diche Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, -27, D:1) a +0 club (7, -11, D:1) a bat corpse (skeletalised by now) (8, -20, D:1) 7 stones (27, -28, D:1) a stone (34, 3, D:1) a ball python skeleton (34, 4, D:1) a +0 dagger a goblin skeleton (38, -33, D:1) a jackal corpse (skeletalised by now) (38, -18, D:1) a +0 sling (38, -13, D:1) a +0 club (41, -28, D:1) a +0 ring mail (41, -3, D:1) 8 stones (41, 16, D:1) a ball python skeleton (44, -38, D:1) a +4 short sword (47, -17, D:1) a bat corpse (skeletalised by now) (48, -3, D:1) a rat skeleton (49, -1, D:1) a frilled lizard skeleton (59, -34, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a flux talisman (1, -25, D:2) a +0 short sword of speed a kobold corpse (skeletalised by now) (6, 0, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (12, -7, D:2) a +0 ring mail (24, -9, D:2) 7 stones (24, 1, D:2) an adder corpse (skeletalised by now) (28, -7, D:2) 4 stones (31, 9, D:2) a +0 whip a kobold corpse (skeletalised by now) (35, -21, D:2) an adder corpse (skeletalised by now) (38, -20, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a dart slug corpse (12, -2, D:3) a ball python corpse (18, 1, D:3) a quokka corpse Level 6 of the Dungeon (0, 0, D:6) a +0 dire flail (11, -3, D:6) a +0 trident