diche Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 5, D:1) a +0 club (1, 9, D:1) a bat skeleton (2, 4, D:1) a +0 dagger a goblin skeleton (14, -2, D:1) a +0 short sword 2 stones a kobold skeleton (35, 18, D:1) a +0 great mace (36, 11, D:1) a staff of cold (37, -3, D:1) a rat skeleton (41, -1, D:1) a ball python skeleton (41, 9, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (42, 10, D:1) a bat corpse (skeletalised by now) (42, 11, D:1) a hobgoblin corpse (skeletalised by now) (48, 18, D:1) 5 stones Level 2 of the Dungeon (4, -6, D:2) a +0 dagger (4, 3, D:2) a staff of earth (13, -23, D:2) a +0 club (20, -11, D:2) a +0 whip (22, -27, D:2) a +0 dagger {Soledad} a goblin skeleton (24, -12, D:2) a +0 robe (26, -15, D:2) a ball python corpse (skeletalised by now) (28, -18, D:2) a +0 hand axe a +0 chain mail (30, -33, D:2) a jackal corpse (skeletalised by now) (36, -19, D:2) a +0 hand axe an orc corpse (skeletalised by now) (39, -20, D:2) a jackal skeleton (39, -19, D:2) a +0 leather armour a +0 mace the human skeleton of Terence (45, -27, D:2) a +0 dagger a stone a kobold skeleton (45, -10, D:2) a +0 short sword (46, -30, D:2) a +0 whip (60, -17, D:2) an adder corpse (skeletalised by now) (61, 0, D:2) a +0 robe (61, 6, D:2) a +1 scythe of distortion a +0 robe the human corpse of Sigmund (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (4, -25, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (7, -38, D:3) a +0 club 4 stones a kobold corpse (skeletalised by now) (8, 3, D:3) a +0 hammer (9, 5, D:3) a +3 quarterstaff of chaos a +0 cloak (10, -31, D:3) a +0 sling a +0 club a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, -35, D:3) a +0 scale mail a +0 falchion {Jacinta} (17, -25, D:3) an adder corpse (skeletalised by now) (20, 19, D:3) a +0 glaive (21, 6, D:3) a +0 leather armour a +0 club the goblin skeleton of Ijyb (31, 20, D:3) 3 stones (34, 18, D:3) a +0 ring mail (36, 3, D:3) a hobgoblin skeleton (36, 4, D:3) a +0 hand axe an orc skeleton (37, 3, D:3) a +0 hand axe a hobgoblin skeleton (38, 11, D:3) a bat skeleton (40, -39, D:3) a bat corpse (skeletalised by now) (41, -35, D:3) a ball python skeleton (44, 16, D:3) a rat corpse (skeletalised by now) (50, 7, D:3) 4 stones (55, -17, D:3) a +0 war axe an orc corpse (skeletalised by now) (57, -19, D:3) a +0 falchion an orc corpse (skeletalised by now) (58, -20, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 4 of the Dungeon (2, 33, D:4) a +1 dagger of venom a +0 robe (8, 17, D:4) a hound skeleton (18, 18, D:4) a quokka skeleton (23, 17, D:4) a hobgoblin skeleton (27, 32, D:4) a +0 dagger (35, -3, D:4) a jackal skeleton a jackal skeleton a jackal skeleton a jackal skeleton (36, 43, D:4) a stone a +0 short sword a kobold skeleton (38, -9, D:4) 5 stones (46, 24, D:4) a +0 leather armour (48, 24, D:4) an adder skeleton (49, 5, D:4) 6 large rocks (57, 24, D:4) a hobgoblin skeleton (60, 32, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (21, 39, D:5) 2 stones (27, 40, D:5) a +0 giant club (28, 10, D:5) a +0 ring mail (30, 52, D:5) a +0 robe (35, 7, D:5) a +0 club Level 6 of the Dungeon [Shop] Qohul's Armour Shop the +1 robe "Sipn" {Will+ MP-5 SInv Archmagi} (286 gold) Will+: It increases your willpower. MP-5: It affects your magic capacity (-5). SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. a +0 buckler (49 gold) a +4 chain mail of cold resistance (346 gold) a +2 plate armour of fire resistance (440 gold) a +0 barding (253 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +2 leather armour of willpower (209 gold) (1, 1, D:6) a flux talisman (7, 7, D:6) a +0 leather armour (21, 33, D:6) a +0 scale mail (25, -5, D:6) a +0 rapier (26, 25, D:6) a +0 trident (27, 15, D:6) a +0 robe (48, 11, D:6) a +0 sling (48, 17, D:6) a +0 dagger a +0 short sword (48, 19, D:6) a +0 club a +0 leather armour (50, 0, D:6) a +0 flail a +0 dagger a +0 robe a +0 club (50, 1, D:6) a +0 dagger a +0 robe (50, 2, D:6) a +0 dagger a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (17, -22, D:7) a +0 ring mail (29, -36, D:7) a +3 war axe a +0 robe (29, -35, D:7) a +0 robe a +0 great sword (30, -38, D:7) a +0 hand axe a +0 robe (32, 6, D:7) a +0 falchion (33, -35, D:7) a +0 long sword {Lufti} (36, -36, D:7) a +0 robe (43, -17, D:7) a +0 flail (43, -16, D:7) a ring of positive energy (46, -12, D:7) a +0 orcbow (46, -8, D:7) a +0 ring mail (50, 4, D:7) a ring of fire (54, -13, D:7) a +0 sling Level 8 of the Dungeon (0, 0, D:8) 6 stones (1, 16, D:8) a +0 club (4, -9, D:8) a staff of fire (4, -4, D:8) a +0 leather armour (8, 19, D:8) a +0 club (10, -19, D:8) 2 stones (12, 9, D:8) a +0 halberd (13, 8, D:8) a +0 spear (13, 10, D:8) a +0 flail (14, 9, D:8) a +0 club (19, 3, D:8) a +0 club a +0 ring mail a +0 shortbow (19, 6, D:8) a +0 dagger a +0 hand axe a +0 ring mail a +0 glaive a +0 plate armour a +0 club (21, 6, D:8) 9 stones (22, 2, D:8) a +0 spear (23, 1, D:8) a +0 halberd (30, -6, D:8) a +0 helmet (32, 5, D:8) a +0 ring mail (35, 5, D:8) a +2 vampiric short sword (36, -1, D:8) 3 stones (36, 5, D:8) a +0 club (37, 4, D:8) a +0 whip (38, 5, D:8) a stone a +0 club (39, 2, D:8) a +0 whip (39, 3, D:8) a +0 whip (40, -15, D:8) a +0 long sword a +0 robe (40, -13, D:8) a +1 orcbow of freezing (41, 0, D:8) a +0 mace (42, -14, D:8) a +2 spear of freezing a +1 robe of willpower Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (3, 12, D:9) a +0 morningstar a +0 robe (4, 0, D:9) a +0 helmet (7, 5, D:9) a +0 scimitar {Yongsun} a +0 robe (11, 33, D:9) a +0 pair of gloves (16, -15, D:9) a +0 hand axe a +0 falchion (17, 16, D:9) a +1 falchion (18, -13, D:9) a +0 hand axe (19, 15, D:9) 5 stones (21, -11, D:9) a +0 mace (23, -14, D:9) a stone a +0 dagger (23, -13, D:9) a +0 short sword (23, -12, D:9) a +0 club (24, -12, D:9) a +0 club (24, -11, D:9) a +0 club (25, -11, D:9) a +0 club (25, 15, D:9) a +0 orcbow Level 10 of the Dungeon (0, 0, D:10) 3 stones a +0 shortbow (4, 21, D:10) a +0 war axe (5, 8, D:10) a +0 sling (9, -6, D:10) a +0 mace a +0 ring mail a +0 whip (9, 7, D:10) a +0 shortbow (10, -4, D:10) a +0 flail a +0 robe a +0 dagger (10, -3, D:10) a +0 robe a +0 dagger (20, 27, D:10) 2 stones (25, 14, D:10) 6 stones (27, -3, D:10) a +0 robe a +0 hand axe a +0 robe a +0 hand axe (28, -4, D:10) a +0 leather armour a +0 hand axe (31, -12, D:10) a +0 giant club a +0 dire flail (32, 8, D:10) a +6 ring of dexterity (33, 8, D:10) a +3 broad axe of freezing (34, 8, D:10) the ring of Autotheism {Fire Fly rPois rN++ Stlth-} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Fly: It grants you flight. Stlth-: It makes you less stealthy. (34, 21, D:10) a +0 ring mail (35, 27, D:10) a +0 giant club a +0 giant club (36, 26, D:10) a +0 robe (38, -9, D:10) a +4 ring of protection (44, -10, D:10) a +0 shortbow (46, 1, D:10) a +0 robe (54, 20, D:10) a staff of alchemy Level 11 of the Dungeon [Shop] Uhegugh's Antique Armour Shop a +0 kite shield (130 gold) a +1 ring mail of willpower (464 gold) a +0 leather armour (58 gold) a +2 hat (464 gold) (0, 0, D:11) a +0 leather armour (0, 15, D:11) 3 stones (1, 12, D:11) a +0 long sword (5, 10, D:11) a +0 dagger a +0 leather armour (5, 12, D:11) a +0 trident a +0 chain mail (5, 24, D:11) 4 stones (6, 9, D:11) a +0 giant spiked club a +0 giant club (6, 12, D:11) a +0 hand axe a +0 chain mail (8, 9, D:11) a +0 flail (9, -6, D:11) 6 stones (19, -10, D:11) a +0 morningstar (20, 2, D:11) a +0 plate armour (22, 5, D:11) a +0 buckler (23, 31, D:11) a +0 scale mail (26, -12, D:11) a +0 cloak (27, 22, D:11) a +0 ring mail (28, 7, D:11) a +0 chain mail (28, 17, D:11) a +0 orcbow (28, 22, D:11) a +0 ring mail (31, 0, D:11) a +0 dagger (32, 0, D:11) a +0 battleaxe a +0 scimitar a +0 dire flail a +0 plate armour a +1 vampiric short sword a +0 mace a +0 leather armour a +0 great sword a +0 chain mail a +0 dagger a +0 dagger Level 12 of the Dungeon [Shop] Rudeceil's Assorted Antiques a +0 pair of boots (108 gold) a +0 spear (72 gold) a wand of paralysis (3) (172 gold) a tin of tremorstones (2/2) (960 gold) a +0 leather armour (48 gold) (0, 0, D:12) a +0 mace (3, 8, D:12) a +0 leather armour (7, 3, D:12) a +0 giant club (9, 2, D:12) a +0 orcbow a +0 orcbow (9, 3, D:12) a +0 orcbow (9, 4, D:12) a +0 shortbow a +0 giant spiked club (9, 7, D:12) a +0 leather armour (12, 37, D:12) a +0 flail (13, 9, D:12) a +0 dagger (14, -2, D:12) the +0 leather armour "Peroic" {Will- MP+7 SInv} Will-: It decreases your willpower. MP+7: It affects your magic capacity (+7). SInv: It lets you see invisible. (16, 12, D:12) a +0 chain mail (19, 25, D:12) 18 gold pieces (20, 25, D:12) a staff of death (unseen) (21, 25, D:12) a +0 pair of gloves (22, 25, D:12) a +1 giant spiked club (23, 25, D:12) 12 gold pieces (40, 4, D:12) a +0 whip (40, 5, D:12) 3 boomerangs (46, 13, D:12) 3 stones Level 13 of the Dungeon [Shop] Ziarhoduw's Antique Weapon Boutique a +6 trident of flaming (1302 gold) a +0 broad axe (136 gold) a +0 dagger (68 gold) a +0 mace (102 gold) a +0 short sword (102 gold) a +0 broad axe (136 gold) a +1 long sword of electrocution (533 gold) a +0 rapier of speed (476 gold) a +1 orcbow of freezing (452 gold) a +0 sling (51 gold) the +9 sling "Ujeidergh" {elec, rC+ Int+3 Dex-5} (1989 gold) Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). rC+: It protects you from cold. [Shop] Ihuvvuos's Magic Scroll Boutique a scroll of brand weapon (123 gold) a scroll of butterflies (52 gold) a scroll of noise (13 gold) [Shop] Mamu's General Store a potion of haste (150 gold) 5 stones (7 gold) 6 stones (9 gold) a scroll of identify (30 gold) a potion of attraction (45 gold) 3 stones (4 gold) a scroll of fear (60 gold) a scroll of acquirement (780 gold) a potion of attraction (45 gold) a potion of haste (150 gold) a scroll of teleportation (45 gold) (0, 0, D:13) 3 stones (7, 38, D:13) a +0 orcbow (10, 14, D:13) 4 potions of degeneration (13, 34, D:13) 3 large rocks (17, 5, D:13) a +0 orcbow (17, 6, D:13) a +0 orcbow (18, 5, D:13) a +0 orcbow (18, 6, D:13) a +0 orcbow (19, 5, D:13) a +0 shortbow (33, 1, D:13) a +0 great sword (34, 2, D:13) a ring of willpower (34, 21, D:13) a +0 scale mail (54, -3, D:13) a +0 battleaxe Level 14 of the Dungeon (0, 0, D:14) a +0 sling (1, 9, D:14) 3 stones (10, -25, D:14) a +0 rapier (10, -11, D:14) a +0 shortbow (25, -24, D:14) a +1 dire flail of draining a +0 giant club (33, -25, D:14) a +0 orcbow (36, -26, D:14) a +0 scale mail (39, -25, D:14) 4 stones (41, -17, D:14) a +0 ring mail (41, 11, D:14) a +0 scimitar of flaming (42, -20, D:14) a +5 vampiric lajatang a +0 robe (44, 14, D:14) a +0 leather armour (46, 0, D:14) a +0 leather armour (49, -1, D:14) a human corpse (skeletalised by now) (52, -4, D:14) a human corpse (skeletalised by now) (52, -2, D:14) a human corpse (skeletalised by now) (52, 0, D:14) a +3 halberd (54, -22, D:14) a phantom mirror (54, -21, D:14) a +0 plate armour (54, -20, D:14) a book of Misfortune (55, -22, D:14) a wand of flame (13) (55, -20, D:14) a wand of flame (11) (55, -1, D:14) a human corpse (skeletalised by now) (56, -22, D:14) a +1 ring mail of cold resistance (unseen) (56, -21, D:14) a potion of curing (56, -20, D:14) the amulet "Teullu" {Spirit Rampage rCorr Dex-3 SInv} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. (56, 20, D:14) 5 large rocks (62, -12, D:14) a +0 whip Level 15 of the Dungeon (0, 0, D:15) 7 stones (5, 27, D:15) a +0 dagger (5, 29, D:15) a +0 long sword a +0 chain mail (6, -6, D:15) a +0 trident (6, 27, D:15) a +0 short sword (6, 28, D:15) a +0 club a +0 leather armour (12, 20, D:15) a maw talisman (23, 27, D:15) 14 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Hilay's Antique Weapon Shoppe a +1 halberd of flaming (355 gold) a +3 scimitar of flaming (605 gold) the +9 short sword "Xosiar" {vamp, rF+ Dex+3} (1857 gold) Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. the +6 dagger "Goblin's Doom" {heavy, Dex+4} (1225 gold) Dex+4: It affects your dexterity (+4). a +1 vampiric spear (400 gold) a +4 shortbow (625 gold) a +2 vampiric scimitar (600 gold) a +5 falchion of pain (862 gold) a +2 dagger of speed (450 gold) [Shop] Kieqiul's Weapon Shoppe a +3 dagger of venom (271 gold) 5 stones (7 gold) the +5 sling of Tiasew {heavy, MP+6 Str-4 Int+5} (691 gold) Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). MP+6: It affects your magic capacity (+6). a +6 glaive of venom (557 gold) the +7 great mace "Hell-Harrower" {flame, Fly rCorr Dex+6} (1036 gold) Dex+6: It affects your dexterity (+6). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a +6 great sword of electrocution (674 gold) a +6 vampiric morningstar (616 gold) the +6 glaive of the Conjuring Gods {heavy, ^Fragile rF++ rC+ rN+} (1005 gold) rF++: It greatly protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. ^Fragile: It will be destroyed if unequipped. [Shop] Sinnad's Armour Boutique a +0 helmet of intelligence (184 gold) a +3 leather armour of fire resistance (384 gold) the +1 robe of Unnemny {Harm rElec Int-3 SInv} (281 gold) Int-3: It affects your intelligence (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. the +0 leather armour of Vupnux {rCorr Str+3 Int-5} (166 gold) Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). rCorr: It protects you from acid and corrosion. a +0 tower shield of reflection (136 gold) a +1 pair of gloves of infusion (264 gold) a +0 cloak of poison resistance (136 gold) the +0 scale mail of the Turtledove {rC+} (288 gold) rC+: It protects you from cold. [Shop] Zustuint's Armour Boutique a +1 pair of boots of rampaging (247 gold) a +2 chain mail of willpower (322 gold) the +5 robe of Night {Dark Will+ SInv} (900 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. a +2 chain mail of fire resistance (322 gold) a +0 cloak of poison resistance (127 gold) a +0 pair of boots of stealth (172 gold) the +0 pair of gloves "Dorunoot" {rF+ rC- Int-2 Dex+6} (298 gold) Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. a +0 kite shield of protection (172 gold) [Shop] Seupn's Book Shop a book of Spatial Translocations (270 gold) a book of Death (660 gold) a Young Poisoner's Handbook (300 gold) a book of the Moon (600 gold) a manual of Short Blades (1200 gold) a book of Necromancy (510 gold) Paupsut's Guide on Phlogiston and Iniquitous Words (540 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Curse of Agony Necromancy 5 c - Haunt Necromancy/Summoning 7 the Discourse on the Linear Salvo (420 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Kiss of Death Conjuration/Necromancy 1 c - Blink Translocation 2 d - Starburst Conjuration/Fire 6 a book of the Warp (930 gold) (0, 0, Lair:1) 6 stones (11, -12, Lair:1) a +0 whip (20, 3, Lair:1) a +0 robe (30, -35, Lair:1) 4 stones (34, 14, Lair:1) 5 stones Level 2 of the Lair of Beasts (0, 18, Lair:2) 6 stones (13, -4, Lair:2) a scarf of shadows a +1 helmet (15, -18, Lair:2) a +0 leather armour (26, -8, Lair:2) a +0 dagger (35, -4, Lair:2) a +0 falchion (35, 8, Lair:2) a +0 robe (35, 12, Lair:2) a +0 sling (41, 13, Lair:2) a +3 rapier of protection Level 3 of the Lair of Beasts (0, 0, Lair:3) a ring of fire (2, -13, Lair:3) a +0 whip (11, -39, Lair:3) 10 gold pieces (11, -36, Lair:3) 13 gold pieces (12, -26, Lair:3) a book of Unlife (15, -38, Lair:3) 5 stones (22, -38, Lair:3) a +0 leather armour (24, -25, Lair:3) 2 stones (26, -15, Lair:3) a +0 ring mail (27, -1, Lair:3) a curare-tipped dart (31, -5, Lair:3) 3 stones (45, 19, Lair:3) a +2 longbow of flaming a +2 barding of flying (47, 11, Lair:3) a +0 dire flail (60, -40, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) the +1 long sword of the Disturbing Spirits {freeze, +Blink} +Blink: It lets you blink. (6, 2, Lair:4) a +0 mace (21, 5, Lair:4) the +0 scale mail of the Rescuing Gods {Fly Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Fly: It grants you flight. (22, -29, Lair:4) 22 poisoned darts a +0 dagger of distortion (28, 1, Lair:4) 6 stones (31, 22, Lair:4) a +0 long sword (40, -19, Lair:4) a +0 leather armour (46, 13, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 7 stones (4, 1, Lair:5) a +0 robe (5, -3, Lair:5) a +0 scale mail (6, -2, Lair:5) a +0 scale mail (6, -1, Lair:5) a +0 pair of gloves (6, 16, Lair:5) a +0 dagger (12, -7, Lair:5) a +0 cloak (12, 4, Lair:5) a staff of cold (15, 9, Lair:5) a +0 sling (19, 1, Lair:5) a +0 scale mail (20, 24, Lair:5) a +2 leather armour of positive energy (21, -6, Lair:5) a +0 club (24, 13, Lair:5) a +0 leather armour (40, -20, Lair:5) a +0 leather armour (46, 18, Lair:5) a staff of earth (46, 19, Lair:5) a +0 ring mail (51, 4, Lair:5) a +0 hand axe (62, -22, Lair:5) a +1 scimitar {Zada}