diche Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -14, D:1) 8 stones (8, 5, D:1) a +0 whip (10, 4, D:1) a +0 leather armour (12, -11, D:1) a +0 hand axe (20, -23, D:1) a +0 falchion (22, -8, D:1) a +0 short sword (24, 5, D:1) a +0 dagger 4 stones (24, 6, D:1) a quokka skeleton (24, 9, D:1) a +0 flail (27, 8, D:1) a bat skeleton (29, -20, D:1) a rat skeleton (30, -15, D:1) a frilled lizard corpse (skeletalised by now) (30, 5, D:1) a +0 club a kobold corpse (skeletalised by now) (30, 8, D:1) a quokka skeleton (31, 14, D:1) a beast talisman (32, 20, D:1) a +0 dagger (35, 14, D:1) a +0 dagger (36, 2, D:1) 6 stones (42, -2, D:1) a rat corpse (skeletalised by now) (42, -1, D:1) a rat corpse (skeletalised by now) (47, 20, D:1) a bat skeleton (54, 19, D:1) a frilled lizard skeleton Level 2 of the Dungeon [Shop] Raisk's Weapon Boutique a +0 whip (25 gold) a +0 war axe (35 gold) a +0 war axe (35 gold) 6 stones (6 gold) a +0 war axe (35 gold) 5 atropa-tipped darts (45 gold) a +0 mace (30 gold) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} (826 gold) Will+: It increases your willpower. a +0 short sword (30 gold) (0, 0, D:2) an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now) (0, 26, D:2) a rat corpse (skeletalised by now) (3, 28, D:2) a +0 tower shield a hobgoblin corpse (skeletalised by now) (4, 39, D:2) a +0 dagger (7, -5, D:2) a +0 dagger (7, 26, D:2) a bat corpse (skeletalised by now) (8, -5, D:2) a ball python skeleton (9, 40, D:2) 6 stones (13, -9, D:2) a +0 short sword a kobold skeleton (16, 4, D:2) a +0 flail (22, 6, D:2) the +5 dagger "Senuudum" {freeze, ^Contam rF- Str+8} Str+8: It affects your strength (+8). rF-: It makes you vulnerable to fire. ^Contam: It causes magical contamination when unequipped. (24, -2, D:2) a +1 falchion of holy wrath (26, -7, D:2) a +0 whip 3 stones (27, 7, D:2) a bat skeleton (30, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (31, 1, D:2) a +0 whip 2 stones a kobold skeleton (31, 23, D:2) a +0 barding (39, 17, D:2) a bat corpse (skeletalised by now) (47, 4, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 club a +0 whip a +0 ring mail a +0 flail a +0 chain mail a +0 mace 3 boomerangs an orc corpse an orc corpse (3, -5, D:3) a +0 dagger (9, 3, D:3) a maw talisman (10, -6, D:3) a hobgoblin corpse (12, -4, D:3) 3 stones (25, -12, D:3) a hobgoblin corpse (skeletalised by now) (27, 10, D:3) a scroll of identify (38, 11, D:3) a quokka corpse a giant cockroach corpse a giant cockroach corpse (39, 7, D:3) a giant cockroach corpse (41, 10, D:3) a giant cockroach corpse a sewer (0, 0, Sewer) a rat corpse (1, -6, Sewer) a rat corpse (3, -9, Sewer) a rat corpse (5, -5, Sewer) a potion of brilliance (5, -4, Sewer) a scroll of enchant weapon (5, -3, Sewer) 2 potions of brilliance (5, -2, Sewer) a scroll of amnesia (5, -1, Sewer) a potion of haste (6, -4, Sewer) a scroll of teleportation (6, -3, Sewer) a throwing net a large rock (6, -2, Sewer) 2 scrolls of teleportation