Dungeon Crawl Stone Soup version 0.32-a0-1198-g7932608 (webtiles) character file. Game seed: 2406632747525416292 0 diche the Digger (level 1, 10/10 HPs) Began as a Gargoyle Earth Elementalist on May 18, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:14 (96 turns). diche the Digger (Gargoyle Earth Elementalist) Turns: 96, Time: 00:01:15 Health: 10/10 AC: 4 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery c - an amulet of magic regeneration Potions b - a potion of magic Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 1.1 Conjurations + Level 3.6 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 12% N/A 16% 3 Stone Arrow Conj/Erth 16% 3d8 26% 3 Brom's Barrelling Bould Conj/Erth 8% 2d3 63% 4 Petrify Alch/Erth 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, diche the Gargoyle Earth Elementalist. Will you be the one to retrieve the glorious Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. The tengu shouts! There is an open door here. c - an amulet of magic regeneration The dwarf shouts! The barachi shouts! The goblin shouts! The octopode shouts! The demigod shouts! The felid hisses angrily. The gnoll shouts! The formicid shouts! The minotaur bellows! The draconian roars! The demonspawn shouts! The troll shouts! The spriggan shouts! The vine stalker shouts! The naga shouts! The armataur shouts! The human shouts! The merfolk shouts! You open the door. There is an open door here. An endoplasm comes into view. Saving game... please wait. Welcome back, diche the Gargoyle Earth Elementalist. Press ? for a list of commands and other information. Saving game... please wait. Welcome back, diche the Gargoyle Earth Elementalist. Press ? for a list of commands and other information. Welcome back, diche the Gargoyle Earth Elementalist. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### #.. ...# #######.#####.####### #.........#.........### #........#.####..... #..@.#.###.###...### ##.#.#.# #.##.....# #J#.#.# #.###...## ....... ..# ##.## ##.##### ### #.# #. #.# .. #+# #. You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | diche the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 2 | D:1 | Noticed a dwarf 2 | D:1 | Noticed a tengu 4 | D:1 | Noticed a ghoul 4 | D:1 | Noticed an elf 7 | D:1 | Noticed a barachi 9 | D:1 | Noticed an octopode 9 | D:1 | Noticed a vampire 11 | D:1 | Noticed a demigod 13 | D:1 | Noticed a felid 15 | D:1 | Noticed a djinni 15 | D:1 | Noticed a formicid 17 | D:1 | Noticed a minotaur 17 | D:1 | Noticed a draconian 19 | D:1 | Noticed a demonspawn 21 | D:1 | Noticed a troll 21 | D:1 | Noticed a spriggan 23 | D:1 | Noticed a vine stalker 23 | D:1 | Noticed an oni 25 | D:1 | Noticed a naga 25 | D:1 | Noticed a gargoyle 27 | D:1 | Noticed a human 27 | D:1 | Noticed an armataur 29 | D:1 | Noticed a merfolk 96 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_corners Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 96 | 0 | 0 | 95 | 1 | 96.0 | Dungeon | 96 | 96 | 0 | 0 | 95 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 96 daAuts