diche Level 1 of the Dungeon (0, 0, D:1) 5 stones (1, 2, D:1) a bat skeleton (2, 1, D:1) a rat skeleton (2, 2, D:1) a +0 flail (8, -13, D:1) 5 stones (27, 4, D:1) a +0 leather armour (35, 20, D:1) a +0 club a goblin skeleton (38, 13, D:1) a +0 leather armour (41, 6, D:1) a +0 club (42, 14, D:1) a +0 robe (43, -11, D:1) 2 stones (44, -8, D:1) a bat skeleton (44, 14, D:1) a ring of wizardry (45, 34, D:1) a rat corpse (skeletalised by now) (48, -6, D:1) a frilled lizard corpse (skeletalised by now) (53, -11, D:1) a +0 dagger (54, -8, D:1) an orb of guile (55, 12, D:1) a +0 dagger of electrocution Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 13, D:2) a +0 whip a +0 club a gnoll corpse (skeletalised by now) (20, 0, D:2) an adder corpse (skeletalised by now) (30, 24, D:2) a +0 dagger (36, 18, D:2) a +0 club a goblin skeleton (40, -11, D:2) a +0 club (43, 7, D:2) an adder corpse (44, 15, D:2) a +0 club (44, 34, D:2) a rat corpse (47, 10, D:2) a +0 ring mail (48, 8, D:2) a +0 short sword (48, 24, D:2) a +0 club (49, 13, D:2) a +0 spear a gnoll skeleton