Dungeon Crawl Stone Soup version 0.32-a0-909-gc671339 (webtiles) character file. Game seed: 31702120963295087 86 domd1 the Conjurer (level 4, -5/27 HPs) Began as an Octopode Conjurer on Apr 6, 2024. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 3 of the Dungeon. The game lasted 00:03:04 (1891 turns). domd1 the Conjurer (Octopode Conjurer) Turns: 1891, Time: 00:03:04 Health: -5/27 AC: 1 Str: 6 XL: 4 Next: 49% Magic: 1/8 EV: 12 Int: 22 God: Gold: 87 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . n - +1 whip (elec) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: about to teleport A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons n - a +1 whip of electrocution (weapon) Missiles d - 5 poisoned darts Scrolls b - a scroll of noise {unknown} c - 2 scrolls of immolation {unknown} e - a scroll of teleportation f - 3 scrolls of fog g - 2 scrolls of identify {unknown} m - a scroll of fear {unknown} Potions a - a potion of magic h - 2 potions of brilliance {unknown} i - a potion of might {unknown} k - 2 potions of ambrosia {unknown} l - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting + Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 6% 1d1 36% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Yredelemnul Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any items that you can evoke. You aren't carrying any items that you can evoke. You aren't carrying any items that you can evoke. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you. The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund barely misses you. The searing ray hits Sigmund! Sigmund is severely wounded. You finish channelling your searing ray. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. As you read the scroll labelled GEASE OKHO, it dissolves into smoke. It was a scroll of fog. You hear some strange, mumbled words. Something tries to affect you, but you resist. Unknown command. Something hits you! As you read the scroll labelled PIRPHI PYIFIMN, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Something hits you! * * * LOW HITPOINT WARNING * * * Something hits you! You die... #...... #####.######...... #................. #...............#. #...............#. #)§§...<.###....#. #.§{§§...# #....#○ #.§§§§§).# ######. #@§§§§§§.# #... #####§§§.# #... #§§§.# #... ###### #### # # There were no monsters in sight! Vanquished Creatures Jessica (D:2) 2 adders (D:2) 2 dart slugs 4 bats 5 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:2) 2 hobgoblins 4 kobolds A quokka (D:2) 6 ball pythons 3 frilled lizards 4 rats 38 creatures vanquished. Vanquished Creatures (others) An endoplasm (D:3) 1 creature vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domd1 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 315 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 318 | D:1 | Learned a level 2 spell: Searing Ray 606 | D:1 | Found a faded altar of an unknown god. 920 | D:2 | Reached XP level 3. HP: 19/21 MP: 3/6 1260 | D:2 | Found a basalt altar of Yredelemnul. 1404 | D:2 | Noticed Jessica 1408 | D:2 | Killed Jessica 1409 | D:2 | Reached skill level 5 in Conjurations 1409 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/8 1852 | D:3 | Found a radiant altar of Vehumet. 1880 | D:3 | Noticed Sigmund 1891 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, hellmonk_ecumenical_altar_slurped_away D:2: layout_rooms, basic_altar, chequers_serial_rivers_small_3, kennysheep_jessica_study D:3: layout_basic, fiery_altar_vehumet, serial_shops, nicolae_shop_real_fake_doors, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.2 Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 9 | || 9 Searing Ray | 18 | 6 || 24 Use: Scroll | | 2 || 2 Armour: Skin | 5 | 7 || 12 Dodge: Dodged | 5 | 3 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1890 | 1855 | 35 | 118 | 1518 | 3 | 630.0 | Dungeon | 1890 | 1855 | 35 | 118 | 1518 | 3 | 630.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 899 daAuts D:2: 865 daAuts D:3: 125 daAuts