diche Level 1 of the Dungeon (0, 0, D:1) 7 stones (0, 19, D:1) a +0 club (8, 13, D:1) a +0 scale mail (9, 3, D:1) a +0 club (10, -6, D:1) a +0 short sword (12, 25, D:1) a bat skeleton (13, 26, D:1) a rat skeleton (16, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (18, 14, D:1) a hobgoblin corpse (skeletalised by now) (23, 26, D:1) 7 stones (24, 24, D:1) 7 stones (25, 11, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (26, 31, D:1) a +0 short sword (33, -10, D:1) a +0 club (34, 18, D:1) a +0 whip a +0 whip a kobold corpse (skeletalised by now) (35, 0, D:1) a ball python skeleton (37, 26, D:1) a +0 great sword (41, -9, D:1) a quokka corpse (skeletalised by now) (42, 25, D:1) a +0 club a stone a kobold skeleton (42, 26, D:1) a jackal skeleton (43, 34, D:1) a jackal corpse (skeletalised by now) (43, 36, D:1) a jackal corpse (skeletalised by now) (44, -5, D:1) a bat corpse (skeletalised by now) (45, 35, D:1) a hobgoblin corpse (skeletalised by now) (47, -4, D:1) a rat corpse (skeletalised by now) (56, 45, D:1) 3 silver javelins Level 2 of the Dungeon [Shop] Asaodesy's Antique Armour Shoppe a +0 robe (12 gold) a +0 ring mail (72 gold) the +7 plate armour of Beogh's Condemnation {+Inv Int+3} (1409 gold) Int+3: It affects your intelligence (+3). +Inv: It lets you turn invisible. a +0 ring mail (72 gold) the +1 leather armour of Wimar {rF+} (378 gold) rF+: It protects you from fire. a +0 robe (12 gold) a +0 pair of boots (81 gold) a +2 plate armour of fire resistance (720 gold) a +0 leather armour (36 gold) a +0 ring mail (72 gold) +2 fire dragon scales (1296 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (6, 15, D:2) a blade talisman (9, 18, D:2) a +0 club 4 stones a kobold skeleton (11, 19, D:2) a +0 whip (12, 19, D:2) a ball python skeleton (13, 6, D:2) a +1 dagger of speed (17, 3, D:2) 4 stones (18, 2, D:2) a +0 leather armour (22, 16, D:2) a rat skeleton (24, -3, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (24, 1, D:2) a rat corpse (skeletalised by now) (24, 15, D:2) a rat skeleton (34, 1, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (34, 20, D:2) a +0 whip a kobold skeleton (34, 22, D:2) a bat skeleton (34, 26, D:2) a +1 mace of protection (42, 7, D:2) a +0 dagger (42, 11, D:2) a +0 club a goblin skeleton (44, 8, D:2) a +0 dagger a +0 robe (47, 10, D:2) a +0 dagger (49, 0, D:2) a rat corpse (skeletalised by now) (51, 10, D:2) a +0 short sword (52, 10, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club 2 poisoned darts a kobold corpse (skeletalised by now) (7, 20, D:3) 4 stones (10, 18, D:3) a +0 dagger an orc skeleton (13, 15, D:3) a frilled lizard corpse (skeletalised by now) (14, 21, D:3) a +0 mace (16, 15, D:3) a hobgoblin skeleton (27, 39, D:3) a frilled lizard corpse (skeletalised by now) (27, 42, D:3) a dart slug corpse (32, 35, D:3) a frilled lizard corpse (skeletalised by now) (39, 38, D:3) a +0 club