin skeleton (34, -14, D:3) a jackal skeleton (34, -13, D:3) a +0 flail a jackal skeleton (34, -12, D:3) a +0 halberd a +0 flail a jackal skeleton a gnoll skeleton a gnoll skeleton (47, -25, D:3) a hobgoblin skeleton (52, -26, D:3) the +2 rapier "Urhiynt" {vamp, rN+} rN+: It protects you from negative energy. Level 4 of the Dungeon (0, 0, D:4) a +2 short sword of venom a kobold corpse (skeletalised by now) (8, -1, D:4) a +0 chain mail (9, 16, D:4) a +0 whip a kobold corpse (skeletalised by now) (22, -8, D:4) a +0 dagger a goblin corpse (skeletalised by now) (25, -6, D:4) an adder corpse (skeletalised by now) (30, 22, D:4) a ball python corpse (32, -4, D:4) a +0 robe (32, 15, D:4) a scroll of identify (33, -5, D:4) a +0 hand axe (33, 21, D:4) a +0 whip a gnoll corpse (34, 1, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (34, 5, D:4) a +0 buckler (35, 0, D:4) a +0 mace a +0 hand axe a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, -8, D:4) a +0 dagger (37, 23, D:4) a scorpion corpse (38, 23, D:4) a +0 flail a gnoll corpse a quokka corpse (40, -1, D:4) a +0 flail