Dungeon Crawl Stone Soup version 0.32-a0-1207-g5768f22 (webtiles) character file. Game seed: 14788105768578632776 6015 domd1 the Destroyer (level 10, -12/56 HPs) Began as an Octopode Conjurer on May 19, 2024. Was an Elder of Vehumet. Shot with an arrow by a centaur warrior (28 damage) ... on level 9 of the Dungeon. The game lasted 00:17:28 (8134 turns). domd1 the Destroyer (Octopode Conjurer) Turns: 8134, Time: 00:17:29 Health: -12/56 AC: -1 Str: 6 XL: 10 Next: 86% Magic: 23/32 EV: 22 Int: 32 God: Vehumet [****..] Gold: 642 SH: 0 Dex: 10 Spells: 8/27 levels left rFire + . . r - staff of conjuration rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . i - amulet of magic regeneration rElec . j - +5 ring of evasion rCorr + t - +5 ring of evasion SInv . u - +6 ring of intelligence Will ..... G - ring of resist corrosion Stlth +++ H - ring of magical power HPRegen 0.29/turn (no ring) MPRegen 0.63/turn (no ring) (no ring) %: no passive effects @: corroded, very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, fire resistance 1 a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was greatly pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Sewer and Bailey. You collected 642 gold pieces. Inventory: Hand Weapons l - the +2 sling of Potodghi {heavy, rN+++ Dex-3} (You found it on level 3 of the Dungeon) Dex-3: It affects your dexterity (-3). rN+++: It renders you almost immune to negative energy. Magical Staves d - a staff of alchemy r - a staff of conjuration (weapon) Jewellery i - an amulet of magic regeneration (around mantle) j - a +5 ring of evasion (left tentacle) t - a +5 ring of evasion (right tentacle) u - a +6 ring of intelligence (on tentacle) G - a ring of resist corrosion (on tentacle) H - a ring of magical power (on tentacle) Wands e - a wand of polymorph (20) A - a wand of flame (40) F - a wand of light (10) Scrolls c - 3 scrolls of vulnerability g - a scroll of revelation h - a scroll of noise {unknown} k - a scroll of blinking o - 2 scrolls of immolation s - 2 scrolls of teleportation w - 3 scrolls of fog x - a scroll of poison {unknown} y - 3 scrolls of enchant armour B - a scroll of amnesia D - a scroll of silence {unknown} E - 2 scrolls of summoning {unknown} Potions a - 4 potions of magic b - 3 potions of heal wounds f - 4 potions of haste {unknown} m - 4 potions of brilliance {unknown} n - a potion of curing {unknown} p - 3 potions of might q - 2 potions of lignification {unknown} v - 5 potions of invisibility {unknown} z - 3 potions of resistance {unknown} C - 2 potions of cancellation {unknown} I - 3 potions of mutation Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 9.4 Spellcasting + Level 10.7 Conjurations + Level 3.5 Earth Magic - Level 7.1 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 41% 3d19 1% 4 d - Iskenderun's Mystic Conj/Tloc 65% 2d13 (+2d71% 4 e - Lehudib's Crystal Sp Conj/Erth 37% 10d9 93% 8 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 30% 2d12 2% 3 Shock Conj/Air 100% 1d9 1% 1 Stone Arrow Conj/Erth 100% 3d13 1% 3 Lesser Beckoning Tloc 30% N/A 4% 2 Airstrike Air 7% 2d(2-18) 9% 4 Maxwell's Portable Pile Tloc 15% 2d(6-18) 10% 3 Swiftness Air 15% N/A 10% 3 Teleport Other Tloc 15% N/A 10% 3 Hellfire Mortar Fire/Erth 26% 3d14 95% 7 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Zot: 26607 Temple (1/1) D:5 Zot: 5939 Lair (0/5) D:8 Orc (0/2) D:9 Sewer (visited) Bailey (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:3 2 transporters, stuboo1's ghost, amateur DEHu D:8 1 runed translucent door, zldldl's ghost, novice CoAr D:9 Gastronok Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Your flesh is heat resistant. (rF+) Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The acid dragon spits acid at you. The splash of acid misses you. The cyclops throws a large rock. The large rock misses you. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the acid dragon! The acid dragon is moderately wounded. The acid dragon is knocked back by the mystic blast. The acid dragon slams into the orcish idol! The acid dragon is severely wounded. The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the centaur warrior! The centaur warrior is moderately wounded. The centaur warrior is knocked back by the mystic blast. The centaur warrior slams into the orcish idol! The centaur warrior is heavily wounded. The mystic blast hits the acid dragon. The acid dragon is almost dead. The acid dragon is knocked back by the mystic blast. The acid dragon collides with the centaur warrior. The centaur warrior is severely wounded. You kill the acid dragon! Vehumet accepts your kill. You feel your power returning. The centaur warrior shoots an arrow. The arrow hits you!! Ouch! That really hurt! You die... ,* *,,,,,,,,,,* *,,**,**,,,,**## ,**##...,,,,,,* #...,,,########. ,,,....###***,* #..#***#......^. ####..)..####** #..# #........ ......ß......* #..# #.......) .............* #..# #........ .....)$......#* #..# #........ ..............####..# #........ ß.F..)>.....ßc..@...# #........ .K............####..# #........ ......$...C..#* #..# #......>. .............# #..# #........ ......ß).....# #..# #........ ####†....###### #..# #........ ,,*###.### #.# #..# #........ ..####.######.####..#####........ .....§.†w........................ You could see a centaur warrior and a cyclops. Vanquished Creatures An orc knight (Bailey) Jeremiah (D:6) 3 trolls 2 hornets A shadow (D:9) A steam dragon (D:7) 2 acid dragons (D:9) 5 sky beasts 2 orc warriors An ice beast (D:6) A black bear (D:8) A wolf (D:8) 3 centaurs (D:8) 3 phantoms 2 kobold brigands 5 bullfrogs A gnoll sergeant (D:5) 8 wights (D:6) A troll zombie (D:9) An electric eel (D:8) 2 howler monkeys 2 bombardier beetles 7 hounds 2 jellies 6 orc priests 2 sleepcaps Ijyb (D:5) 5 iguanas 6 orc wizards 7 ogre zombies (D:9) 8 adders 14 gnolls A shadow imp (D:5) 2 white imps (D:6) 4 ufetubi 3 dart slugs A ribbon worm (D:2) 38 orcs 9 ball pythons 5 endoplasms 6 giant cockroaches A gnoll zombie (D:9) 6 goblins 8 hobgoblins 2 jackals (D:1) 5 quokkas A bat (D:3) 2 frilled lizards 3 gnoll skeletons (D:9) 24 kobolds 3 orc skeletons (D:9) 18 orc zombies (D:9) 5 rats 254 creatures vanquished. Vanquished Creatures (others) A golden eye (shapeshifter) (D:9) 70 fulminant prisms 71 creatures vanquished. Grand Total: 325 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domd1 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 231 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 234 | D:1 | Learned a level 2 spell: Searing Ray 1224 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/6 1289 | D:2 | Reached skill level 1 in Alchemy 1804 | D:3 | Noticed a phantom 1806 | D:3 | Found a transporter. 1860 | D:3 | Found a transporter. 1869 | D:3 | Noticed stuboo1's ghost (amateur DEHu) 1934 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/8 2025 | D:3 | Identified the +2 sling of Potodghi {heavy, rN+++ Dex-3} 2206 | D:3 | Learned a level 4 spell: Fulminant Prism 2652 | D:4 | Reached XP level 5. HP: 31/31 MP: 5/9 2819 | D:4 | Noticed a phantom 2830 | D:4 | Killed a phantom 2831 | D:4 | Reached skill level 5 in Conjurations 2839 | D:4 | Reached XP level 6. HP: 28/36 MP: 1/11 3509 | D:5 | Entered Level 5 of the Dungeon 3591 | D:5 | Noticed Ijyb 3597 | D:5 | Killed Ijyb 3598 | D:5 | Reached XP level 7. HP: 41/41 MP: 7/13 3682 | D:5 | Found a staircase to the Ecumenical Temple. 3691 | Temple | Entered the Ecumenical Temple 3743 | D:5 | Found a glowing drain. 3754 | Sewer | Entered a sewer 4087 | Temple | Became a worshipper of Vehumet 4119 | D:5 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 4119 | D:5 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 4119 | D:5 | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 4120 | D:5 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 4120 | D:5 | Lost mutation: You have hidden genetic defects. [potion of | mutation] 4120 | D:5 | Lost mutation: You are vulnerable to heat. (rF-) [potion of | mutation] 4120 | D:5 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 4121 | D:5 | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 4121 | D:5 | Gained mutation: A frigid envelope surrounds you and | freezes all who hurt you. [potion of mutation] 4122 | D:5 | Lost mutation: A frigid envelope surrounds you and freezes | all who hurt you. [potion of mutation] 4122 | D:5 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 4142 | D:5 | Identified the +8 war axe of Internal Strife {spect, Will+ | SInv} 4216 | D:5 | Reached skill level 6 in Conjurations 4317 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4321 | D:5 | Found a stormy altar of Qazlal. 4714 | D:6 | Identified the +3 short sword "Mymowniu" {elec, Dex+2} 4766 | D:6 | Noticed a troll 4773 | D:6 | Killed a troll 4774 | D:6 | Reached skill level 5 in Spellcasting 4774 | D:6 | Reached skill level 5 in Alchemy 4774 | D:6 | Reached XP level 8. HP: 46/46 MP: 9/15 4916 | D:6 | Reached skill level 7 in Conjurations 4963 | D:6 | Reached * piety under Vehumet 4963 | D:6 | Offered knowledge of Sting by Vehumet. 4967 | D:6 | Noticed Jeremiah 4988 | D:6 | Killed Jeremiah 5065 | D:6 | Reached XP level 9. HP: 51/51 MP: 14/18 5556 | D:7 | Reached skill level 8 in Conjurations 6105 | D:7 | Offered knowledge of Mercury Vapours by Vehumet. 6114 | D:7 | Noticed a hornet 6117 | D:7 | Killed a hornet 6118 | D:7 | Reached skill level 9 in Conjurations 6123 | D:7 | Reached ** piety under Vehumet 6503 | D:8 | Found a runed translucent door. 6507 | D:8 | Noticed zldldl's ghost (novice CoAr) 6554 | D:8 | Reached XP level 10. HP: 26/56 MP: 18/22 6700 | D:8 | Found a staircase to the Lair. 6905 | D:8 | Reached skill level 10 in Conjurations 7422 | D:9 | Learned a level 8 spell: Lehudib's Crystal Spear 7519 | D:9 | Reached skill level 1 in Earth Magic 7585 | D:9 | Found a flagged portal. 7593 | Bailey | Entered a bailey 7665 | Bailey | Noticed an orc knight 7702 | Bailey | Offered knowledge of Inner Flame by Vehumet. 7745 | Bailey | Killed an orc knight 8015 | D:9 | Found a staircase to the Orcish Mines. 8019 | D:9 | Reached *** piety under Vehumet 8022 | D:9 | Offered knowledge of Volatile Blastmotes by Vehumet. 8037 | D:9 | Reached **** piety under Vehumet 8105 | D:9 | Noticed Gastronok 8107 | D:9 | Noticed a cyclops 8129 | D:9 | Noticed a centaur warrior 8134 | D:9 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_cross D:2: layout_rooms D:3: layout_basic, gammafunk_ghost_mausoleum D:4: layout_loops_ring, serial_bayou, serial_bayou_pond_c, serial_bayou_pond_e, serial_bayou_lagoon_b, serial_bayou_lagoon_a D:5: layout_rooms, nicolae_overflow_crystal_walls, temple_pool_b, serial_curves, eino_curves_04, eino_curves_03, portal_sewer_entry_f, grunt_decor_arrowhead, dreamdust_wishing_well, uniq_ijyb D:6: layout_gridville, minmay_misc_feat_hallway, uniq_jeremiah D:7: layout_gridville, minmay_misc_feat_enclosed, minmay_misc_feat_iff, amcnicky_mini_corridor_feature, minmay_misc_feat_secret_circle D:8: layout_cave_pods, erik_lair_island, ebering_ghost_reflecting_pool, corexii_hall_statues_t D:9: minmay_sliced_demisemicircle, layout_long_grid, zombieorc2_lemuel, enter_bailey_4, nicolae_rejected_hall, uniq_gastronok Temple: mainiacjoe_temple_trianglar_array Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Alchemy | 1 2 3 4 5 6 7 | 7.1 Spellcasting | 3 4 5 6 8 9 | 9.4 Conjurations | 5 6 7 9 10 | 10.7 Earth Magic | 3 | 3.5 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 13 | | 3 | || 16 Tentacles | 6 | | | || 6 Constrict | 2 | | | || 2 Staff | | | 2 | || 2 Fire: Sling | | 8 | | || 8 Cast: Magic Dart | 11 | | | || 11 Searing Ray | 22 | 32 | 42 | 10 || 106 Fulminant Prism | | 4 | 45 | 21 || 70 Iskenderun's Myst | | | 7 | 47 || 54 Evoke: Wand | | | | 2 || 2 Use: Scroll | | 2 | 12 | 2 || 16 Potion | | | 4 | || 4 Stab: Sleeping | 1 | | | || 1 Armour: Skin | 8 | 4 | 22 | 12 || 46 Dodge: Dodged | 10 | 22 | 59 | 19 || 110 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8135 | 7874 | 261 | 415 | 5928 | 12 | 677.9 | Dungeon | 7457 | 7245 | 212 | 372 | 5523 | 9 | 828.6 | Temple | 60 | 11 | 49 | 0 | 0 | 1 | 60.0 | Sewer | 279 | 279 | 0 | 4 | 181 | 1 | 279.0 | Bailey | 338 | 338 | 0 | 39 | 224 | 1 | 338.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 1074 daAuts D:4: 996 daAuts D:1: 951 daAuts D:6: 915 daAuts D:2: 835 daAuts D:7: 801 daAuts D:3: 751 daAuts D:5: 740 daAuts D:9: 391 daAuts Bailey: 338 daAuts Sewer: 279 daAuts Temple: 60 daAuts