Dungeon Crawl Stone Soup version 0.32-a0-1234-gac1fde5 (webtiles) character file. Game seed: 3940385638292092613 189 domd1 the Conjurer (level 5, -6/31 HPs) Began as an Octopode Conjurer on May 20, 2024. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:04:04 (3757 turns). domd1 the Conjurer (Octopode Conjurer) Turns: 3757, Time: 00:04:05 Health: -6/31 AC: 1 Str: 6 XL: 5 Next: 68% Magic: 3/10 EV: 12 Int: 23 God: Gold: 153 SH: 0 Dex: 10 Spells: 0/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . f - amulet of the acrobat rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: acrobat @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 153 gold pieces. Inventory: Jewellery f - an amulet of the acrobat (around mantle) g - an amulet of regeneration Wands i - a wand of paralysis (8) Scrolls d - a scroll of brand weapon j - 3 scrolls of enchant armour k - a scroll of poison {unknown} l - a scroll of immolation {unknown} Potions a - a potion of magic b - a potion of attraction c - a potion of might {unknown} e - a potion of mutation {unknown} h - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.9 Spellcasting + Level 5.5 Conjurations + Level 0.1 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 14240 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc hits you with a +0 trident! The searing ray hits the orc! You kill the orc! The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest. The orc priest is lightly wounded. The searing ray hits the orc priest! The orc priest is severely wounded. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc priest. The orc priest is almost dead. You finish channelling your searing ray. The orc priest casts a cantrip, but nothing happens. The orc priest hits you with a +0 short sword. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail (severely wounded, 82% to hit) The searing ray hits the orc priest. The orc priest is almost dead. The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... .# .## .. #.# #.. . #?######.... #...@o)o)... #..######### ##...### #.. #.#...# #.# #.###.# #.# .# ########.# #.## #.# ###.### #........# #..# #.# #...... #........####.# #.# #...... #........)....###.# #...... You could see 2 orc priests. Vanquished Creatures A hound (D:3) A jelly (D:3) 4 gnolls (D:3) 2 adders (D:2) 2 dart slugs 2 ribbon worms (D:2) 6 orcs (D:3) 4 ball pythons 3 endoplasms 2 giant cockroaches 5 goblins 2 hobgoblins 3 kobolds (D:2) 5 quokkas 7 bats 2 frilled lizards 9 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domd1 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 255 | D:1 | Found Ocsaar's Jewellery Boutique. 263 | D:1 | Reached XP level 2. HP: 12/17 MP: 0/5 271 | D:1 | Learned a level 2 spell: Searing Ray 1076 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 2428 | D:2 | Reached XP level 4. HP: 25/27 MP: 3/8 2975 | D:2 | Learned a level 4 spell: Fulminant Prism 3081 | D:3 | Reached skill level 5 in Conjurations 3104 | D:3 | Reached XP level 5. HP: 10/31 MP: 0/10 3362 | D:3 | Found a faded altar of an unknown god. 3546 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3757 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, serial_shops, shop, grunt_decor_fettered, minmay_indecisive_spiral D:2: minmay_diamond_boxcup, layout_basic, chequers_garden D:3: layout_basic, nicolae_ecumenical_oubliette Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.9 Conjurations | 5 | 5.5 Dodging | | 2.0 Stealth | | 2.6 Alchemy | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 19 | || 19 Constrict | 7 | || 7 Tentacles | 3 | || 3 Cast: Magic Dart | 13 | || 13 Searing Ray | 29 | 20 || 49 Use: Scroll | | 4 || 4 Armour: Skin | 17 | 11 || 28 Dodge: Dodged | 29 | 23 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3758 | 3713 | 45 | 183 | 3005 | 3 | 1252.7 | Dungeon | 3758 | 3713 | 45 | 183 | 3005 | 3 | 1252.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1543 daAuts D:2: 1485 daAuts D:3: 729 daAuts