diche Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (0, 11, D:1) a +0 leather armour (1, -6, D:1) a bat corpse (skeletalised by now) (4, 25, D:1) a ball python corpse (skeletalised by now) (7, 3, D:1) a +0 quarterstaff (9, 0, D:1) a hobgoblin skeleton (13, 8, D:1) a +0 scale mail (23, -2, D:1) a +0 dagger (23, 22, D:1) a ball python corpse (skeletalised by now) (28, 12, D:1) a +0 whip (29, 32, D:1) a quokka corpse (29, 34, D:1) a +0 whip a stone a kobold corpse (33, -3, D:1) a +0 whip (34, 14, D:1) a +0 animal skin a +0 short sword (35, -1, D:1) a ball python skeleton (38, -8, D:1) a +0 club a kobold skeleton (40, 1, D:1) a +0 dagger (40, 4, D:1) a +0 dagger (40, 5, D:1) a +0 club a goblin skeleton (40, 8, D:1) a staff of fire (41, 27, D:1) 7 stones (48, 0, D:1) an amulet of guardian spirit (50, 9, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 flail a gnoll corpse (9, -2, D:2) a rat corpse (13, -4, D:2) a +0 dagger