Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 1916532417319685217 4 dolandd the Magician (level 1, -1/15 HPs) Began as a Djinni Conjurer on July 5, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (203 turns). dolandd the Magician (Djinni Conjurer) Turns: 203, Time: 00:01:13 Health: -1/15 AC: 2 Str: 6 XL: 1 Next: 77% Gold: 24 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions b - a potion of curing {unknown} d - a potion of mutation {unknown} Skills: + Level 2.2 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d6 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is moderately wounded. The jackal bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal closely misses you. The magic dart hits the jackal. You kill the jackal! The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. The magic dart hits the jackal. The jackal is almost dead. The jackal closely misses you. The magic dart hits the jackal. You kill the jackal! The magic dart hits the jackal but does no damage. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. You die... ##################### .......?........[..>## ...........hh......... ##############.####.# #..†........# #.####.###..# #...h@...#..# . #####.......# .. ######.##.##.# #............# ##.####.##.##### ......#......... #.#.....#.#♣♣. ## #.#..#.## # ..# #.#..#.# You could see a jackal. Vanquished Creatures 2 jackals (D:1) A ball python (D:1) A bat (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dolandd the Djinni Conjurer began the quest for the Orb. 0 | D:1 | dolandd set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 149 | D:1 | Found Kiygin's Antique Armour Shop. 203 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic, serial_bayou, serial_bayou_lake_a, serial_bayou_crossing, serial_bayou_ford_a, serial_bayou_lagoon_a, serial_shops, nicolae_shop_tiny_real_fake_doors, minmay_pentomino_v2 Action || total ---------------------------++------- Cast: Magic Dart || 12 Armour: Robe || 10 Dodge: Dodged || 5