Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 9095873754039456633 0 dinakeri the Apothecary (level 1, 13/15 HPs) Began as a Djinni Fire Elementalist on Feb 28, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:50 (118 turns). dinakeri the Apothecary (Djinni Fire Elementalist) Turns: 118, Time: 00:02:51 Health: 13/15 AC: 8 Str: 7 XL: 1 Next: 11% Gold: 0 EV: 10 Int: 16 God: SH: 0 Dex: 13 rFire + + + (no weapon) rCold x x . (no shield) rNeg . . . c - +0 fire dragon scales rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth b - +5 ring of evasion HPRegen 0.22/turn (no ring) %: no passive effects @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe c - +0 fire dragon scales (worn) Jewellery b - a +5 ring of evasion (left hand) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 75% 1 b - Scorch Fire 24% 2d6 87% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 98% 3 d - Inner Flame Hex/Fire 12% N/A 98% 3 e - Flame Wave Conj/Fire 12% 2d6 100% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the frilled lizard but do no damage. The frilled lizard bites you but does no damage. You barely miss the frilled lizard. The frilled lizard barely misses you. You closely miss the frilled lizard. The frilled lizard bites you but does no damage. You closely miss the frilled lizard. The frilled lizard bites you but does no damage. You hit the frilled lizard but do no damage. The frilled lizard bites you but does no damage. You closely miss the frilled lizard. The frilled lizard bites you but does no damage. You hit the frilled lizard but do no damage. The frilled lizard closely misses you. You barely miss the frilled lizard. The frilled lizard barely misses you. You closely miss the frilled lizard. The frilled lizard closely misses you. You miss the frilled lizard. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! You start resting. HP restored. You start waiting. Your magical contamination has completely faded away. You reach down and open the door. There is an open door here. No target in view! Okay, then. Casting: Foxfire (safe; 75% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Foxfire (safe; 75% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. No target in view! Okay, then. You need no library to learn spells. You need no library to learn spells. You need no library to learn spells. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........# ######..# ############ #..# #...#P..#... #..# #...#...#... #..# #...#P..#... #..#####...#####... #......'........... #..#####........... #.## #...@....... #. ############ .. ### There were no monsters in sight! Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dinakeri the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | dinakeri set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 118 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, serial_aquarium, aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_2, aquarium_window_2, aquarium_view_2c, aquarium_pool_S Action || total ---------------------------++------- Melee: Unarmed || 11 Armour: Fire dragon scale || 6 Dodge: Dodged || 4