Dungeon Crawl Stone Soup version 0.32-a0-1198-g7932608 (webtiles) character file. Game seed: 6499363945405769933 50 dkdltmrhkdgh the Magician (level 4, -8/32 HPs) Began as a Djinni Conjurer on May 18, 2024. Mangled by a gnoll ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:07:19 (1251 turns). dkdltmrhkdgh the Magician (Djinni Conjurer) Turns: 1251, Time: 00:07:20 Health: -8/32 AC: 2 Str: 8 XL: 4 Next: 4% Gold: 28 EV: 11 Int: 20 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of torment {unknown} c - a scroll of teleportation {unknown} e - a scroll of blinking {unknown} f - a scroll of fog {unknown} Potions d - 2 potions of haste {unknown} Skills: + Level 1.4 Fighting - Level 2.3 Dodging - Level 1.7 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes Level 0.0 Charms * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations Level 0.0 Transmutations * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Sandblast Erth 40% 2d10 2% 1 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 22% 4 f - Searing Ray Conj 40% 2d5 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll shouts! An adder comes into view. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 84% to hit) The blast of sand hits the gnoll. You kill the gnoll! You have reached level 4! You feel clever. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (85% to hit) The blast of sand hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear! x2 Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you but does no damage. The gnoll closely misses you. Unknown command. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! You kill the gnoll! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... ...... ....... ...... ....... .....##...... ..........# #........# #.)).....# #..gg....# ######..S@....# ..............# ........############ ## ........'..........# #. ........#####......# #. ........# #......# #. ........#####......### #. .....................# #. ...............##....## #. You could see 2 gnolls and an adder. Vanquished Creatures An adder (D:2) 2 gnolls (D:2) A dart slug (D:1) A ribbon worm (D:2) 4 ball pythons 4 endoplasms A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:2) A goblin (D:1) 6 kobolds A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dkdltmrhkdgh the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | dkdltmrhkdgh set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 141 | D:1 | Reached XP level 2. HP: 7/21 MP: 0/0 292 | D:1 | Noticed a glass eye 294 | D:1 | Found a faded altar of an unknown god. 296 | D:1 | Noticed a great orb of eyes 296 | D:1 | Noticed a shining eye 296 | D:1 | Noticed a glass eye 667 | D:1 | Reached XP level 3. HP: 20/26 MP: 0/0 667 | D:1 | Learned a level 1 spell: Sandblast 729 | D:1 | Reached skill level 1 in Fighting 1248 | D:2 | Reached XP level 4. HP: 31/32 MP: 0/0 1251 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic, hellmonk_ecumenical_altar_watching_god, minmay_misc_feat_encased, minmay_tripent D:2: kennysheep_the_goblin_king, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.4 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 51 | || 51 Sandblast | 7 | 1 || 8 Searing Ray | 3 | 1 || 4 Armour: Robe | 14 | 5 || 19 Dodge: Dodged | 4 | 2 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1254 | 1231 | 23 | 54 | 1004 | 2 | 627.0 | Dungeon | 1254 | 1231 | 23 | 54 | 1004 | 2 | 627.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 954 daAuts D:2: 300 daAuts