Dungeon Crawl Stone Soup version 0.32-a0-1309-g198796a (webtiles) character file. Game seed: 13279216763841698993 0 domd1 the Conjurer (level 1, 11/11 HPs) Began as an Octopode Conjurer on May 27, 2024. Got out of the dungeon alive. The game lasted 00:00:05 (46 turns). domd1 the Conjurer (Octopode Conjurer) Turns: 46, Time: 00:00:06 Health: 11/11 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 20 God: Gold: 21 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5954 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, domd1 the Octopode Conjurer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a trident. Found a staircase leading out of the dungeon. You now have 12 gold pieces. You now have 21 gold pieces (gained 9). A rat comes into view. You can't go up here! A rat is nearby! There is a staircase leading out of the dungeon here. You have escaped! ###.###########.# ##...............## #..#.........)..... #.............##.. #..♣♣♣♣♣♣♣♣♣..# #..♣PP..PP..♣.# #..♣PP..P...♣.# #..♣..PP...P♣.# #..♣..P.@.PP♣.# ##.♣PP...P..♣.. ♣P...PP..♣.. ♣...P..PP♣.. ♣..PP..PP♣ ..♣♣♣♣♣♣♣♣♣ #.. ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domd1 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 46 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, serial_glass, glass_columns_c, glass_columns_a, feat_on_display, minmay_strange_pillars, item_on_display_a, chequers_serial_rivers_micro_b Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 30 | 16 | 0 | 25 | 1 | 46.0 | Dungeon | 46 | 30 | 16 | 0 | 25 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 46 daAuts