Dungeon Crawl Stone Soup version 0.35-a0-1262-g034f1973d3 (webtiles) character file. Game seed: 8223393354030825066 359 dim the Shooter (level 6, -2/48 HPs) Began as a Coglin Hunter on Oct 10, 2026. Killed by a malign offering ... invoked by a burial acolyte (8 damage) ... in an ossuary. The game lasted 00:10:15 (3392 turns). dim the Shooter (Coglin Hunter) Turns: 3392, Time: 00:10:16 Health: -2/48 AC: 4 Str: 12 XL: 6 Next: 64% Magic: 6/6 EV: 13 Int: 8 God: Gold: 168 SH: 0 Dex: 24 Spells: 5/5 levels left rFire . . . (100%) e - +8 sling of Integrity {freeze, rPois Dex+5} rCold . . . (100%) a - +2 sling {Latda} rNeg . . . (100%) b - +0 leather armour rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will +.... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: mighty, marked, enlightened, flying, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were in an ossuary. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 168 gold pieces. Inventory: Hand Weapons a - a +2 sling (offhand) {Latda} c - a +0 sling {Hideko} e - the +8 sling of Integrity (weapon) {freeze, rPois Dex+5} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. Armour b - a +0 leather armour (worn) f - a +0 pair of boots (worn) Talismans d - the hive talisman "Caruish" {+Blink Will- MP+8 Str+3} (You found it on level 1 of the Dungeon) [hive talisman] +Blink: It lets you blink. Will-: It decreases your willpower. MP+8: It affects your magic capacity (+8). Str+3: It affects your strength (+3). Scrolls c - a scroll of vulnerability {unknown} d - a scroll of fog {unknown} e - a scroll of silence {unknown} h - 4 scrolls of identify {unknown} k - a scroll of amnesia {unknown} l - a scroll of immolation {unknown} m - a scroll of teleportation {unknown} o - a scroll of brand weapon {unknown} z - 2 scrolls of poison {unknown} B - a scroll of summoning {unknown} C - a scroll of enchant weapon {unknown} Potions x - a potion of attraction {unknown} o - 3 potions of moonshine j - a potion of lignification {unknown} m - 3 potions of might e - a potion of enlightenment s - a potion of invisibility {unknown} u - a potion of haste {unknown} v - a potion of brilliance {unknown} y - 2 potions of mutation {unknown} f - a potion of curing {unknown} Skills: + Level 3.7 Fighting * Level 5.3 Ranged Weapons + Level 3.4 Dodging - Level 1.6 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Construct Spike Launche Frge 0% 2d3 63% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 86% 3 Summon Ice Beast Ice/Summ 0% N/A 86% 3 Sticky Flame Fire/Alch 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Shops: D:1 ? D:4 * Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History * * * LOW HITPOINT WARNING * * * The burial acolyte recites a funeral chant. The mummy is empowered. The kobold zombie is empowered. You bump into the stone wall. You feel less invigorated. You feel less confused. The human zombie no longer looks unusually strong. The human zombie is no longer moving quickly. The burial acolyte drones a funeral chant. The mummy is empowered. The gnoll zombie is empowered. The mummy is empowered. x2 The burial acolyte attacks as it pursues you! The burial acolyte misses you. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. * * * LOW HITPOINT WARNING * * * The human zombie is healed. There is a large open door here. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. q -> e - a potion of enlightenment The mummy no longer looks unusually strong. The mummy is no longer moving quickly. The mummy no longer looks unusually strong. The mummy is no longer moving quickly. The gnoll zombie no longer looks unusually strong. The gnoll zombie is no longer moving quickly. The mummy no longer looks unusually strong. The mummy is no longer moving quickly. The burial acolyte hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the burial acolyte. The sling bullet freezes the burial acolyte. The burial acolyte is heavily wounded. You shoot a sling bullet. The sling bullet hits the burial acolyte but does no damage. The burial acolyte is heavily wounded. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. You die... ###+### #.### ##.....## ##''.# ##.......###..# +.........Z...# +....⌠....ZM#.### +...^....ZMZMM#.# #.......###.M#.# ##.....## ##ψψ.# ##+#'## #@### #...# ##.## ##.## #...# #.∩.# #...# #.∩.# ##### ##### You could see 4 mummies, 2 burial acolytes, a gnoll zombie, an orc zombie and a human zombie. Vanquished Creatures A gnoll sergeant (D:4) An orc priest (D:4) An iguana (D:4) 2 orc wizards (D:4) A mummy (Ossuary) 6 gnolls 6 adders A dart slug (D:3) 3 gnoll zombies (Ossuary) 7 orcs 3 ribbon worms 7 hobgoblins 3 jackals (D:1) 2 quokkas (D:2) 6 ball pythons 7 bats 4 endoplasms 2 frilled lizards (D:2) 7 goblins 8 kobolds 3 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dim the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 207 | D:1 | Reached skill level 1 in Stealth 240 | D:1 | Found Sissim's Magic Scroll Shoppe. 256 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 651 | D:1 | Identified the hive talisman "Caruish" {+Blink Will- MP+8 | Str+3} 999 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1151 | D:2 | Identified the +8 sling of Integrity {freeze, rPois Dex+5} 1331 | D:2 | Reached skill level 4 in Ranged Weapons 1343 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 2517 | D:4 | Reached XP level 5. HP: 41/41 MP: 5/5 2623 | D:4 | Found Sonugel's Antique Potions. 2783 | D:4 | Reached skill level 5 in Ranged Weapons 2783 | D:4 | Reached XP level 6. HP: 16/47 MP: 6/6 3306 | D:5 | Entered Level 5 of the Dungeon 3313 | D:5 | Found a sand-covered staircase. 3321 | Ossuary | Entered an ossuary 3392 | Ossuary | Killed from afar by a burial acolyte Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic, serial_shops, nicolae_shop_relaxation D:2: layout_basic, serial_park_tiny_1, chequers_serial_rivers_small_a D:3: layout_basic, grunt_ministairs_10 D:4: layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, nicolae_shop_antique_consumables, lightli_minifort D:5: corexii_shack_village, layout_cave_pools, kennysheep_little_box, chequers_ossuary_entry_cave, uniq_blorkula_the_orcula Ossuary: ossuary_crypta Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 | 1.6 Dodging | 2 3 | 3.4 Ranged Weapons | 4 5 | 5.3 Fighting | 3 | 3.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 | XLs as -------------+-------------------+--------- None | * * * * * * | 6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 2 || 2 Melee: Sling | | 4 || 4 Fire: Sling | 134 | 166 || 300 Ability: Evoke Blink | 1 | || 1 Drink: Ambrosia | | 2 || 2 Might | | 1 || 1 Enlightenment | | 1 || 1 Read: Butterflies | | 1 || 1 Armour: Leather armour | 7 | 28 || 35 Dodge: Dodged | 4 | 27 || 31 Form: Default | 1 | || 1 Hive | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3426 | 3304 | 122 | 21 | 2853 | 6 | 571.0 | Dungeon | 3350 | 3228 | 122 | 21 | 2822 | 5 | 670.0 | Ossuary | 75 | 75 | 0 | 0 | 31 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1006 daAuts D:4: 875 daAuts D:3: 751 daAuts D:2: 701 daAuts Ossuary: 75 daAuts D:5: 15 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+